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Every Rust server graded on real, live numbers. 61,343 players on the roll · 11,769 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 64.40.8.14:28010
Name of server

[US] Stevious 2x Mondays | Vanilla | 10/26

RegisterPresentOnline
RegionNA · us1
Address64.40.8.14:28010
Last checked8m ago
2x weekly wipes vanillamoddedcarbon
Launch Rust and join Website
Overall grade

Steady

63 out of 100, the average of 6 subjects

On the class lists: B (76), with population over 48 hours and no performance mark.

Players now 105/ 200 52% full
7-day average99peak 691
Rank#177top 0.8% · #38 in NA
Last wipe2d agoweekly schedule
Next wipe4d 21hMon 2 Nov, 19:57 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 49/ 100 Room for more players: 99 of 200 on average.
Standingrank on player hours 99/ 100 Near the very top of the school: #177 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 50/ 100 Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe 40/ 100 Keeps a fair share of its players through a wipe: 40% of wipes kept half their crowd.
Momentumrank now against a week ago 45/ 100 Slipped a little: down 16 places this week. Nothing a good wipe can't fix.

A fair term, with more to come. Strongest in standing (A+); wipes are the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
020040060080023:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Server performance

01020304023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
110020030040020 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 0.8% of all ranked servers, top 2% in NA. Ranked on player hours over the last seven days.

Attendance: the wipe record

8 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

fixed weekdays

Next wipe Monday 2 November, 19:57 UTC, in 4d 21h. Every Monday at 19:57 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak690players, last three wipes
crowd held40%else halves by day 2

Coming wipes

  • 4d 21hMon 2 Nov, 19:57 UTC
  • 7d 20hThu 5 Nov, 19:00 UTCFW
  • 11d 21hMon 9 Nov, 19:57 UTC
  • 18d 21hMon 16 Nov, 19:57 UTC
  • 25d 21hMon 23 Nov, 19:57 UTC
  • 32d 21hMon 30 Nov, 19:57 UTC
  • 35d 20hThu 3 Dec, 19:00 UTCFW
  • 39d 21hMon 7 Dec, 19:57 UTC

The first 48 hours of its last wipes

Mon 26 OctMon 19 OctMon 12 Oct
0200400600800+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 691, 2 hours in, with 203 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 19:57 UTC2d ago 691+203 queue – running 138
Mon 19 Oct, 19:57 UTC9d ago 690+176 queue halved by day 2 7 days 127
Mon 12 Oct, 19:58 UTC16d ago 689+280 queue halved by day 2 7 days 142
Mon 5 Oct, 19:57 UTC23d ago 684+128 queue halved by day 2 7 days 97
Thu 1 Oct, 18:12 UTC FW27d ago 20 held half 4.1 days 10
Mon 28 Sep, 19:58 UTC30d ago 688+114 queue held half 2.9 days 68
Mon 21 Sep, 19:58 UTC37d ago 692+211 queue halved by day 2 7 days 124
Mon 14 Sep, 19:58 UTC44d ago 684+14 queue halved by day 2 7 days 8

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[US] Rust in Peace - 2x Vanilla Fridays | Shared BPs | Max 8
NA · groups of 8+ · 2x · weekly · 85 on average
7 / 150
[US] Rust in Peace - 2x Vanilla Wednesdays Solo/Duo/Trio/Quad |
NA · groups of 8+ · 2x · weekly · 48 on average
246 / 250
[US] Rust in Peace - 2x Vanilla Mondays | Shared BPs | Max 8
NA · groups of 8+ · 2x · weekly · 29 on average
41 / 150
BP Rust QC 2x PVP | SOLO DUO TRIO QUAD KITS SHOP
NA · groups of 8+ · 2x · weekly · 5 on average
2 / 100
[NA] Winterust - 2x Mondays
NA · groups of 8+ · 2x · weekly · 4 on average
4 / 75
Rusticated.com - US | 2x Vanilla | Monday | Shared Bps | 10/26
NA · groups of 12+ · 2x · weekly · 2 on average
4 / 150

Quick answers

from the figures on this page

Server details

In what location does [US] Stevious 2x Mondays | Vanilla | 10/26 sit?

With region code us1, [US] Stevious 2x Mondays | Vanilla | 10/26 says it is in North America and shows the NA tag. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 64.40.8.14:28010.

How reliable is [US] Stevious 2x Mondays | Vanilla | 10/26, and is it up?

You can join now: [US] Stevious 2x Mondays | Vanilla | 10/26 is online. The uptime it reports puts the last restart at about 10 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.

How well does [US] Stevious 2x Mondays | Vanilla | 10/26 run?

It averaged 30 server fps over the last 48 hours, with a low of 30. Buildings, deployables and everything else in the world added up to as many as 308,608 entities. Up to 10,621 MB of memory was used. When fps is low and entities climb, that is lag to players.

Which Rust version is [US] Stevious 2x Mondays | Vanilla | 10/26 running?

The server [US] Stevious 2x Mondays | Vanilla | 10/26 is on Rust network protocol 2635 and build 168909 under Linux. To join, your game must use the same protocol; Steam handles the update.

Resets

How frequently does [US] Stevious 2x Mondays | Vanilla | 10/26 wipe its map?

The wipe rhythm on [US] Stevious 2x Mondays | Vanilla | 10/26 is every Monday at 19:57 UTC. It is due to wipe next on Monday 2 November at 19:57 UTC. The world it runs now was created 2 days 2 hours. Wipes are scheduled weekly, according to its tags.

What happens on [US] Stevious 2x Mondays | Vanilla | 10/26 when wipe day arrives?

Across its recent wipes, the busiest moments averaged 690 players. The latest wipe peaked 2 hours in, with 203 more players queued at that point. Half the peak held until the next wipe in 40% of its recent wipes. Day 2 is when it sank below half in the wipes that did not hold.

Player numbers

What position does [US] Stevious 2x Mondays | Vanilla | 10/26 hold in the rankings?

In North America, [US] Stevious 2x Mondays | Vanilla | 10/26 is #38, and overall it is #177 on player hours over the last seven days, in the top 0.8% of all ranked servers.

How many players does [US] Stevious 2x Mondays | Vanilla | 10/26 usually have?

Right now, 105 players are on [US] Stevious 2x Mondays | Vanilla | 10/26, which has 200 slots. It peaked at 691 and averaged 99 players over the last seven days. The busiest time in the last 48 hours was 23:00 UTC, with an average of 682 players.

Lists and filters

How should you read the tags on [US] Stevious 2x Mondays | Vanilla | 10/26?

The game's browser takes its cue from the tags [US] Stevious 2x Mondays | Vanilla | 10/26 has set: gmrust (Game mode): Rust survival, played by the standard rules; mp200 (Max players): The server holds 200 slots; ts12 (Group limit): A team can hold 12 players at most; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $rus1 (Region code): us1 is the region code this server uses; ^w (Weekly): It wipes weekly; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): Carbon provides the plugin framework here; NA (North America): You will find it under North America in the browser. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which person or group runs [US] Stevious 2x Mondays | Vanilla | 10/26?

A stevious.io hostname is published by [US] Stevious 2x Mondays | Vanilla | 10/26 and by 5 other tracked servers, which suggests one operator.

Which lists and filters on Rust Server Score show [US] Stevious 2x Mondays | Vanilla | 10/26?

These Rust Server Score lists count [US] Stevious 2x Mondays | Vanilla | 10/26 among them: 2x Rust servers, graded, Modded Rust servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x; Players now: At least 100; Average players: 50+ on average.

Rules and settings

Which rules does [US] Stevious 2x Mondays | Vanilla | 10/26 enforce, and what are its settings?

The name of [US] Stevious 2x Mondays | Vanilla | 10/26 points to a 2x gather rate. You can play in groups of up to 12 players. survival is the mode here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Carbon plugins are running on it. By its own description it is vanilla: facepunch's own version, with no changed rates, kits or rules. You are covered by VAC, Valve's anti-cheat.

[US] Stevious 2x Mondays | Vanilla | 10/26 runs which map?

[US] Stevious 2x Mondays | Vanilla | 10/26 runs a game-generated procedural map at size 3,950, seed 268830268. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: Custom Map.

Connecting

How should you connect to [US] Stevious 2x Mondays | Vanilla | 10/26?

To connect, start Rust, press F1, and type client.connect 64.40.8.14:28010. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://stevious.io/.

Server tags

what each one means

Published as mp200,ptrak,$rus1,v2635,^z,^y,^w,^v,NA,gmrust,cs168909,ts12

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp200
Max players The server holds 200 slots.
ts12
Group limit A team can hold 12 players at most.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build This runs on build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$rus1
Region code us1 is the region code this server uses.

Wipe schedule

^w
Weekly It wipes weekly.

Difficulty

^v
Vanilla Facepunch's own version, with no changed rates, kits or rules.

Mods and access

^z
Modded Because settings or plugins change how it plays, it is listed as Modded.
^y
Carbon Carbon provides the plugin framework here.

Region

NA
North America You will find it under North America in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.