On the class lists: D (50), with population over 48 hours and no performance mark.
Players now1/ 1001% full
7-day average2peak 8
Rank#2,422top 11%
Last wipe5d agoweekly schedule
Next wipe1d 22hFri 30 Oct, 10:42 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
2/ 100
F
A quiet classroom so far: 2 of 100 on average. Plenty of space to grow.
Standingrank on player hours
89/ 100
A−
Holds a respectable place: #2,422 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
98/ 100
A+
Runs smoothly: 59 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
61/ 100
C
Moving up: up 550 places this week.
A fair term, with more to come.
Strongest in uptime (A+); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 11% of all ranked servers, and #111 of the solo servers (top 50%). Ranked on player hours over the last seven days.
Attendance: the wipe record
6 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Friday 30 October, 10:42 UTC, in 1d 22h.
Every Friday at 10:42 UTC · high confidence
usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak7players, last three wipes
crowd held0%else halves by day 4
Coming wipes
1d 22hFri 30 Oct, 10:42 UTC
8d 6hThu 5 Nov, 19:00 UTCFW
8d 22hFri 6 Nov, 10:42 UTC
15d 22hFri 13 Nov, 10:42 UTC
22d 22hFri 20 Nov, 10:42 UTC
29d 22hFri 27 Nov, 10:42 UTC
36d 6hThu 3 Dec, 19:00 UTCFW
36d 22hFri 4 Dec, 10:42 UTC
The first 48 hours of its last wipes
Fri 23 OctFri 16 OctFri 9 Oct
Players each hour, from the hour of the wipe. The latest peaked at 8, 4 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 23 Oct, 10:42 UTC5d ago
8
–
running
0
Fri 16 Oct, 10:42 UTC12d ago
5
halved by day 4
7 days
1
Fri 9 Oct, 10:42 UTC19d ago
8
halved by day 5
7 days
2
Fri 2 Oct, 10:42 UTC26d ago
6
halved by day 6
7 days
0
Fri 25 Sep, 10:42 UTC33d ago
5
halved by day 3
7 days
0
Fri 18 Sep, 10:59 UTC40d ago
8
halved by day 4
7 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is Flame Rust #4 — Modded 3x (Solo) | Magic?
No region is published for Flame Rust #4 — Modded 3x (Solo) | Magic. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 46.174.53.23:20540.
How reliable is Flame Rust #4 — Modded 3x (Solo) | Magic, and is it up?
The server is up: Flame Rust #4 — Modded 3x (Solo) | Magic is online now. About 10 hours ago, it restarted, based on the uptime it reports. It was up 100% of the time over the last 7 full days, 168 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.
The average over the last 48 hours was 59 server fps, and it never went below 21. Buildings, deployables and everything else in the world added up to as many as 72,534 entities. Memory use reached up to 3,292 MB. Players feel lag when fps drops and entities pile up.
What Rust version is Flame Rust #4 — Modded 3x (Solo) | Magic on?
The server Flame Rust #4 — Modded 3x (Solo) | Magic is on Rust network protocol 2635 and build 168909 under Linux. To join, your game must use the same protocol; Steam handles the update.
Resets
On what schedule does Flame Rust #4 — Modded 3x (Solo) | Magic reset?
The wipe rhythm on Flame Rust #4 — Modded 3x (Solo) | Magic is every Friday at 10:42 UTC. Expect the next wipe on Friday 30 October at 10:42 UTC. The world it runs now was created 5 days 1 hours. The tags carry a weekly wipe schedule.
What happens on Flame Rust #4 — Modded 3x (Solo) | Magic when wipe day arrives?
Recent wipes have peaked at 7 players on average. 4 hours after the latest wipe began, the crowd hit its peak. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. Day 4 is when it sank below half in the wipes that did not hold.
Population
Where does Flame Rust #4 — Modded 3x (Solo) | Magic place in the wider field of Rust servers?
In the top 11% of all ranked servers, Flame Rust #4 — Modded 3x (Solo) | Magic sits at #2,422 for player hours over the last seven days. In the solo group, it ranks #111.
What does the population on Flame Rust #4 — Modded 3x (Solo) | Magic look like?
Right now, 1 players are on Flame Rust #4 — Modded 3x (Solo) | Magic, which has 100 slots. It peaked at 8 and averaged 2 players over the last seven days. Over the last 48 hours, the peak hour was 16:00 UTC, averaging 5 players.
Lists and filters
What is meant by the tags on Flame Rust #4 — Modded 3x (Solo) | Magic?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): 100 slots are available; ts1 (Group limit): A team can hold 1 players at most; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^w (Weekly): It wipes weekly; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): Plugin framework: Carbon are the tags Flame Rust #4 — Modded 3x (Solo) | Magic publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which person or group runs Flame Rust #4 — Modded 3x (Solo) | Magic?
The same operator most likely runs Flame Rust #4 — Modded 3x (Solo) | Magic and the 4 other servers we track that also publish a flamerust.ru hostname.
Which lists and filters on Rust Server Score show Flame Rust #4 — Modded 3x (Solo) | Magic?
Rust Server Score lists that include Flame Rust #4 — Modded 3x (Solo) | Magic: 3x Rust servers, graded, Modded Rust servers, graded and Solo Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Solo; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 3x.
Server rules
Which rules does Flame Rust #4 — Modded 3x (Solo) | Magic enforce, and what are its settings?
Going by its name, Flame Rust #4 — Modded 3x (Solo) | Magic runs 3x gather. Solo play only, with no teams permitted. survival is the mode here, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Carbon plugins are running on it. The server runs Valve's anti-cheat, VAC.
Flame Rust #4 — Modded 3x (Solo) | Magic runs a game-generated procedural map at size 3,500, seed 1337. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. The name of the map reads: Custom Map.
How to join
How do you get onto Flame Rust #4 — Modded 3x (Solo) | Magic?
To connect, start Rust, press F1, and type client.connect 46.174.53.23:20540. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://flamerust.gg/.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^z,^y,^w,gmrust,cs168909,ts1
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp100
Max players100 slots are available.
ts1
Group limitA team can hold 1 players at most.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^w
WeeklyIt wipes weekly.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
^y
CarbonPlugin framework: Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A+); wipes are the one to work on (F).