On the class lists: D (50), with population over 48 hours and no performance mark.
Players now8/ 2004% full
7-day average100peak 582
Rank#174top 0.8% · #89 in EU
Last wipe6d agoweekly schedule
Next wipe5hThu 29 Oct, 13:57 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
50/ 100
D
Room for more players: 100 of 200 on average.
Standingrank on player hours
99/ 100
A+
Near the very top of the school: #174 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
50/ 100
D
Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
50/ 100
D
Holding steady: down 1 places this week.
A fair term, with more to come.
Strongest in standing (A+); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 0.8% of all ranked servers, top 3% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
6 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
···W···
···W···
···F···
···W···
···W···
···W···
····
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Thursday 29 October, 13:57 UTC, in 5h.
Every Thursday at 13:57 UTC · high confidence
usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak588players, last three wipes
crowd held0%else halves by day 2
Coming wipes
5hThu 29 Oct, 13:57 UTC
7d 10hThu 5 Nov, 19:00 UTCFW
14d 5hThu 12 Nov, 13:57 UTC
21d 5hThu 19 Nov, 13:57 UTC
28d 5hThu 26 Nov, 13:57 UTC
35d 10hThu 3 Dec, 19:00 UTCFW
42d 5hThu 10 Dec, 13:57 UTC
The first 48 hours of its last wipes
Thu 22 OctThu 15 OctThu 8 Oct
Players each hour, from the hour of the wipe. The latest peaked at 582, 3 hours in, with 75 in the queue.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 22 Oct, 13:57 UTC6d ago
582+75 queue
–
running
66
Thu 15 Oct, 13:57 UTC13d ago
587+40 queue
halved by day 2
7 days
54
Thu 8 Oct, 13:57 UTC20d ago
594+54 queue
halved by day 2
7 days
78
Thu 1 Oct, 18:09 UTCFW27d ago
461+11 queue
halved by day 1
6.8 days
4
Thu 24 Sep, 13:58 UTC34d ago
591+81 queue
halved by day 2
7.2 days
81
Thu 17 Sep, 13:59 UTC41d ago
586+102 queue
halved by day 2
7 days
14
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 300+ · 2x · weekly · 129 on average
23 / 100
Quick answers
from the figures on this page
About the server
Where in the world is [EU] Stevious 2x Main | Vanilla | 22/10?
You'll find [EU] Stevious 2x Main | Vanilla | 22/10 in Europe, tagged EU, with region code uk1. Rust Server Score takes the server's word for its location and does not trace the hardware. 168.100.161.157:28010 is the address to use.
How dependable is [EU] Stevious 2x Main | Vanilla | 22/10, and is it online at the moment?
You can join now: [EU] Stevious 2x Main | Vanilla | 22/10 is online. About 1 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
How well does [EU] Stevious 2x Main | Vanilla | 22/10 run?
It averaged 30 server fps over the last 48 hours, with a low of 30. Up to 192,234 entities were in the world, covering buildings, deployables and the rest. Up to 6,075 MB of memory was used. When fps is low and entities climb, that is lag to players.
What Rust version is [EU] Stevious 2x Main | Vanilla | 22/10 on?
The server [EU] Stevious 2x Main | Vanilla | 22/10 is on Rust network protocol 2635 and build 168909 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
When does [EU] Stevious 2x Main | Vanilla | 22/10 wipe, and how often?
Wipes come every Thursday at 13:57 UTC on [EU] Stevious 2x Main | Vanilla | 22/10. Expect the next wipe on Thursday 29 October at 13:57 UTC. The world it runs now was created 6 days 18 hours. The tags carry a weekly wipe schedule.
What should you expect from wipe day on [EU] Stevious 2x Main | Vanilla | 22/10?
Across its recent wipes, the busiest moments averaged 588 players. With 75 players queued, the latest wipe's crowd peaked 3 hours after it started. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. The crowd dropped below half by day 2 in the wipes where it did not hold.
Player count
Where does [EU] Stevious 2x Main | Vanilla | 22/10 place in the wider field of Rust servers?
Over the last seven days, [EU] Stevious 2x Main | Vanilla | 22/10 has #174 for player hours, in the top 0.8% of all ranked servers and #89 in Europe.
What does the population on [EU] Stevious 2x Main | Vanilla | 22/10 look like?
With 200 slots available, [EU] Stevious 2x Main | Vanilla | 22/10 currently has 8 players. It peaked at 582 and averaged 100 players over the last seven days. The busiest time in the last 48 hours was 20:00 UTC, with an average of 31 players.
Tags and filters
What do [EU] Stevious 2x Main | Vanilla | 22/10's tags stand for?
The game's browser takes its cue from the tags [EU] Stevious 2x Main | Vanilla | 22/10 has set: gmrust (Game mode): Rust survival, played by the standard rules; mp200 (Max players): 200 slots are available; ts12 (Group limit): No team may go above 12; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $ruk1 (Region code): Region code: uk1; ^w (Weekly): Wipes come once a week; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Carbon provides the plugin framework here; EU (Europe): The server browser lists it under Europe. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Who operates [EU] Stevious 2x Main | Vanilla | 22/10?
The same operator most likely runs [EU] Stevious 2x Main | Vanilla | 22/10 and the 5 other servers we track that also publish a stevious.io hostname.
Which lists and filters on Rust Server Score show [EU] Stevious 2x Main | Vanilla | 22/10?
These Rust Server Score lists count [EU] Stevious 2x Main | Vanilla | 22/10 among them: 2x Rust servers, graded, European Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Average players: 100+ on average.
Map and rules
What settings and rules apply on [EU] Stevious 2x Main | Vanilla | 22/10?
Going by its name, [EU] Stevious 2x Main | Vanilla | 22/10 runs 2x gather. The limit for a group is 12 players. survival is the mode here, gather and build and raid: the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Carbon. The vanilla label is its own: nothing is altered here: rates, kits and rules are as Facepunch ships them. The server runs Valve's anti-cheat, VAC.
Which map is in play on [EU] Stevious 2x Main | Vanilla | 22/10?
[EU] Stevious 2x Main | Vanilla | 22/10 runs a game-generated procedural map at size 3,950, seed 329424333. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. You will see the map name listed as: Custom Map.
Getting in
What is the way to join [EU] Stevious 2x Main | Vanilla | 22/10?
To connect, start Rust, press F1, and type client.connect 168.100.161.157:28010. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://stevious.io/.
Server tags
what each one means
Published asmp200,ptrak,$ruk1,v2635,^z,^y,^w,^v,EU,gmrust,cs168909,ts12
Game
gmrust
Game modeRust survival, played by the standard rules.
mp200
Max players200 slots are available.
ts12
Group limitNo team may go above 12.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$ruk1
Region codeRegion code: uk1.
Wipe schedule
^w
WeeklyWipes come once a week.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Mods and access
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
^y
CarbonCarbon provides the plugin framework here.
Region
EU
EuropeThe server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in standing (A+); wipes are the one to work on (F).