On the class lists: F (22), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak –
Rank#15,339top 69% · #2570 in EU
Last wipe18h agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,339 on player hours.
Uptimehours on the list, last 48
35/ 100
F
Attendance needs work: on the list only 17 of the last 48 hours.
Performanceserver fps, last 48 hours
50/ 100
D
Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A term to build on.
Strongest in performance (D); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
No rank history yet.
Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [EU] LUNARUST RAID | Raid Training Server based in?
In Europe, according to its own listing, sits [EU] LUNARUST RAID | Raid Training Server, with the EU tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 54.37.245.50:28077.
How dependable is [EU] LUNARUST RAID | Raid Training Server, and is it online at the moment?
Right now, [EU] LUNARUST RAID | Raid Training Server is online. According to its reported uptime, the last restart was about 14 hours ago. On 28 October 2026, Rust Server Score saw it for the first time.
Is [EU] LUNARUST RAID | Raid Training Server smooth to play on?
It never fell below 30 server fps in the last 48 hours, averaging 30. Buildings, deployables and everything else in the world added up to as many as 4,591 entities. Memory use reached up to 1,210 MB. When fps is low and entities climb, that is lag to players.
What Rust version is [EU] LUNARUST RAID | Raid Training Server on?
Rust network protocol 2635 and build 168909 on Linux is what [EU] LUNARUST RAID | Raid Training Server runs. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
On what schedule does [EU] LUNARUST RAID | Raid Training Server reset?
The record holds too few of [EU] LUNARUST RAID | Raid Training Server's wipes to tell its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 18 hours.
Player numbers
Where does [EU] LUNARUST RAID | Raid Training Server sit among Rust servers?
Over the last seven days, [EU] LUNARUST RAID | Raid Training Server has #15,339 for player hours, in the top 69% of all ranked servers and #2,570 in Europe.
What does the population on [EU] LUNARUST RAID | Raid Training Server look like?
Right now, 0 players are on [EU] LUNARUST RAID | Raid Training Server, which has 50 slots. A seven-day average of 0 players applies here.
Tags and filters
What is meant by the tags on [EU] LUNARUST RAID | Raid Training Server?
The game's browser takes its cue from the tags [EU] LUNARUST RAID | Raid Training Server has set: gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): The server holds 50 slots; ts64 (Group limit): No team may go above 64; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; EU (Europe): You will find it under Europe in the browser. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Who operates [EU] LUNARUST RAID | Raid Training Server?
23 other servers we track also use a lunarust.com hostname, so they and [EU] LUNARUST RAID | Raid Training Server most likely share an operator.
Where does [EU] LUNARUST RAID | Raid Training Server appear in the Rust Server Score lists and filters?
Rust Server Score lists that include [EU] LUNARUST RAID | Raid Training Server: European Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Map and rules
Which rules does [EU] LUNARUST RAID | Raid Training Server enforce, and what are its settings?
You will find no gather rate in the name of [EU] LUNARUST RAID | Raid Training Server. A group here can reach 64 players. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.
[EU] LUNARUST RAID | Raid Training Server runs which map?
The game generates the procedural map on [EU] LUNARUST RAID | Raid Training Server at size 2,560 with seed 1337. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. You will see the map name listed as: Custom Map.
How to join
How do you get onto [EU] LUNARUST RAID | Raid Training Server?
Enter client.connect 54.37.245.50:28077 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://lunarust.com.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,EU,gmrust,cs168909,ts64,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp50
Max playersThe server holds 50 slots.
ts64
Group limitNo team may go above 64.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
EU
EuropeYou will find it under Europe in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (D); population is the one to work on (F).