On the class lists: F (31), with population over 48 hours and no performance mark.
Players now0/ 3200% full
7-day average0peak –
Rank#15,339top 69% · #2570 in EU
Last wipe5d agoweekly schedule
Next wipe1d 17hFri 30 Oct, 15:27 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 320 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,339 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A term to build on.
Strongest in standing (F); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Friday 30 October, 15:27 UTC, in 1d 17h.
Its weekly schedule tag · low confidence
usual gap19.3 daysbetween real wipes
wipe-day peak0players, last three wipes
Coming wipes
1d 17hFri 30 Oct, 15:27 UTC
7d 20hThu 5 Nov, 19:00 UTCFW
8d 17hFri 6 Nov, 15:27 UTC
15d 17hFri 13 Nov, 15:27 UTC
22d 17hFri 20 Nov, 15:27 UTC
29d 17hFri 27 Nov, 15:27 UTC
35d 20hThu 3 Dec, 19:00 UTCFW
36d 17hFri 4 Dec, 15:27 UTC
The first 48 hours of its last wipes
No hourly players around its wipes yet.
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 23 Oct, 15:27 UTC5d ago
0
–
running
1
Sun 4 Oct, 08:54 UTC24d ago
–
–
19.3 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Name of Server as Shown on the Client Server List sit?
The EU tag on Name of Server as Shown on the Client Server List puts it in Europe. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 104.28.200.202:28015.
How dependable is Name of Server as Shown on the Client Server List, and is it online at the moment?
The server is down: Name of Server as Shown on the Client Server List is offline now, with the last sighting 5 days 6 hours ago. It was up 1% of the time over the last 7 full days, 1 of 168 hours. The first sighting by Rust Server Score was on 21 September 2026.
What Rust version is Name of Server as Shown on the Client Server List on?
You will find Name of Server as Shown on the Client Server List on Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
On what schedule does Name of Server as Shown on the Client Server List reset?
Its tag sets the prediction, as the record holds too few of Name of Server as Shown on the Client Server List's wipes to confirm its schedule. Friday 30 October at 15:27 UTC is the date set for its next wipe. The world it runs now was created 5 days 6 hours. The tags carry a weekly wipe schedule.
What happens on Name of Server as Shown on the Client Server List when wipe day arrives?
Across its recent wipes, the busiest moments averaged 0 players. 1 hours after the latest wipe began, the crowd hit its peak.
Population
What position does Name of Server as Shown on the Client Server List hold in the rankings?
In Europe, Name of Server as Shown on the Client Server List is #2,570, and overall it is #15,339 on player hours over the last seven days, in the top 69% of all ranked servers.
How many players does Name of Server as Shown on the Client Server List usually have?
It has been 5 days 6 hours since Name of Server as Shown on the Client Server List was last seen, and it is offline right now. For the last seven days, the average number of players was 0.
Tags and filters
What is meant by the tags on Name of Server as Shown on the Client Server List?
The game's browser takes its cue from the tags Name of Server as Shown on the Client Server List has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp320 (Max players): Its slot count is 320; ts60 (Group limit): No team may go above 60; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^w (Weekly): It wipes weekly; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^i (Battlefield): High rates and kits keep the PvP fast; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; EU (Europe): The server browser lists it under Europe. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature Name of Server as Shown on the Client Server List?
Rust Server Score lists that include Name of Server as Shown on the Client Server List: European Rust servers, graded, Modded Rust servers, graded and Rust battlefield servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Server rules
Which rules does Name of Server as Shown on the Client Server List enforce, and what are its settings?
You will find no gather rate in the name of Name of Server as Shown on the Client Server List. You can play in groups of up to 60 players. You get battlefield here, kits and high rates for fast PvP. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. The vanilla label is its own: you get the unmodified game: no rate changes, no kits, no rule changes. You are covered by VAC, Valve's anti-cheat.
Connecting
How do you get onto Name of Server as Shown on the Client Server List?
Enter client.connect 104.28.200.202:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp320,ptrak,$r?,v2635,^w,^v,^i,EU,gmrust,cs168909,ts60,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp320
Max playersIts slot count is 320.
ts60
Group limitNo team may go above 60.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^w
WeeklyIt wipes weekly.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Gameplay
^i
BattlefieldHigh rates and kits keep the PvP fast.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
EU
EuropeThe server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); population is the one to work on (F).