On the class lists: D (52), with population over 48 hours and no performance mark.
Players now8/ 5016% full
7-day average5peak 18
Rank#1,354top 6%
Last wipe12d agobiweekly schedule
Next wipe8d 22hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
10/ 100
F
A quiet classroom so far: 5 of 50 on average. Plenty of space to grow.
Standingrank on player hours
94/ 100
A
Well up the rankings: #1,354 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 107 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
53/ 100
D
Moving up: up 68 places this week.
A fair term, with more to come.
Strongest in performance (A+); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 6% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h.
The force wipe · high confidence
usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak18players, last three wipes
crowd held0%else halves by day 7.5
Coming wipes
8d 22hThu 5 Nov, 19:00 UTCFW
15d 21hThu 12 Nov, 17:41 UTC
36d 22hThu 3 Dec, 19:00 UTCFW
43d 21hThu 10 Dec, 17:41 UTC
The first 48 hours of its last wipes
Thu 15 OctThu 1 OctThu 17 Sep
Players each hour, from the hour of the wipe. The latest peaked at 15, 8 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 15 Oct, 17:41 UTC12d ago
15
–
running
4
Thu 1 Oct, 17:46 UTCFW26d ago
21
halved by day 8
14 days
5
Thu 17 Sep, 17:44 UTC40d ago
17
halved by day 7
14 days
2
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out sit?
You won't see a region from Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out, whose region code is ca2. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 158.69.5.16:28015 is the address to use.
How dependable is Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out, and is it online at the moment?
The server is up: Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out is online now. About 7 hours ago, it restarted, based on the uptime it reports. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Does Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out perform well?
It averaged 107 server fps over the last 48 hours, with a low of 47. Up to 179,338 entities were in the world, covering buildings, deployables and the rest. Up to 6,940 MB of memory was used. When fps is low and entities climb, that is lag to players.
What Rust version is Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out on?
Rust network protocol 2635 and build 168909 on Windows is what Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out runs. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
When does Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out wipe, and how often?
Its wipe pattern: Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out wipes every 4 weeks on Thursday at 17:41 UTC. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 12 days 2 hours have passed since this world was made. A fortnightly wipe schedule appears in its tags.
What happens on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out when wipe day arrives?
The average peak on its recent wipes was 18 players. 8 hours after the latest wipe began, the crowd hit its peak. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. In the other wipes it slipped under half by day 7.5.
Player count
Where does Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out place in the wider field of Rust servers?
In the top 6% of all ranked servers, Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out sits at #1,354 for player hours over the last seven days.
How many players does Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out usually have?
With 50 slots available, Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out currently has 8 players. It peaked at 18 and averaged 5 players over the last seven days. The busiest time in the last 48 hours was 01:00 UTC, with an average of 14 players.
Tags
What do Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out's tags stand for?
You'll see Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): 50 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $rca2 (Region code): It is filed under the region code ca2; ^b (Biweekly): Every two weeks it wipes; ^r (Roleplay): This server is for roleplay; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Who operates Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?
The same operator most likely runs Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out and the 2 other servers we track that also publish a rustempires.com hostname.
Where does Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out appear in the Rust Server Score lists and filters?
Rust Server Score lists that include Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out: Modded Rust servers, graded and Roleplay servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Biweekly ^b, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Rules and settings
What settings and rules apply on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?
The name of Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out gives no gather rate. The default of 8 players applies as the group cap. It runs roleplay, roleplay rules, towns and jobs. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. You are covered by VAC, Valve's anti-cheat.
Which map is in play on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?
The game generates the procedural map on Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out at size 4,500 with seed 133856400. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
What is the way to join Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out?
Enter client.connect 158.69.5.16:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://rustempires.com/.
Server tags
what each one means
Published asmp50,ptrak,$rca2,v2635,^b,^r,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp50
Max players50 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$rca2
Region codeIt is filed under the region code ca2.
Wipe schedule
^b
BiweeklyEvery two weeks it wipes.
Gameplay
^r
RoleplayThis server is for roleplay.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); wipes are the one to work on (F).