Working its way up from the back of the class: #13,667 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
39/ 100
F
Slipped a little: down 3,033 places this week. Nothing a good wipe can't fix.
A term to build on.
Even marks across the subjects, from F to F.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
NA · groups of 8+ · 3x · biweekly · 105 on average
22 / 100
Quick answers
from the figures on this page
Server facts
In what location does [AR/EN] Team El-Ghalaba | 3X | Vanilla+ sit?
[AR/EN] Team El-Ghalaba | 3X | Vanilla+ leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 105.106.72.16:28015.
Is [AR/EN] Team El-Ghalaba | 3X | Vanilla+ up, and how steady is its uptime?
At this moment, [AR/EN] Team El-Ghalaba | 3X | Vanilla+ is offline; the last time it was seen was 20 days 10 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. It was first seen by Rust Server Score on 8 October 2026.
On what Rust version does [AR/EN] Team El-Ghalaba | 3X | Vanilla+ sit?
Rust network protocol 2634 and build 166652 on Windows is what [AR/EN] Team El-Ghalaba | 3X | Vanilla+ runs. Steam updates your game for you, but you need the same protocol to join.
Resets
On what schedule does [AR/EN] Team El-Ghalaba | 3X | Vanilla+ reset?
[AR/EN] Team El-Ghalaba | 3X | Vanilla+ has not had enough wipes recorded to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 21 days 9 hours.
Player numbers
What position does [AR/EN] Team El-Ghalaba | 3X | Vanilla+ hold in the rankings?
Over the last seven days, [AR/EN] Team El-Ghalaba | 3X | Vanilla+ has #13,667 for player hours, in the top 62% of all ranked servers.
What does the population on [AR/EN] Team El-Ghalaba | 3X | Vanilla+ look like?
It has been 20 days 10 hours since [AR/EN] Team El-Ghalaba | 3X | Vanilla+ was last seen, and it is offline right now.
Lists and filters
What is meant by the tags on [AR/EN] Team El-Ghalaba | 3X | Vanilla+?
The game's browser takes its cue from the tags [AR/EN] Team El-Ghalaba | 3X | Vanilla+ has set: gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): Its slot count is 20; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): Join only if your game runs protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show [AR/EN] Team El-Ghalaba | 3X | Vanilla+?
Rust Server Score lists that include [AR/EN] Team El-Ghalaba | 3X | Vanilla+: 3x Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 3x.
Map and rules
How is [AR/EN] Team El-Ghalaba | 3X | Vanilla+ set up, and what rules does it keep?
Going by its name, [AR/EN] Team El-Ghalaba | 3X | Vanilla+ runs 3x gather. The default of 8 players applies as the group cap. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.
Which map is in play on [AR/EN] Team El-Ghalaba | 3X | Vanilla+?
A procedural map, generated by the game, is what [AR/EN] Team El-Ghalaba | 3X | Vanilla+ runs.
How to join
How should you connect to [AR/EN] Team El-Ghalaba | 3X | Vanilla+?
To connect, start Rust, press F1, and type client.connect 105.106.72.16:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp20,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp20
Max playersIts slot count is 20.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs166652
BuildThe game build is 166652.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to F.