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Every Rust server graded on real, live numbers. 31,880 players on the roll · 11,622 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 194.46.57.40:28010
Name of server

[US] Upsurge Main | 3x Vanilla | 10/27

RegisterPresentOnline
RegionNA · us1
Address194.46.57.40:28010
Last checked11m ago
3x weekly wipes vanillamoddedcarbon
Launch Rust and join Website
Overall grade

Getting there

58 out of 100, the average of 6 subjects

On the class lists: C (60), with population over 48 hours and no performance mark.

Players now 68/ 170 40% full
7-day average96peak 426
Rank#188top 0.8% · #40 in NA
Last wipe1d agoweekly schedule
Next wipe1d 15hFri 30 Oct, 20:58 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 56/ 100 Room for more players: 96 of 170 on average.
Standingrank on player hours 99/ 100 Near the very top of the school: #188 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 50/ 100 Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 44/ 100 Slipped a little: down 21 places this week. Nothing a good wipe can't fix.

A fair term, with more to come. Strongest in standing (A+); wipes are the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeakWipe
020040060080006:0015:0000:0009:0019:0004:00Wiped Tue 27 Oct, 20:57 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
01020304006:0015:0000:0009:0019:0004:00Wiped Tue 27 Oct, 20:57 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
110020030040020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 0.8% of all ranked servers, top 2% in NA. Ranked on player hours over the last seven days.

Attendance: the wipe record

13 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 20:58 UTC, in 1d 15h. Every Tuesday at 20:57 and every Friday at 20:58 UTC · high confidence

usual gap3.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak399players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  • 1d 15hFri 30 Oct, 20:58 UTC
  • 5d 15hTue 3 Nov, 20:57 UTC
  • 7d 13hThu 5 Nov, 19:00 UTCFW
  • 8d 15hFri 6 Nov, 20:58 UTC
  • 12d 15hTue 10 Nov, 20:57 UTC
  • 15d 15hFri 13 Nov, 20:58 UTC
  • 19d 15hTue 17 Nov, 20:57 UTC
  • 22d 15hFri 20 Nov, 20:58 UTC

The first 48 hours of its last wipes

Fri 23 OctTue 20 OctFri 16 Oct
0200400600800+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 394, 4 hours in, with 33 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 20:57 UTC1d ago – – running 61
Fri 23 Oct, 20:58 UTC5d ago 394+33 queue halved by day 2 4 days 67
Tue 20 Oct, 20:57 UTC8d ago 441+39 queue halved by day 1 3 days 43
Fri 16 Oct, 20:57 UTC12d ago 362+51 queue halved by day 2 4 days 43
Tue 13 Oct, 20:58 UTC15d ago 442+37 queue halved by day 1 3 days 56
Fri 9 Oct, 20:58 UTC19d ago 446+39 queue halved by day 2 4 days 24
Tue 6 Oct, 20:57 UTC22d ago 464+11 queue halved by day 1 3 days 31
Fri 2 Oct, 20:57 UTC26d ago 345+8 queue halved by day 2 4 days 25
Tue 29 Sep, 20:59 UTC29d ago 483+58 queue halved by day 1 3 days 82
Fri 25 Sep, 20:59 UTC33d ago 401+11 queue halved by day 2 4 days 41

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's 3x Fridays
NA · groups of 8+ · 3x · weekly · 8 on average
1 / 175
isRusty.net [Solo Only] - 3X | Events | Offline Raid Protection
NA · groups of 8+ · 3x · weekly · 2 on average
0 / 100
HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPED
NA · groups of 8+ · 3x · biweekly · 127 on average
228 / 265
HollowServers.co 3x Solo/Duo/Trio |LootX3|JUST FULLWIPED
NA · groups of 8+ · 3x · biweekly · 122 on average
63 / 100
AceRust.com 3x Solo/Duo|LootX3|JUST FULLWIPED
NA · groups of 8+ · 3x · biweekly · 105 on average
30 / 100
[US] Stevious 2x Mondays | Vanilla | 10/26
NA · groups of 12+ · 2x · weekly · 98 on average
79 / 200

Quick answers

from the figures on this page

About the server

Where in the world is [US] Upsurge Main | 3x Vanilla | 10/27?

You'll find [US] Upsurge Main | 3x Vanilla | 10/27 in North America, tagged NA, with region code us1. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 194.46.57.40:28010.

Is [US] Upsurge Main | 3x Vanilla | 10/27 up, and how steady is its uptime?

You can join now: [US] Upsurge Main | 3x Vanilla | 10/27 is online. According to its reported uptime, the last restart was about 17 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.

Is [US] Upsurge Main | 3x Vanilla | 10/27 smooth to play on?

It averaged 30 server fps over the last 48 hours, with a low of 30. At its peak, it held 299,897 entities, including buildings, deployables and all else in the world. At its highest, it used 7,786 MB of memory. Lag is what players feel when fps is low and the entity count climbs.

On what Rust version does [US] Upsurge Main | 3x Vanilla | 10/27 sit?

You will find [US] Upsurge Main | 3x Vanilla | 10/27 on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.

Wipe cycle

When does [US] Upsurge Main | 3x Vanilla | 10/27 wipe, and how often?

The wipe rhythm on [US] Upsurge Main | 3x Vanilla | 10/27 is every Tuesday at 20:57 and every Friday at 20:58 UTC. Friday 30 October at 20:58 UTC is the date set for its next wipe. The world it runs now was created 32 hours. Wipes are scheduled weekly, according to its tags.

What happens on [US] Upsurge Main | 3x Vanilla | 10/27 when wipe day arrives?

Across its recent wipes, the busiest moments averaged 399 players. The latest wipe peaked 4 hours in, with 33 more players queued at that point. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. Day 2 is when it sank below half in the wipes that did not hold.

Player numbers

Where does [US] Upsurge Main | 3x Vanilla | 10/27 place in the wider field of Rust servers?

Over the last seven days, [US] Upsurge Main | 3x Vanilla | 10/27 has #188 for player hours, in the top 0.8% of all ranked servers and #40 in North America.

How many players does [US] Upsurge Main | 3x Vanilla | 10/27 usually have?

[US] Upsurge Main | 3x Vanilla | 10/27 is showing 68 players right now, with 170 slots in total. It peaked at 426 and averaged 96 players over the last seven days. The highest average in the last 48 hours came at 00:00 UTC, with 407 players.

Tags

What is meant by the tags on [US] Upsurge Main | 3x Vanilla | 10/27?

The game's browser takes its cue from the tags [US] Upsurge Main | 3x Vanilla | 10/27 has set: gmrust (Game mode): Survival in the standard Rust style; mp170 (Max players): The server holds 170 slots; ts12 (Group limit): Teams cap out at 12; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $rus1 (Region code): us1 is the region code this server uses; ^w (Weekly): It wipes weekly; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon; NA (North America): In the server browser it appears under North America. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which person or group runs [US] Upsurge Main | 3x Vanilla | 10/27?

1 other server we track also publishes a upsurgerust.com hostname, as [US] Upsurge Main | 3x Vanilla | 10/27 does, so the same operator most likely runs them all.

Where does [US] Upsurge Main | 3x Vanilla | 10/27 appear in the Rust Server Score lists and filters?

These Rust Server Score lists count [US] Upsurge Main | 3x Vanilla | 10/27 among them: 3x Rust servers, graded, Modded Rust servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 3x; Players now: At least 50; Average players: 50+ on average.

Rules and settings

Which rules does [US] Upsurge Main | 3x Vanilla | 10/27 enforce, and what are its settings?

[US] Upsurge Main | 3x Vanilla | 10/27 sets gather at 3x, as its name suggests. You can play in groups of up to 12 players. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Carbon. Vanilla is what it calls itself: facepunch's own version, with no changed rates, kits or rules. You are covered by VAC, Valve's anti-cheat.

[US] Upsurge Main | 3x Vanilla | 10/27 runs which map?

A procedural map of size 3,950 and seed 253663126, generated by the game, is what [US] Upsurge Main | 3x Vanilla | 10/27 runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. You will see the map name listed as: Custom Map.

Connecting

What is the way to join [US] Upsurge Main | 3x Vanilla | 10/27?

To connect, start Rust, press F1, and type client.connect 194.46.57.40:28010. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://upsurgerust.com/store.

Server tags

what each one means

Published as mp170,ptrak,$rus1,v2635,^z,^y,^w,^v,NA,gmrust,cs168909,ts12

Game

gmrust
Game mode Survival in the standard Rust style.
mp170
Max players The server holds 170 slots.
ts12
Group limit Teams cap out at 12.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$rus1
Region code us1 is the region code this server uses.

Wipe schedule

^w
Weekly It wipes weekly.

Difficulty

^v
Vanilla Facepunch's own version, with no changed rates, kits or rules.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon The plugin framework in use is Carbon.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.