Working its way up from the back of the class: #13,637 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
28/ 100
F
Lost ground: down 5,901 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (F); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 62% of all ranked servers, and #194 of the solo servers (top 89%). Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak3players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 4 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 8 Oct, 14:00 UTC20d ago
3
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll find no region listed by DZ Raiders - 2x Weekly. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 105.103.162.190:28015.
How reliable is DZ Raiders - 2x Weekly, and is it up?
At this moment, DZ Raiders - 2x Weekly is offline; the last time it was seen was 20 days 11 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. It was first seen by Rust Server Score on 8 October 2026.
What Rust version is DZ Raiders - 2x Weekly on?
The server DZ Raiders - 2x Weekly is on Rust network protocol 2634 and build 167058 under Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
On what schedule does DZ Raiders - 2x Weekly reset?
There are too few wipes on record for DZ Raiders - 2x Weekly to show a rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 20 days 22 hours have passed since this world was made.
What happens on DZ Raiders - 2x Weekly when wipe day arrives?
Recent wipes have peaked at 3 players on average. Peak numbers came 4 hours into the latest wipe.
Player count
What position does DZ Raiders - 2x Weekly hold in the rankings?
Over the last seven days, DZ Raiders - 2x Weekly has #13,637 for player hours, in the top 62% of all ranked servers. In the solo group, it ranks #194.
Is DZ Raiders - 2x Weekly a busy server?
DZ Raiders - 2x Weekly is offline at the moment; the last time it was seen was 20 days 11 hours ago.
Lists and filters
What is meant by the tags on DZ Raiders - 2x Weekly?
The game's browser takes its cue from the tags DZ Raiders - 2x Weekly has set: gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): 50 slots are available; ts1 (Group limit): No team may go above 1; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167058 (Build): This runs on build 167058; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does DZ Raiders - 2x Weekly appear in the Rust Server Score lists and filters?
Rust Server Score lists that include DZ Raiders - 2x Weekly: 2x Rust servers, graded, Best community servers, graded and Solo Rust servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: Solo; Gather rate: 2x.
Rules and settings
Which rules does DZ Raiders - 2x Weekly enforce, and what are its settings?
Going by its name, DZ Raiders - 2x Weekly runs 2x gather. No teams are allowed: it is solo only. You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. You will see it in the Community section of the server browser, since it is a community server. The server runs Valve's anti-cheat, VAC.
Can you tell me which map DZ Raiders - 2x Weekly uses?
The game generates the procedural map on DZ Raiders - 2x Weekly at size 3,500 with seed 299385986. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
How do you get onto DZ Raiders - 2x Weekly?
To connect, start Rust, press F1, and type client.connect 105.103.162.190:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://discord.com/invite/DmEGGSaxN9.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2634,gmvanilla,cs167058,ts1
Game
gmvanilla
Game modeSurvival, vanilla style.
mp50
Max players50 slots are available.
ts1
Group limitNo team may go above 1.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs167058
BuildThis runs on build 167058.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); momentum is the one to work on (F).