On the class lists: C (64), with population over 48 hours and no performance mark.
Players now0/ 360% full
7-day average6peak 54
Rank#1,751top 8% · #62 in SA
Last wipe16d agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
15/ 100
F
A quiet classroom so far: 6 of 36 on average. Plenty of space to grow.
Standingrank on player hours
92/ 100
A
Well up the rankings: #1,751 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
50/ 100
D
Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A fair term, with more to come.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 8% of all ranked servers, top 26% in SA. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [LATAM] LUNARUST BUILD | Creativo sit?
In South America, according to its own listing, sits [LATAM] LUNARUST BUILD | Creativo, with the SA tag. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 45.225.93.50:28027 is the address to use.
How dependable is [LATAM] LUNARUST BUILD | Creativo, and is it online at the moment?
Right now, [LATAM] LUNARUST BUILD | Creativo is online. About 9 hours ago, it restarted, based on the uptime it reports. For the last 2 full days, it was up 47 of 48 hours, or 98% of the time. It was first seen by Rust Server Score on 26 October 2026.
How well does [LATAM] LUNARUST BUILD | Creativo run?
It never fell below 30 server fps in the last 48 hours, averaging 30. At its peak, it held 82,014 entities, including buildings, deployables and all else in the world. Memory use reached up to 2,971 MB. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is [LATAM] LUNARUST BUILD | Creativo running?
You will find [LATAM] LUNARUST BUILD | Creativo on Rust network protocol 2635 and build 168909, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
When does [LATAM] LUNARUST BUILD | Creativo wipe, and how often?
[LATAM] LUNARUST BUILD | Creativo has not had enough wipes recorded to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 16 days 20 hours.
Player numbers
Where does [LATAM] LUNARUST BUILD | Creativo sit among Rust servers?
In South America, [LATAM] LUNARUST BUILD | Creativo is #62, and overall it is #1,751 on player hours over the last seven days, in the top 8% of all ranked servers.
Is [LATAM] LUNARUST BUILD | Creativo a busy server?
Right now, 0 players are on [LATAM] LUNARUST BUILD | Creativo, which has 36 slots. It peaked at 54 and averaged 6 players over the last seven days. The highest average in the last 48 hours came at 01:00 UTC, with 12 players.
Tags
What is meant by the tags on [LATAM] LUNARUST BUILD | Creativo?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp36 (Max players): The server holds 36 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^c (Creative): No gathering here: it is a sandbox where you build what you want; ^k (Build server): Design and practise your bases here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; SA (South America): You will find it under South America in the browser are the tags [LATAM] LUNARUST BUILD | Creativo publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which person or group runs [LATAM] LUNARUST BUILD | Creativo?
A lunarust.com hostname is published by [LATAM] LUNARUST BUILD | Creativo and by 23 other tracked servers, which suggests one operator.
Where does [LATAM] LUNARUST BUILD | Creativo appear in the Rust Server Score lists and filters?
These Rust Server Score lists count [LATAM] LUNARUST BUILD | Creativo among them: Modded Rust servers, graded, Rust build and creative servers and Rust creative servers, scored and graded. These filters bring it up on the server list: Region: South America; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
Which rules does [LATAM] LUNARUST BUILD | Creativo enforce, and what are its settings?
The name of [LATAM] LUNARUST BUILD | Creativo gives no gather rate. The group limit stays at the game's default of 8 players. build & creative is the mode here, building in a sandbox, and no gathering. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map [LATAM] LUNARUST BUILD | Creativo uses?
The game generates the procedural map on [LATAM] LUNARUST BUILD | Creativo at size 3,070 with seed 1337. A matching size and seed produce the same map, viewable on RustMaps from this page. The name of the map reads: Custom Map.
Getting in
How do you get onto [LATAM] LUNARUST BUILD | Creativo?
Enter client.connect 45.225.93.50:28027 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://lunarust.com.
Server tags
what each one means
Published asmp36,ptrak,$r?,v2635,^c,^k,SA,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp36
Max playersThe server holds 36 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Gameplay
^c
CreativeNo gathering here: it is a sandbox where you build what you want.
^k
Build serverDesign and practise your bases here.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
SA
South AmericaYou will find it under South America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A+); population is the one to work on (F).