On the class lists: F (30), with population over 48 hours and no performance mark.
Players now9/ 5018% full
7-day average0peak 5
Rank#8,912top 40%
Last wipe22h agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
60/ 100
C
Working its way up from the back of the class: #8,912 on player hours.
Uptimehours on the list, last 48
29/ 100
F
Attendance needs work: on the list only 14 of the last 48 hours.
Performanceserver fps, last 48 hours
50/ 100
D
Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A term to build on.
Strongest in standing (C); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 40% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is [LATAM] LUNARUST RAID | Raid Training Server?
No region tag appears for [LATAM] LUNARUST RAID | Raid Training Server, but the name suggests South America. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 45.225.93.50:28077.
Is [LATAM] LUNARUST RAID | Raid Training Server up, and how steady is its uptime?
The server is up: [LATAM] LUNARUST RAID | Raid Training Server is online now. According to its reported uptime, the last restart was about 13 hours ago. On 28 October 2026, Rust Server Score saw it for the first time.
Does [LATAM] LUNARUST RAID | Raid Training Server perform well?
It averaged 30 server fps over the last 48 hours, with a low of 30. Up to 6,363 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 1,220 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is [LATAM] LUNARUST RAID | Raid Training Server running?
You will find [LATAM] LUNARUST RAID | Raid Training Server on Rust network protocol 2635 and build 168909, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
How frequently does [LATAM] LUNARUST RAID | Raid Training Server wipe its map?
The record holds too few of [LATAM] LUNARUST RAID | Raid Training Server's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 22 hours.
Player numbers
Where does [LATAM] LUNARUST RAID | Raid Training Server sit among Rust servers?
Over the last seven days, [LATAM] LUNARUST RAID | Raid Training Server has #8,912 for player hours, in the top 40% of all ranked servers.
Is [LATAM] LUNARUST RAID | Raid Training Server a busy server?
With 50 slots available, [LATAM] LUNARUST RAID | Raid Training Server currently has 9 players. Averaging 0 players over seven days, it peaked at 5. The busiest time in the last 48 hours was 00:00 UTC, with an average of 6 players.
Tags and filters
What is meant by the tags on [LATAM] LUNARUST RAID | Raid Training Server?
The game's browser takes its cue from the tags [LATAM] LUNARUST RAID | Raid Training Server has set: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts64 (Group limit): A team can hold 64 players at most; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Who operates [LATAM] LUNARUST RAID | Raid Training Server?
The same operator most likely runs [LATAM] LUNARUST RAID | Raid Training Server and the 23 other servers we track that also publish a lunarust.com hostname.
Which lists and filters on Rust Server Score show [LATAM] LUNARUST RAID | Raid Training Server?
Rust Server Score lists that include [LATAM] LUNARUST RAID | Raid Training Server: Modded Rust servers, graded. You can find it under these server-list filters: Region: South America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server rules
Which rules does [LATAM] LUNARUST RAID | Raid Training Server enforce, and what are its settings?
You will find no gather rate in the name of [LATAM] LUNARUST RAID | Raid Training Server. You can play in groups of up to 64 players. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
Which map is in play on [LATAM] LUNARUST RAID | Raid Training Server?
The game generates the procedural map on [LATAM] LUNARUST RAID | Raid Training Server at size 2,560 with seed 1337. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: Custom Map.
Getting in
What is the way to join [LATAM] LUNARUST RAID | Raid Training Server?
To connect, start Rust, press F1, and type client.connect 45.225.93.50:28077. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://lunarust.com.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts64,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp50
Max players50 slots are available.
ts64
Group limitA team can hold 64 players at most.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (C); population is the one to work on (F).