On the class lists: C (64), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average2peak 10
Rank#2,119top 10%
Last wipe1d agoweekly schedule
Next wipe1d 13hFri 30 Oct, 10:42 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
2/ 100
F
A quiet classroom so far: 2 of 100 on average. Plenty of space to grow.
Standingrank on player hours
90/ 100
A
Well up the rankings: #2,119 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 60 server fps on average.
Wipeskeeping the crowd after a wipe
60/ 100
C
Keeps a fair share of its players through a wipe: 60% of wipes kept half their crowd.
Momentumrank now against a week ago
72/ 100
B−
Climbing fast: up 914 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 10% of all ranked servers, and #145 of the duo servers (top 35%). Ranked on player hours over the last seven days.
Attendance: the wipe record
13 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Friday 30 October, 10:42 UTC, in 1d 13h.
Every Tuesday and Friday at 10:42 UTC · high confidence
usual gap3.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak8players, last three wipes
crowd held60%else halves by day 3
Coming wipes
1d 13hFri 30 Oct, 10:42 UTC
5d 13hTue 3 Nov, 10:42 UTC
7d 22hThu 5 Nov, 19:00 UTCFW
8d 13hFri 6 Nov, 10:42 UTC
12d 13hTue 10 Nov, 10:42 UTC
15d 13hFri 13 Nov, 10:42 UTC
19d 13hTue 17 Nov, 10:42 UTC
22d 13hFri 20 Nov, 10:42 UTC
The first 48 hours of its last wipes
Fri 23 OctTue 20 OctFri 16 Oct
Players each hour, from the hour of the wipe. The latest peaked at 10, 32 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 27 Oct, 10:42 UTC1d ago
–
–
running
2
Fri 23 Oct, 10:42 UTC5d ago
10
✓ held half
4 days
1
Tue 20 Oct, 10:42 UTC8d ago
8
✓ held half
3 days
1
Fri 16 Oct, 10:42 UTC12d ago
6
halved by day 3
4 days
0
Tue 13 Oct, 10:42 UTC15d ago
4
✓ held half
3 days
1
Fri 9 Oct, 10:42 UTC19d ago
7
halved by day 3
4 days
1
Tue 6 Oct, 10:42 UTC22d ago
7
✓ held half
3 days
1
Fri 2 Oct, 10:42 UTC26d ago
6
✓ held half
4 days
0
Tue 29 Sep, 10:42 UTC29d ago
6
✓ held half
3 days
0
Fri 25 Sep, 10:42 UTC33d ago
5
✓ held half
4 days
0
Tue 22 Sep, 10:42 UTC36d ago
10
✓ held half
3 days
0
Fri 18 Sep, 10:59 UTC40d ago
7
halved by day 3
4 days
4
Tue 15 Sep, 10:59 UTC43d ago
5
✓ held half
3 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Flame Rust #3 — Modded 3x (Solo/Duo) | Magic based in?
No region is published for Flame Rust #3 — Modded 3x (Solo/Duo) | Magic. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 46.174.53.23:20530.
How reliable is Flame Rust #3 — Modded 3x (Solo/Duo) | Magic, and is it up?
You can join now: Flame Rust #3 — Modded 3x (Solo/Duo) | Magic is online. About 15 hours ago, it restarted, based on the uptime it reports. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
It averaged 60 server fps over the last 48 hours, with a low of 59. At its peak, it held 70,984 entities, including buildings, deployables and all else in the world. Memory use reached up to 3,226 MB. Players feel lag when fps drops and entities pile up.
What Rust version is Flame Rust #3 — Modded 3x (Solo/Duo) | Magic on?
The server Flame Rust #3 — Modded 3x (Solo/Duo) | Magic is on Rust network protocol 2635 and build 168909 under Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
When does Flame Rust #3 — Modded 3x (Solo/Duo) | Magic wipe, and how often?
Its wipe pattern: Flame Rust #3 — Modded 3x (Solo/Duo) | Magic wipes every Tuesday and Friday at 10:42 UTC. It is due to wipe next on Friday 30 October at 10:42 UTC. It has been running its current world for 33 hours. Its tags state that it wipes weekly.
What happens on Flame Rust #3 — Modded 3x (Solo/Duo) | Magic when wipe day arrives?
Across its recent wipes, the busiest moments averaged 8 players. Peak numbers came 32 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 60% of its recent wipes. Day 3 is when it sank below half in the wipes that did not hold.
Player count
What position does Flame Rust #3 — Modded 3x (Solo/Duo) | Magic hold in the rankings?
In the top 10% of all ranked servers, Flame Rust #3 — Modded 3x (Solo/Duo) | Magic sits at #2,119 for player hours over the last seven days. In the duo group, it ranks #145.
Is Flame Rust #3 — Modded 3x (Solo/Duo) | Magic a busy server?
Flame Rust #3 — Modded 3x (Solo/Duo) | Magic is showing 0 players right now, with 100 slots in total. The seven-day average is 2 players, with a peak of 10. The highest average in the last 48 hours came at 15:00 UTC, with 5 players.
Tags and filters
What do Flame Rust #3 — Modded 3x (Solo/Duo) | Magic's tags stand for?
You'll see Flame Rust #3 — Modded 3x (Solo/Duo) | Magic tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): The server holds 100 slots; ts2 (Group limit): A team can hold 2 players at most; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^w (Weekly): Wipes come once a week; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): Plugin framework: Carbon in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
4 other servers we track also use a flamerust.ru hostname, so they and Flame Rust #3 — Modded 3x (Solo/Duo) | Magic most likely share an operator.
Which Rust Server Score filters and lists feature Flame Rust #3 — Modded 3x (Solo/Duo) | Magic?
These Rust Server Score lists count Flame Rust #3 — Modded 3x (Solo/Duo) | Magic among them: 3x Rust servers, graded, Duo servers, marked like a report and Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 3x.
Server rules
What settings and rules apply on Flame Rust #3 — Modded 3x (Solo/Duo) | Magic?
Going by its name, Flame Rust #3 — Modded 3x (Solo/Duo) | Magic runs 3x gather. You can have up to 2 players in a group (duo). You get survival here, gather, build and raid, as in the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Carbon. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map Flame Rust #3 — Modded 3x (Solo/Duo) | Magic uses?
A procedural map of size 3,500 and seed 1337, generated by the game, is what Flame Rust #3 — Modded 3x (Solo/Duo) | Magic runs. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: Custom Map.
How to join
How do you get onto Flame Rust #3 — Modded 3x (Solo/Duo) | Magic?
To connect, start Rust, press F1, and type client.connect 46.174.53.23:20530. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://flamerust.gg/.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^z,^y,^w,gmrust,cs168909,ts2
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max playersThe server holds 100 slots.
ts2
Group limitA team can hold 2 players at most.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Wipe schedule
^w
WeeklyWipes come once a week.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonPlugin framework: Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).