Working its way up from the back of the class: #13,917 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
34/ 100
F
Lost ground: down 4,556 places this week. A strong wipe could turn it round.
A term to build on.
Even marks across the subjects, from F to F.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Saturday 31 October, 04:05 UTC, in 2d 3h.
Its biweekly schedule tag · low confidence
usual gap1 daysbetween real wipes
wipe-day peak1players, last three wipes
Coming wipes
2d 3hSat 31 Oct, 04:05 UTC
7d 18hThu 5 Nov, 19:00 UTCFW
16d 3hSat 14 Nov, 04:05 UTC
30d 3hSat 28 Nov, 04:05 UTC
35d 18hThu 3 Dec, 19:00 UTCFW
44d 3hSat 12 Dec, 04:05 UTC
The first 48 hours of its last wipes
Sat 3 OctFri 2 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sat 3 Oct, 04:05 UTC25d ago
1
–
running
0
Fri 2 Oct, 05:15 UTC26d ago
1
–
1 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for TeddyServer. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 104.28.237.73:28015.
How reliable is TeddyServer, and is it up?
You cannot join now: TeddyServer is offline, last seen 25 days 6 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 2 October 2026, Rust Server Score saw it for the first time.
On what Rust version does TeddyServer sit?
You will find TeddyServer on Rust network protocol 2634 and build 166652, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.
Resets
When does TeddyServer wipe, and how often?
The prediction follows its tag, because too few of TeddyServer's wipes are on record to confirm the schedule. It is due to wipe next on Saturday 31 October at 04:05 UTC. 25 days 20 hours have passed since this world was made. Its tags give a wipe schedule of every two weeks.
What happens on TeddyServer when wipe day arrives?
The average peak on its recent wipes was 1 players. The crowd on the latest wipe was largest 8 hours after it began.
Player numbers
Where does TeddyServer sit among Rust servers?
Over the last seven days, TeddyServer has #13,917 for player hours, in the top 61% of all ranked servers.
How many players does TeddyServer usually have?
TeddyServer is offline at the moment; the last time it was seen was 25 days 6 hours ago.
Tags and filters
What is meant by the tags on TeddyServer?
The game's browser takes its cue from the tags TeddyServer has set: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Its slot count is 100; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): Join only if your game runs protocol 2634; cs166652 (Build): This runs on build 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^b (Biweekly): The server wipes on a two-week cycle; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): Plugin framework: Carbon. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show TeddyServer?
Rust Server Score lists that include TeddyServer: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.
Server rules
Which rules does TeddyServer enforce, and what are its settings?
The name of TeddyServer gives no gather rate. The default of 8 players applies as the group cap. You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Carbon. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map TeddyServer uses?
The game generates a procedural map for TeddyServer.
How to join
What is the way to join TeddyServer?
To connect, start Rust, press F1, and type client.connect 104.28.237.73:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2634,^z,^y,^b,gmrust,cs166652,ts8
Game
gmrust
Game modeSurvival in the standard Rust style.
mp100
Max playersIts slot count is 100.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs166652
BuildThis runs on build 166652.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Wipe schedule
^b
BiweeklyThe server wipes on a two-week cycle.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
^y
CarbonPlugin framework: Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to F.