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Every Rust server graded on real, live numbers. 32,278 players on the roll · 11,650 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 104.28.198.248:28015
Name of server

Staging Dev Server (Carbon)

RegisterAbsentOffline
Region–
Address104.28.198.248:28015
Last checked19h ago
moddedcarbon
Launch Rust and join
Overall grade

Not there yet

25 out of 100, the average of 4 subjects

Players now 0/ 50 0% full
7-day average0peak 1
Rank#10,160top 46%
No wipesresets5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 1/ 100 A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours 54/ 100 Working its way up from the back of the class: #10,160 on player hours.
Uptimehours on the list, last 48 6/ 100 Attendance needs work: on the list only 3 of the last 48 hours.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 38/ 100 Slipped a little: down 2,378 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in standing (D); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.250.50.75115:0016:0008:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct12 Oct22 Oct29 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

a new world every few hours

W wiped that day F the force wipe · today. From the wipes in the table below.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 17:06 UTC1d ago – – – 1
Tue 27 Oct, 15:43 UTC1d ago – – – 0
Tue 27 Oct, 15:35 UTC1d ago – – – 0
Fri 23 Oct, 19:36 UTC5d ago 0 – 3.8 days 1
Thu 22 Oct, 05:27 UTC6d ago 1 – 1.6 days 1
Mon 19 Oct, 17:22 UTC9d ago 1 held half 2.5 days 1
Sun 18 Oct, 18:16 UTC10d ago 1 – 1 days 1
Mon 5 Oct, 19:17 UTC23d ago 1 held half 13 days 0
Mon 5 Oct, 11:22 UTC23d ago 0 – 0.3 days 0
Sat 3 Oct, 20:51 UTC25d ago 1 – 1.6 days 0

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10
EU · groups of 8+ · weekly · 120 on average
24 / 300
RaidLab
groups of 8+ · 25 on average
0 / 50
EU Hub 01
EU · groups of 1000+ · 24 on average
4 / 3300
404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10
EU · groups of 8+ · monthly · 2 on average
3 / 300
A Shockbyte Rust Server
groups of 8+ · 2 on average
1 / 40
[IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+
groups of 8+ · 1x · 2 on average
0 / 50

Quick answers

from the figures on this page

Server details

In what location does Staging Dev Server (Carbon) sit?

No region is published for Staging Dev Server (Carbon). Rust Server Score reports the location a server gives; it does not check where the machine actually is. 104.28.198.248:28015 is the address to use.

Is Staging Dev Server (Carbon) up, and how steady is its uptime?

You cannot join now: Staging Dev Server (Carbon) is offline, last seen 19 hours ago. For the last 7 full days, it was up 10 of 168 hours, or 6% of the time. On 17 September 2026, Rust Server Score saw it for the first time.

Which Rust version is Staging Dev Server (Carbon) running?

Rust network protocol 2635 and build 169483 on Windows is what Staging Dev Server (Carbon) runs. You need the same protocol to join; Steam takes care of updating your game.

Wipe schedule

When does Staging Dev Server (Carbon) wipe, and how often?

A fresh world arrives every few hours on Staging Dev Server (Carbon), so there is no wipe schedule to keep and no reset counts as a wipe.

Population

What position does Staging Dev Server (Carbon) hold in the rankings?

Over the last seven days, Staging Dev Server (Carbon) has #10,160 for player hours, in the top 46% of all ranked servers.

How many players does Staging Dev Server (Carbon) usually have?

Staging Dev Server (Carbon) is offline at the moment; the last time it was seen was 19 hours ago. It peaked at 1 and averaged 0 players over the last seven days. Over the last 48 hours, the peak hour was 16:00 UTC, averaging 1 players.

Tags

What is meant by the tags on Staging Dev Server (Carbon)?

gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): Its slot count is 50; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs169483 (Build): Build number: 169483; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon are the tags Staging Dev Server (Carbon) publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which lists and filters on Rust Server Score show Staging Dev Server (Carbon)?

Rust Server Score lists that include Staging Dev Server (Carbon): Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Rules and settings

Which rules does Staging Dev Server (Carbon) enforce, and what are its settings?

You will find no gather rate in the name of Staging Dev Server (Carbon). The group limit stays at the game's default of 8 players. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Carbon. You are covered by VAC, Valve's anti-cheat.

How to join

What is the way to join Staging Dev Server (Carbon)?

Enter client.connect 104.28.198.248:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs169483,ts8,^z,^y

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp50
Max players Its slot count is 50.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs169483
Build Build number: 169483.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code There is no region code on this server.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.