On the class lists: C (62), with population over 48 hours and no performance mark.
Players now31/ 3509% full
7-day average113peak 349
Rank#142top 0.6%
Last wipe1d agoweekly schedule
Next wipe1d 2hFri 30 Oct, 10:42 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
32/ 100
F
A quiet classroom so far: 113 of 350 on average. Plenty of space to grow.
Standingrank on player hours
99/ 100
A+
Near the very top of the school: #142 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
99/ 100
A+
Runs smoothly: 60 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
71/ 100
B−
Climbing fast: up 61 places this week.
A steady term.
Strongest in standing (A+); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 0.6% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
13 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Friday 30 October, 10:42 UTC, in 1d 2h.
Every Tuesday and Friday at 10:42 UTC · high confidence
usual gap3.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak283players, last three wipes
crowd held0%else halves by day 3
Coming wipes
1d 2hFri 30 Oct, 10:42 UTC
5d 2hTue 3 Nov, 10:42 UTC
7d 10hThu 5 Nov, 19:00 UTCFW
8d 2hFri 6 Nov, 10:42 UTC
12d 2hTue 10 Nov, 10:42 UTC
15d 2hFri 13 Nov, 10:42 UTC
19d 2hTue 17 Nov, 10:42 UTC
22d 2hFri 20 Nov, 10:42 UTC
The first 48 hours of its last wipes
Fri 23 OctTue 20 OctFri 16 Oct
Players each hour, from the hour of the wipe. The latest peaked at 331, 26 hours in, with 21 in the queue.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 27 Oct, 10:42 UTC1d ago
–
–
running
42
Fri 23 Oct, 10:42 UTC5d ago
331+21 queue
halved by day 3
4 days
29
Tue 20 Oct, 10:42 UTC8d ago
245
halved by day 2
3 days
22
Fri 16 Oct, 10:42 UTC12d ago
273
halved by day 3
4 days
24
Tue 13 Oct, 10:42 UTC15d ago
237
halved by day 2
3 days
16
Fri 9 Oct, 10:42 UTC19d ago
280
halved by day 3
4 days
33
Tue 6 Oct, 10:42 UTC22d ago
262
halved by day 2
3 days
30
Fri 2 Oct, 10:42 UTC26d ago
283
halved by day 3
4 days
33
Tue 29 Sep, 10:42 UTC29d ago
235
halved by day 2
3 days
28
Fri 25 Sep, 10:42 UTC33d ago
278
halved by day 3
4 days
38
Tue 22 Sep, 10:42 UTC36d ago
238
halved by day 2
3 days
16
Fri 18 Sep, 10:59 UTC40d ago
255+15 queue
halved by day 3
4 days
18
Tue 15 Sep, 10:59 UTC43d ago
204
halved by day 2
3 days
37
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does FLAME RUST #1 [ NOLIMIT | x3 | MAGIC ] WIPE 27.10 sit?
No region is published for FLAME RUST #1 [ NOLIMIT | x3 | MAGIC ] WIPE 27.10. Rust Server Score takes the server's word for its location and does not trace the hardware. 46.174.53.23:20520 is the address to use.
How reliable is FLAME RUST #1 [ NOLIMIT | x3 | MAGIC ] WIPE 27.10, and is it up?
Right now, FLAME RUST #1 [ NOLIMIT | x3 | MAGIC ] WIPE 27.10 is online. According to its reported uptime, the last restart was about 6 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. It was first seen by Rust Server Score on 13 September 2026.
How well does FLAME RUST #1 [ NOLIMIT | x3 | MAGIC ] WIPE 27.10 run?
The average over the last 48 hours was 60 server fps, and it never went below 55. At its peak, it held 313,311 entities, including buildings, deployables and all else in the world. Memory use reached up to 9,942 MB. When fps is low and entities climb, that is lag to players.
Which Rust version is FLAME RUST #1 [ NOLIMIT | x3 | MAGIC ] WIPE 27.10 running?
You will find FLAME RUST #1 [ NOLIMIT | x3 | MAGIC ] WIPE 27.10 on Rust network protocol 2635 and build 168909, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
On what schedule does FLAME RUST #1 [ NOLIMIT | x3 | MAGIC ] WIPE 27.10 reset?
Its wipe pattern: FLAME RUST #1 [ NOLIMIT | x3 | MAGIC ] WIPE 27.10 wipes every Tuesday and Friday at 10:42 UTC. It is due to wipe next on Friday 30 October at 10:42 UTC. The world it runs now was created 45 hours. Wipes are scheduled weekly, according to its tags.
What happens on FLAME RUST #1 [ NOLIMIT | x3 | MAGIC ] WIPE 27.10 when wipe day arrives?
The average peak on its recent wipes was 283 players. The latest wipe peaked 26 hours in, with 21 more players queued at that point. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. Day 3 is when it sank below half in the wipes that did not hold.
Player count
Where does FLAME RUST #1 [ NOLIMIT | x3 | MAGIC ] WIPE 27.10 sit among Rust servers?
Over the last seven days, FLAME RUST #1 [ NOLIMIT | x3 | MAGIC ] WIPE 27.10 has #142 for player hours, in the top 0.6% of all ranked servers.
What does the population on FLAME RUST #1 [ NOLIMIT | x3 | MAGIC ] WIPE 27.10 look like?
FLAME RUST #1 [ NOLIMIT | x3 | MAGIC ] WIPE 27.10 is showing 31 players right now, with 350 slots in total. Averaging 113 players over seven days, it peaked at 349. The busiest time in the last 48 hours was 15:00 UTC, with an average of 344 players.
Tags
What do FLAME RUST #1 [ NOLIMIT | x3 | MAGIC ] WIPE 27.10's tags stand for?
You'll see FLAME RUST #1 [ NOLIMIT | x3 | MAGIC ] WIPE 27.10 tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp350 (Max players): Its slot count is 350; ts30 (Group limit): Teams cap out at 30; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^w (Weekly): Wipes come once a week; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): The plugin framework in use is Carbon in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
4 other servers we track also use a flamerust.ru hostname, so they and FLAME RUST #1 [ NOLIMIT | x3 | MAGIC ] WIPE 27.10 most likely share an operator.
Where does FLAME RUST #1 [ NOLIMIT | x3 | MAGIC ] WIPE 27.10 appear in the Rust Server Score lists and filters?
Rust Server Score lists that include FLAME RUST #1 [ NOLIMIT | x3 | MAGIC ] WIPE 27.10: 3x Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 3x; Players now: At least 10; Average players: 100+ on average.
Map and rules
How is FLAME RUST #1 [ NOLIMIT | x3 | MAGIC ] WIPE 27.10 set up, and what rules does it keep?
Going by its name, FLAME RUST #1 [ NOLIMIT | x3 | MAGIC ] WIPE 27.10 runs 3x gather. You can play in groups of up to 30 players. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Carbon plugins are running on it. You are covered by VAC, Valve's anti-cheat.
Which map is in play on FLAME RUST #1 [ NOLIMIT | x3 | MAGIC ] WIPE 27.10?
A procedural map of size 4,000 and seed 1337, generated by the game, is what FLAME RUST #1 [ NOLIMIT | x3 | MAGIC ] WIPE 27.10 runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. The name of the map reads: FLAMERUST.GG.
How to join
How do you get onto FLAME RUST #1 [ NOLIMIT | x3 | MAGIC ] WIPE 27.10?
Enter client.connect 46.174.53.23:20520 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://flamerust.gg/.
Server tags
what each one means
Published asmp350,ptrak,$r?,v2635,^z,^y,^w,gmrust,cs168909,ts30
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp350
Max playersIts slot count is 350.
ts30
Group limitTeams cap out at 30.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^w
WeeklyWipes come once a week.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
^y
CarbonThe plugin framework in use is Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in standing (A+); wipes are the one to work on (F).