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Every Rust server graded on real, live numbers. 72,948 players on the roll · 11,836 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 168.100.161.159:28010
Name of server

[EU] Stevious 2x Mondays | Vanilla | 26/10

RegisterPresentOnline
RegionEU · uk1
Address168.100.161.159:28010
Last checked8m ago
2x weekly wipes vanillamoddedcarbon
Launch Rust and join Website
Overall grade

Steady

63 out of 100, the average of 6 subjects

On the class lists: B− (71), with population over 48 hours and no performance mark.

Players now 64/ 200 32% full
7-day average100peak 683
Rank#176top 0.8% · #89 in EU
Last wipe2d agoweekly schedule
Next wipe4d 0hMon 2 Nov, 14:27 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 50/ 100 Room for more players: 100 of 200 on average.
Standingrank on player hours 99/ 100 Near the very top of the school: #176 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 50/ 100 Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe 20/ 100 Needs to keep more players after wipe day: 20% of wipes kept half their crowd.
Momentumrank now against a week ago 62/ 100 Moving up: up 41 places this week.

A fair term, with more to come. Strongest in standing (A+); wipes are the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
020040060080014:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Server performance

01020304014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
110020030040020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 0.8% of all ranked servers, top 3% in EU. Ranked on player hours over the last seven days.

Attendance: the wipe record

8 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

fixed weekdays

Next wipe Monday 2 November, 14:27 UTC, in 4d 0h. Every Monday at 14:27 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak684players, last three wipes
crowd held20%else halves by day 2

Coming wipes

  • 4d 0hMon 2 Nov, 14:27 UTC
  • 7d 5hThu 5 Nov, 19:00 UTCFW
  • 11d 0hMon 9 Nov, 14:27 UTC
  • 18d 0hMon 16 Nov, 14:27 UTC
  • 25d 0hMon 23 Nov, 14:27 UTC
  • 32d 0hMon 30 Nov, 14:27 UTC
  • 35d 5hThu 3 Dec, 19:00 UTCFW
  • 39d 0hMon 7 Dec, 14:27 UTC

The first 48 hours of its last wipes

Mon 26 OctMon 19 OctMon 12 Oct
0200400600800+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 683, 1 hours in, with 96 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 14:27 UTC2d ago 683+96 queue – running 66
Mon 19 Oct, 14:28 UTC9d ago 685+73 queue halved by day 2 7 days 133
Mon 12 Oct, 14:27 UTC16d ago 684+259 queue halved by day 2 7 days 145
Mon 5 Oct, 14:27 UTC23d ago 664+153 queue halved by day 1 7 days 122
Thu 1 Oct, 18:11 UTC FW27d ago 27 held half 3.8 days 21
Mon 28 Sep, 14:42 UTC30d ago 685+290 queue halved by day 2 3.1 days 110
Mon 21 Sep, 14:28 UTC37d ago 684+276 queue halved by day 2 7 days 149
Mon 14 Sep, 14:28 UTC44d ago 681+309 queue halved by day 2 7 days 12

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Magic Rust #18 — Vanilla 2x | Baйп 28.10
EU · groups of 150+ · 2x · weekly · 333 on average
1058 / 1110
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10
EU · groups of 300+ · 2x · weekly · 316 on average
172 / 1000
Magic Rust #14 — Modded 2x (No limit) | Pyccкий
EU · groups of 300+ · 2x · weekly · 281 on average
289 / 340
MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10
EU · groups of 300+ · 2x · weekly · 279 on average
309 / 1900
РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST!
EU · groups of 12+ · 2x · weekly · 218 on average
56 / 100
VANILLA x2 | GGRust #4 | Для нoвичкoв 2x
EU · groups of 300+ · 2x · weekly · 130 on average
36 / 100

Quick answers

from the figures on this page

Server facts

Where in the world is [EU] Stevious 2x Mondays | Vanilla | 26/10?

You'll find [EU] Stevious 2x Mondays | Vanilla | 26/10 in Europe, tagged EU, with region code uk1. Rust Server Score takes the server's word for its location and does not trace the hardware. 168.100.161.159:28010 is the address to use.

How dependable is [EU] Stevious 2x Mondays | Vanilla | 26/10, and is it online at the moment?

You can join now: [EU] Stevious 2x Mondays | Vanilla | 26/10 is online. About 6 hours ago, it restarted, based on the uptime it reports. It was up 99% of the time over the last 7 full days, 167 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.

Does [EU] Stevious 2x Mondays | Vanilla | 26/10 perform well?

The average over the last 48 hours was 30 server fps, and it never went below 30. At its peak, it held 319,496 entities, including buildings, deployables and all else in the world. At its highest, it used 10,239 MB of memory. Players feel lag when fps drops and entities pile up.

Which Rust version is [EU] Stevious 2x Mondays | Vanilla | 26/10 running?

Rust network protocol 2635 and build 168909 on Linux is what [EU] Stevious 2x Mondays | Vanilla | 26/10 runs. To join, your game must use the same protocol; Steam handles the update.

Wipe schedule

On what schedule does [EU] Stevious 2x Mondays | Vanilla | 26/10 reset?

Its wipe pattern: [EU] Stevious 2x Mondays | Vanilla | 26/10 wipes every Monday at 14:27 UTC. It is due to wipe next on Monday 2 November at 14:27 UTC. It has been running its current world for 2 days 23 hours. Wipes are scheduled weekly, according to its tags.

What happens on [EU] Stevious 2x Mondays | Vanilla | 26/10 when wipe day arrives?

Across its recent wipes, the busiest moments averaged 684 players. With 96 players queued, the latest wipe's crowd peaked 1 hours after it started. Half the peak held until the next wipe in 20% of its recent wipes. The crowd dropped below half by day 2 in the wipes where it did not hold.

Player numbers

Where does [EU] Stevious 2x Mondays | Vanilla | 26/10 place in the wider field of Rust servers?

Over the last seven days, [EU] Stevious 2x Mondays | Vanilla | 26/10 has #176 for player hours, in the top 0.8% of all ranked servers and #89 in Europe.

Is [EU] Stevious 2x Mondays | Vanilla | 26/10 a busy server?

[EU] Stevious 2x Mondays | Vanilla | 26/10 is showing 64 players right now, with 200 slots in total. The seven-day average is 100 players, with a peak of 683. Over the last 48 hours, the peak hour was 18:00 UTC, averaging 457 players.

Lists and filters

How should you read the tags on [EU] Stevious 2x Mondays | Vanilla | 26/10?

The game's browser takes its cue from the tags [EU] Stevious 2x Mondays | Vanilla | 26/10 has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp200 (Max players): Its slot count is 200; ts12 (Group limit): A team can hold 12 players at most; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $ruk1 (Region code): uk1 is the region code this server uses; ^w (Weekly): It wipes weekly; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): The plugin framework in use is Carbon; EU (Europe): You will find it under Europe in the browser. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which person or group runs [EU] Stevious 2x Mondays | Vanilla | 26/10?

5 other servers we track also use a stevious.io hostname, so they and [EU] Stevious 2x Mondays | Vanilla | 26/10 most likely share an operator.

Which lists and filters on Rust Server Score show [EU] Stevious 2x Mondays | Vanilla | 26/10?

These Rust Server Score lists count [EU] Stevious 2x Mondays | Vanilla | 26/10 among them: 2x Rust servers, graded, European Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x; Players now: At least 50; Average players: 50+ on average.

Server rules

How is [EU] Stevious 2x Mondays | Vanilla | 26/10 set up, and what rules does it keep?

[EU] Stevious 2x Mondays | Vanilla | 26/10 sets gather at 2x, as its name suggests. The limit for a group is 12 players. You get survival here, gather and build and raid: the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Carbon. By its own description it is vanilla: you get the unmodified game: no rate changes, no kits, no rule changes. VAC, Valve's anti-cheat, is enabled.

[EU] Stevious 2x Mondays | Vanilla | 26/10 runs which map?

A procedural map of size 3,950 and seed 268830268, generated by the game, is what [EU] Stevious 2x Mondays | Vanilla | 26/10 runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. You will see the map name listed as: Custom Map.

How to join

What is the way to join [EU] Stevious 2x Mondays | Vanilla | 26/10?

Enter client.connect 168.100.161.159:28010 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://stevious.io/.

Server tags

what each one means

Published as mp200,ptrak,$ruk1,v2635,^z,^y,^w,^v,EU,gmrust,cs168909,ts12

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp200
Max players Its slot count is 200.
ts12
Group limit A team can hold 12 players at most.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build Build number: 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$ruk1
Region code uk1 is the region code this server uses.

Wipe schedule

^w
Weekly It wipes weekly.

Difficulty

^v
Vanilla You get the unmodified game: no rate changes, no kits, no rule changes.

Mods and access

^z
Modded The game is changed by plugins or settings; you will find it under Modded.
^y
Carbon The plugin framework in use is Carbon.

Region

EU
Europe You will find it under Europe in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.