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Every Rust server graded on real, live numbers. 54,666 players on the roll · 11,743 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 104.28.217.210:28505
Name of server

REVENANT - 10X PVE RPG - LOCAL TEST

RegisterAbsentOffline
Region–
Address104.28.217.210:28505
Last checked42d ago
10x moddedcarbon
Launch Rust and join
Overall grade

Outstanding

100 out of 100, the average of 1 subjects

Players now 1/ 10 10% full
7-day average0peak –
Rank#13,338no region published
Last wipe42d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours unmarked Not ranked yet, so there is no place in the school to report.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe 100/ 100 Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

An outstanding term.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Attendance: the wipe record

2 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2.1 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 16 SepMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 16 Sep, 20:56 UTC42d ago 1 – running 0
Mon 14 Sep, 18:08 UTC44d ago 1 held half 2.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Atlas - EU 10x | No BPs | Kits | Shop
EU · groups of 20+ · 10x · weekly · 345 on average
295 / 350
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE
NA · groups of 8+ · 10x · weekly · 178 on average
201 / 300
Atlas - US 10x | No BPs | Kits | Shop
NA · groups of 30+ · 10x · weekly · 178 on average
221 / 250
KRAKEN | X10 | EU | KITS | RP | FPS+
EU · groups of 14+ · 10x · weekly · 152 on average
44 / 400
HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]
EU · groups of 8+ · 10x · biweekly · 77 on average
68 / 150
[LATAM] LUNARUST X10 | 28/10 Wipe
SA · groups of 8+ · 10x · weekly · 72 on average
17 / 100

Quick answers

from the figures on this page

Server facts

In what location does REVENANT - 10X PVE RPG - LOCAL TEST sit?

REVENANT - 10X PVE RPG - LOCAL TEST leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 104.28.217.210:28505.

Is REVENANT - 10X PVE RPG - LOCAL TEST up, and how steady is its uptime?

You cannot join now: REVENANT - 10X PVE RPG - LOCAL TEST is offline, last seen 42 days 2 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. The first sighting by Rust Server Score was on 13 September 2026.

On what Rust version does REVENANT - 10X PVE RPG - LOCAL TEST sit?

You will find REVENANT - 10X PVE RPG - LOCAL TEST on Rust network protocol 2633 and build 162929, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.

Wipe cycle

On what schedule does REVENANT - 10X PVE RPG - LOCAL TEST reset?

The record holds too few of REVENANT - 10X PVE RPG - LOCAL TEST's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 42 days 2 hours have passed since this world was made.

What should you expect from wipe day on REVENANT - 10X PVE RPG - LOCAL TEST?

Across its recent wipes, the busiest moments averaged 1 players. 1 hours after the latest wipe began, the crowd hit its peak. Above half the peak until the next wipe: that was the pattern in 100% of its recent wipes.

Population

Where does REVENANT - 10X PVE RPG - LOCAL TEST sit among Rust servers?

In the top – of all ranked servers, REVENANT - 10X PVE RPG - LOCAL TEST sits at #13,338 for player hours over the last seven days.

What does the population on REVENANT - 10X PVE RPG - LOCAL TEST look like?

REVENANT - 10X PVE RPG - LOCAL TEST is offline at the moment; the last time it was seen was 42 days 2 hours ago.

Tags and filters

What do REVENANT - 10X PVE RPG - LOCAL TEST's tags stand for?

You'll see REVENANT - 10X PVE RPG - LOCAL TEST tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp10 (Max players): Its slot count is 10; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2633 (Protocol): Join only if your game runs protocol 2633; cs162929 (Build): Build number: 162929; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): The plugin framework in use is Carbon in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which Rust Server Score filters and lists feature REVENANT - 10X PVE RPG - LOCAL TEST?

These Rust Server Score lists count REVENANT - 10X PVE RPG - LOCAL TEST among them: 10x Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 10x.

Map and rules

What settings and rules apply on REVENANT - 10X PVE RPG - LOCAL TEST?

Going by its name, REVENANT - 10X PVE RPG - LOCAL TEST runs 10x gather. The group limit stays at the game's default of 8 players. You get survival here, gather and build and raid: the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Carbon. The server runs Valve's anti-cheat, VAC.

How to join

What is the way to join REVENANT - 10X PVE RPG - LOCAL TEST?

To connect, start Rust, press F1, and type client.connect 104.28.217.210:28505. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^z,^y

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp10
Max players Its slot count is 10.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2633
Protocol Join only if your game runs protocol 2633.
cs162929
Build Build number: 162929.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code No region code has been set.

Mods and access

^z
Modded The game is changed by plugins or settings; you will find it under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.