On the class lists: D (54), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak 3
Rank#5,934top 27% · #1845 in EU
Last wipe18d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
73/ 100
B−
Holds a respectable place: #5,934 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
50/ 100
D
Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
47/ 100
D
Slipped a little: down 320 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 27% of all ranked servers, top 63% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sat 10 Oct, 18:43 UTC18d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 50+ · 1e+06x · monthly · 1 on average
1 / 100
Quick answers
from the figures on this page
About the server
Which region is [EU] LunaRust x1000000 | Battlefield|Loadout|Kits|PVP based in?
In Europe, according to its own listing, sits [EU] LunaRust x1000000 | Battlefield|Loadout|Kits|PVP, with the EU tag. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 54.37.245.50:28037.
How reliable is [EU] LunaRust x1000000 | Battlefield|Loadout|Kits|PVP, and is it up?
Right now, [EU] LunaRust x1000000 | Battlefield|Loadout|Kits|PVP is online. The uptime it reports puts the last restart at about 9 hours ago. For the last 7 full days, it was up 149 of 168 hours, or 89% of the time. It was first seen by Rust Server Score on 9 October 2026.
Is [EU] LunaRust x1000000 | Battlefield|Loadout|Kits|PVP smooth to play on?
It never fell below 30 server fps in the last 48 hours, averaging 30. Up to 19,621 entities were in the world, covering buildings, deployables and the rest. Up to 1,268 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does [EU] LunaRust x1000000 | Battlefield|Loadout|Kits|PVP sit?
Rust network protocol 2635 and build 168909 on Linux is what [EU] LunaRust x1000000 | Battlefield|Loadout|Kits|PVP runs. To join, your game must use the same protocol; Steam handles the update.
Resets
When does [EU] LunaRust x1000000 | Battlefield|Loadout|Kits|PVP wipe, and how often?
[EU] LunaRust x1000000 | Battlefield|Loadout|Kits|PVP has not had enough wipes recorded to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 18 days 2 hours have passed since this world was made.
What should you expect from wipe day on [EU] LunaRust x1000000 | Battlefield|Loadout|Kits|PVP?
Recent wipes have peaked at 1 players on average. The crowd on the latest wipe was largest 1 hours after it began.
Player count
What position does [EU] LunaRust x1000000 | Battlefield|Loadout|Kits|PVP hold in the rankings?
In Europe, [EU] LunaRust x1000000 | Battlefield|Loadout|Kits|PVP is #1,845, and overall it is #5,934 on player hours over the last seven days, in the top 27% of all ranked servers.
Is [EU] LunaRust x1000000 | Battlefield|Loadout|Kits|PVP a busy server?
With 100 slots available, [EU] LunaRust x1000000 | Battlefield|Loadout|Kits|PVP currently has 0 players. It peaked at 3 and averaged 0 players over the last seven days. The highest average in the last 48 hours came at 22:00 UTC, with 3 players.
Tags and filters
What do [EU] LunaRust x1000000 | Battlefield|Loadout|Kits|PVP's tags stand for?
You'll see [EU] LunaRust x1000000 | Battlefield|Loadout|Kits|PVP tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^d (Combat training): You are given the loot; the point is aim and PvP practice; ^i (Battlefield): Kits and high rates drive the fast PvP here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; EU (Europe): The server browser lists it under Europe; rustmaps (Custom tag): Not one of Rust's standard tags, it comes from a plugin or the owner in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Who operates [EU] LunaRust x1000000 | Battlefield|Loadout|Kits|PVP?
23 other servers we track also use a lunarust.com hostname, so they and [EU] LunaRust x1000000 | Battlefield|Loadout|Kits|PVP most likely share an operator.
Which Rust Server Score filters and lists feature [EU] LunaRust x1000000 | Battlefield|Loadout|Kits|PVP?
These Rust Server Score lists count [EU] LunaRust x1000000 | Battlefield|Loadout|Kits|PVP among them: Rust servers above 10x gather rate, European Rust servers, graded, Modded Rust servers, graded, Rust combat training servers, graded and Rust battlefield servers, graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Server tag: Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: More than 10x.
Server rules
Which rules does [EU] LunaRust x1000000 | Battlefield|Loadout|Kits|PVP enforce, and what are its settings?
[EU] LunaRust x1000000 | Battlefield|Loadout|Kits|PVP sets gather at 1e+06x, as its name suggests. The group limit stays at the game's default of 8 players. It runs combat training, practice for aim and PvP, and loot is handed out. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.
[EU] LunaRust x1000000 | Battlefield|Loadout|Kits|PVP runs which map?
The map on [EU] LunaRust x1000000 | Battlefield|Loadout|Kits|PVP is custom at size 1,600, and because the file is published you can download it from this page.
Connecting
How should you connect to [EU] LunaRust x1000000 | Battlefield|Loadout|Kits|PVP?
To connect, start Rust, press F1, and type client.connect 54.37.245.50:28037. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://lunarust.com.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^d,^i,EU,gmrust,cs168909,ts8,^o^z,rustmaps
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max playersThe server holds 100 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Gameplay
^d
Combat trainingYou are given the loot; the point is aim and PvP practice.
^i
BattlefieldKits and high rates drive the fast PvP here.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
EU
EuropeThe server browser lists it under Europe.
Other
rustmaps
Custom tagNot one of Rust's standard tags, it comes from a plugin or the owner.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A); population is the one to work on (F).