On the class lists: C− (56), with population over 48 hours and no performance mark.
Players now11/ 10011% full
7-day average69peak 349
Rank#543top 2% · #12 in SA
Last wipe10h agoweekly schedule
Next wipe6d 13hWed 4 Nov, 16:51 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
69/ 100
C+
Draws a healthy crowd: 69 of 100 on average.
Standingrank on player hours
98/ 100
A+
Well up the rankings: #543 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
50/ 100
D
Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A fair term, with more to come.
Strongest in standing (A+); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 2% of all ranked servers, top 5% in SA. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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W·W·
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Wednesday 4 November, 16:51 UTC, in 6d 13h.
Its weekly schedule tag · low confidence
usual gap2 daysbetween real wipes
wipe-day peak349players, last three wipes
crowd held0%else halves by day 1
Coming wipes
6d 13hWed 4 Nov, 16:51 UTC
7d 15hThu 5 Nov, 19:00 UTCFW
13d 13hWed 11 Nov, 16:51 UTC
20d 13hWed 18 Nov, 16:51 UTC
27d 13hWed 25 Nov, 16:51 UTC
34d 13hWed 2 Dec, 16:51 UTC
35d 15hThu 3 Dec, 19:00 UTCFW
41d 13hWed 9 Dec, 16:51 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 349, 3 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 28 Oct, 16:51 UTC10h ago
–
–
running
4
Mon 26 Oct, 16:47 UTC2d ago
349
halved by day 1
2 days
40
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [LATAM] LUNARUST X10 | 28/10 Wipe sit?
You'll see [LATAM] LUNARUST X10 | 28/10 Wipe listed in South America, tagged SA. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 45.225.93.50:28017.
Is [LATAM] LUNARUST X10 | 28/10 Wipe up, and how steady is its uptime?
Right now, [LATAM] LUNARUST X10 | 28/10 Wipe is online. According to its reported uptime, the last restart was about 8 hours ago. It was up 98% of the time over the last 2 full days, 47 of 48 hours. The first sighting by Rust Server Score was on 26 October 2026.
How well does [LATAM] LUNARUST X10 | 28/10 Wipe run?
The average over the last 48 hours was 30 server fps, and it never went below 30. Up to 131,442 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 4,557 MB. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is [LATAM] LUNARUST X10 | 28/10 Wipe running?
The server [LATAM] LUNARUST X10 | 28/10 Wipe is on Rust network protocol 2635 and build 168909 under Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
On what schedule does [LATAM] LUNARUST X10 | 28/10 Wipe reset?
The prediction follows its tag, because too few of [LATAM] LUNARUST X10 | 28/10 Wipe's wipes are on record to confirm the schedule. Wednesday 4 November at 16:51 UTC is the date set for its next wipe. It has been running its current world for 10 hours. Wipes are scheduled weekly, according to its tags.
What should you expect from wipe day on [LATAM] LUNARUST X10 | 28/10 Wipe?
Recent wipes have peaked at 349 players on average. Peak numbers came 3 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. Day 1 is when it sank below half in the wipes that did not hold.
Player count
Where does [LATAM] LUNARUST X10 | 28/10 Wipe place in the wider field of Rust servers?
In South America, [LATAM] LUNARUST X10 | 28/10 Wipe is #12, and overall it is #543 on player hours over the last seven days, in the top 2% of all ranked servers.
How many players does [LATAM] LUNARUST X10 | 28/10 Wipe usually have?
With 100 slots available, [LATAM] LUNARUST X10 | 28/10 Wipe currently has 11 players. Averaging 69 players over seven days, it peaked at 349. The highest average in the last 48 hours came at 04:00 UTC, with 159 players.
Tags and filters
How should you read the tags on [LATAM] LUNARUST X10 | 28/10 Wipe?
The game's browser takes its cue from the tags [LATAM] LUNARUST X10 | 28/10 Wipe has set: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^w (Weekly): Wipes come once a week; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; SA (South America): You will find it under South America in the browser. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Who operates [LATAM] LUNARUST X10 | 28/10 Wipe?
The same operator most likely runs [LATAM] LUNARUST X10 | 28/10 Wipe and the 23 other servers we track that also publish a lunarust.com hostname.
Where does [LATAM] LUNARUST X10 | 28/10 Wipe appear in the Rust Server Score lists and filters?
Rust Server Score lists that include [LATAM] LUNARUST X10 | 28/10 Wipe: 10x Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Region: South America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: 10x; Players now: At least 10; Average players: 50+ on average.
Map and rules
Which rules does [LATAM] LUNARUST X10 | 28/10 Wipe enforce, and what are its settings?
The name of [LATAM] LUNARUST X10 | 28/10 Wipe points to a 10x gather rate. The group limit stays at the game's default of 8 players. survival is the mode here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. By its own description it is vanilla: you get the unmodified game: no rate changes, no kits, no rule changes. You are covered by VAC, Valve's anti-cheat.
Which map is in play on [LATAM] LUNARUST X10 | 28/10 Wipe?
The game generates the procedural map on [LATAM] LUNARUST X10 | 28/10 Wipe at size 3,300 with seed 1337. A matching size and seed produce the same map, viewable on RustMaps from this page. The name of the map reads: FPS+ LunaRust.com.
How to join
How do you get onto [LATAM] LUNARUST X10 | 28/10 Wipe?
Enter client.connect 45.225.93.50:28017 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://lunarust.com.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^w,^v,SA,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp100
Max players100 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Wipe schedule
^w
WeeklyWipes come once a week.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
SA
South AmericaYou will find it under South America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in standing (A+); wipes are the one to work on (F).