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Every Rust server graded on real, live numbers. 49,072 players on the roll · 11,686 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 30 October 2026 Pupil no. 168.100.163.72:28010
Name of server

[US] Stevious 2x Main | Vanilla | 10/29

RegisterPresentOnline
RegionNA · us1
Address168.100.163.72:28010
Last checked13m ago
2x weekly wipes vanillamoddedcarbon
Launch Rust and join Website
Overall grade

Working towards

52 out of 100, the average of 6 subjects

Players now 515/ 600 86% full
7-day average71peak 596
Rank#270top 1% · #55 in NA
Last wipe6h agoweekly schedule
Next wipe6d 16hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 12/ 100 A quiet classroom so far: 71 of 600 on average. Plenty of space to grow.
Standingrank on player hours 99/ 100 Near the very top of the school: #270 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 50/ 100 Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 53/ 100 Moving up: up 16 places this week.

A term to build on. Strongest in standing (A+); wipes are the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeakWipe
020040060080003:0012:0022:0007:0016:0001:00Wiped Thu 29 Oct, 19:57 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
01020304003:0012:0022:0007:0016:0001:00Wiped Thu 29 Oct, 19:57 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 1% of all ranked servers, top 3% in NA. Ranked on player hours over the last seven days.

Attendance: the wipe record

7 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak590players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  • 6d 16hThu 5 Nov, 19:00 UTCFW
  • 13d 17hThu 12 Nov, 19:57 UTC
  • 20d 17hThu 19 Nov, 19:57 UTC
  • 27d 17hThu 26 Nov, 19:57 UTC
  • 34d 16hThu 3 Dec, 19:00 UTCFW
  • 41d 17hThu 10 Dec, 19:57 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
0200400600800+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 592, 3 hours in, with 49 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 19:57 UTC6h ago – – running 87
Thu 22 Oct, 19:57 UTC7d ago 592+49 queue halved by day 1 7 days 73
Thu 15 Oct, 19:58 UTC14d ago 588+54 queue halved by day 1 7 days 47
Thu 8 Oct, 19:58 UTC21d ago 591+116 queue halved by day 1 7 days 90
Thu 1 Oct, 18:10 UTC FW28d ago 426 halved by day 1 7.1 days 5
Thu 24 Sep, 19:58 UTC35d ago 589+51 queue halved by day 1 6.9 days 56
Thu 17 Sep, 19:58 UTC42d ago 554+11 queue halved by day 1 7 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[US] Rust in Peace - 2x Vanilla Fridays | Shared BPs | Max 8
NA · groups of 8+ · 2x · weekly · 85 on average
1 / 150
[US] Rust in Peace - 2x Vanilla Wednesdays Solo/Duo/Trio/Quad |
NA · groups of 8+ · 2x · weekly · 40 on average
103 / 150
[US] Rust in Peace - 2x Vanilla Mondays | Shared BPs | Max 8
NA · groups of 8+ · 2x · weekly · 31 on average
13 / 150
[NA] Winterust - 2x Mondays
NA · groups of 8+ · 2x · weekly · 4 on average
8 / 75
BP Rust QC 2x PVP | SOLO DUO TRIO QUAD KITS SHOP
NA · groups of 8+ · 2x · weekly · 4 on average
16 / 100
Rusticated.com - US | 2x Vanilla | Monday | Shared Bps | 10/26
NA · groups of 12+ · 2x · weekly · 2 on average
0 / 150

Quick answers

from the figures on this page

About the server

In what location does [US] Stevious 2x Main | Vanilla | 10/29 sit?

With region code us1, [US] Stevious 2x Main | Vanilla | 10/29 says it is in North America and shows the NA tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 168.100.163.72:28010.

Is [US] Stevious 2x Main | Vanilla | 10/29 up, and how steady is its uptime?

The server is up: [US] Stevious 2x Main | Vanilla | 10/29 is online now. About 5 hours ago, it restarted, based on the uptime it reports. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.

How well does [US] Stevious 2x Main | Vanilla | 10/29 run?

It never fell below 27 server fps in the last 48 hours, averaging 30. At its peak, it held 159,151 entities, including buildings, deployables and all else in the world. Up to 5,304 MB of memory was used. Players feel lag when fps drops and entities pile up.

On what Rust version does [US] Stevious 2x Main | Vanilla | 10/29 sit?

The server [US] Stevious 2x Main | Vanilla | 10/29 is on Rust network protocol 2635 and build 168909 under Linux. You need the same protocol to join; Steam takes care of updating your game.

Resets

When does [US] Stevious 2x Main | Vanilla | 10/29 wipe, and how often?

Wipes come every Thursday at 19:57 UTC on [US] Stevious 2x Main | Vanilla | 10/29. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 6 hours have passed since this world was made. Wipes are scheduled weekly, according to its tags.

What happens on [US] Stevious 2x Main | Vanilla | 10/29 when wipe day arrives?

Recent wipes have peaked at 590 players on average. With 49 players queued, the latest wipe's crowd peaked 3 hours after it started. Half the peak held until the next wipe in 0% of its recent wipes. In the other wipes it slipped under half by day 1.

Player count

Where does [US] Stevious 2x Main | Vanilla | 10/29 sit among Rust servers?

In North America, [US] Stevious 2x Main | Vanilla | 10/29 is #55, and overall it is #270 on player hours over the last seven days, in the top 1% of all ranked servers.

What does the population on [US] Stevious 2x Main | Vanilla | 10/29 look like?

[US] Stevious 2x Main | Vanilla | 10/29 is showing 515 players right now, with 600 slots in total. It peaked at 596 and averaged 71 players over the last seven days. The highest average in the last 48 hours came at 00:00 UTC, with 578 players.

Lists and filters

What is meant by the tags on [US] Stevious 2x Main | Vanilla | 10/29?

You'll see [US] Stevious 2x Main | Vanilla | 10/29 tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp600 (Max players): The server holds 600 slots; ts12 (Group limit): A team can hold 12 players at most; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $rus1 (Region code): It is filed under the region code us1; ^w (Weekly): Wipes come once a week; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon; NA (North America): You will find it under North America in the browser in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Who is behind [US] Stevious 2x Main | Vanilla | 10/29?

The same operator most likely runs [US] Stevious 2x Main | Vanilla | 10/29 and the 5 other servers we track that also publish a stevious.io hostname.

Which lists and filters on Rust Server Score show [US] Stevious 2x Main | Vanilla | 10/29?

Rust Server Score lists that include [US] Stevious 2x Main | Vanilla | 10/29: 2x Rust servers, graded, Modded Rust servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: 2x; Players now: At least 200; Average players: 50+ on average.

Map and rules

How is [US] Stevious 2x Main | Vanilla | 10/29 set up, and what rules does it keep?

[US] Stevious 2x Main | Vanilla | 10/29 sets gather at 2x, as its name suggests. A group here can reach 12 players. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Carbon. By its own description it is vanilla: nothing is altered here: rates, kits and rules are as Facepunch ships them. You are covered by VAC, Valve's anti-cheat.

Which map is in play on [US] Stevious 2x Main | Vanilla | 10/29?

[US] Stevious 2x Main | Vanilla | 10/29 runs a game-generated procedural map at size 3,950, seed 862927699. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: Wiped 6 hours ago.

Getting in

What is the way to join [US] Stevious 2x Main | Vanilla | 10/29?

To connect, start Rust, press F1, and type client.connect 168.100.163.72:28010. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://stevious.io/.

Server tags

what each one means

Published as mp600,ptrak,$rus1,v2635,^z,^y,^w,^v,NA,gmrust,cs168909,ts12

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp600
Max players The server holds 600 slots.
ts12
Group limit A team can hold 12 players at most.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$rus1
Region code It is filed under the region code us1.

Wipe schedule

^w
Weekly Wipes come once a week.

Difficulty

^v
Vanilla Nothing is altered here: rates, kits and rules are as Facepunch ships them.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Plugin framework: Carbon.

Region

NA
North America You will find it under North America in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.