A quiet classroom so far: 0 of 15 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,335 on player hours.
Uptimehours on the list, last 48
4/ 100
F
Attendance needs work: on the list only 2 of the last 48 hours.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 210 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (D); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
4 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap9.4 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak0players, last three wipes
The first 48 hours of its last wipes
Mon 19 OctSun 18 OctMon 5 Oct
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 28 Oct, 19:26 UTC13h ago
–
–
running
0
Mon 19 Oct, 10:41 UTC9d ago
0
–
9.4 days
0
Sun 18 Oct, 16:29 UTC10d ago
0
–
0.8 days
0
Mon 5 Oct, 12:48 UTC23d ago
0
–
13.2 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Local server 261 leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 104.28.245.234:28015.
How dependable is Local server 261, and is it online at the moment?
The server is down: Local server 261 is offline now, with the last sighting 12 hours ago. For the last 7 full days, it was up 2 of 168 hours, or 1% of the time. It was first seen by Rust Server Score on 13 September 2026.
On what Rust version does Local server 261 sit?
Rust network protocol 2332 on Windows is what Local server 261 runs. To join, your game must use the same protocol; Steam handles the update.
Resets
How frequently does Local server 261 wipe its map?
There is no next wipe to predict on Local server 261, as it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 13 hours have passed since this world was made.
What should you expect from wipe day on Local server 261?
The average peak on its recent wipes was 0 players. Peak numbers came 1 hours into the latest wipe.
Player count
What position does Local server 261 hold in the rankings?
Over the last seven days, Local server 261 has #15,335 for player hours, in the top 69% of all ranked servers.
Is Local server 261 a busy server?
It has been 12 hours since Local server 261 was last seen, and it is offline right now. Over the past seven days, the average player count was 0.
Lists and filters
How should you read the tags on Local server 261?
The game's browser takes its cue from the tags Local server 261 has set: gmrust (Game mode): Rust survival, played by the standard rules; mp15 (Max players): The server holds 15 slots; v2332 (Protocol): The game protocol is 2332, so your game must match that version to join; ptrak (Networking): RakNet handles it, the game's default network layer; oxide (Oxide): Oxide (uMod) provides the plugin framework here; modded (Modded): The game is changed by plugins or settings; you will find it under Modded; h955eb6e7 (Custom tag): The owner or a plugin created this tag, so it is not standard Rust; stok (Custom tag): The owner or a plugin created this tag, so it is not standard Rust. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show Local server 261?
These Rust Server Score lists count Local server 261 among them: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Last wipe: In the last 24 hours.
Rules and settings
What settings and rules apply on Local server 261?
Nothing in the name of Local server 261 states a gather rate. You will find no published group limit. You get survival here, gather and build and raid: the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. The server runs Valve's anti-cheat, VAC.
How to join
How do you get onto Local server 261?
To connect, start Rust, press F1, and type client.connect 104.28.245.234:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp15,ptrak,v2332,h955eb6e7,stok,gmrust,oxide,modded
Game
gmrust
Game modeRust survival, played by the standard rules.
mp15
Max playersThe server holds 15 slots.
v2332
ProtocolThe game protocol is 2332, so your game must match that version to join.
ptrak
NetworkingRakNet handles it, the game's default network layer.
Mods and access
oxide
OxideOxide (uMod) provides the plugin framework here.
modded
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Other
h955eb6e7
Custom tagThe owner or a plugin created this tag, so it is not standard Rust.
stok
Custom tagThe owner or a plugin created this tag, so it is not standard Rust.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); population is the one to work on (F).