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Every Rust server graded on real, live numbers. 90,153 players on the roll · 11,869 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 80.242.59.71:10000
Name of server

Magic Rust #14 — Modded 2x (No limit) | Pyccкий

RegisterPresentOnline
Region–
Address80.242.59.71:10000
Last checked10m ago
2x weekly wipes moddedoxide
Launch Rust and join Website
Overall grade

Good

76 out of 100, the average of 6 subjects

On the class lists: C+ (69), with population over 48 hours and no performance mark.

Players now 228/ 300 76% full
7-day average283peak 590
Rank#18top 0.1%
Last wipe6d agoweekly schedule
Next wipe18hFri 30 Oct, 10:01 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 94/ 100 A full classroom nearly all week: 283 of 300 on average.
Standingrank on player hours 100/ 100 Near the very top of the school: #18 on player hours.
Uptimehours on the list, last 48 94/ 100 Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours 79/ 100 Mostly smooth: 47 server fps on average.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 89/ 100 Climbing fast: up 14 places this week.

A good term. Strongest in standing (A+); wipes are the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
020040060080016:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

02040608016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12040608020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 0.1% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

6 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 10:01 UTC, in 18h. Every Friday at 10:01 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak591players, last three wipes
crowd held0%else halves by day 5

Coming wipes

  • 18hFri 30 Oct, 10:01 UTC
  • 7d 3hThu 5 Nov, 19:00 UTCFW
  • 7d 18hFri 6 Nov, 10:01 UTC
  • 14d 18hFri 13 Nov, 10:01 UTC
  • 21d 18hFri 20 Nov, 10:01 UTC
  • 28d 18hFri 27 Nov, 10:01 UTC
  • 35d 3hThu 3 Dec, 19:00 UTCFW
  • 35d 18hFri 4 Dec, 10:01 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
0200400600800+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 590, 3 hours in, with 189 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 10:01 UTC6d ago 590+189 queue – running 114
Fri 16 Oct, 10:01 UTC13d ago 592+152 queue halved by day 5 7 days 59
Fri 9 Oct, 10:02 UTC20d ago 591+172 queue halved by day 5 7 days 62
Fri 2 Oct, 10:01 UTC27d ago 591+174 queue halved by day 5 7 days 175
Fri 25 Sep, 10:00 UTC34d ago 591+179 queue halved by day 6 7 days 69
Fri 18 Sep, 10:00 UTC41d ago 593+194 queue halved by day 5 7 days 77

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10
EU · groups of 300+ · 2x · weekly · 317 on average
158 / 1000
MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10
EU · groups of 300+ · 2x · weekly · 281 on average
274 / 1900
РОССИЯ / КЛАССИКА X2 / THIS IS RUST!
EU · groups of 12+ · 2x · weekly · 218 on average
55 / 100
VANILLA x2 | GGRust #4 | Для нoвичкoв 2x
EU · groups of 300+ · 2x · weekly · 130 on average
31 / 100
MONDAY x2 | GGRust #2 | Для новичков 2x
EU · groups of 300+ · 2x · weekly · 124 on average
154 / 250
MAIN | x2 | FULL WIPE 22.10 | UA | EU | ПАЛЯНИЦЯ | 2x
EU · groups of 18+ · 2x · weekly · 122 on average
397 / 200

Quick answers

from the figures on this page

Server facts

Which region is Magic Rust #14 — Modded 2x (No limit) | Pyccкий based in?

No region tag appears for Magic Rust #14 — Modded 2x (No limit) | Pyccкий, but the name suggests Europe. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 80.242.59.71:10000 is the address to use.

Is Magic Rust #14 — Modded 2x (No limit) | Pyccкий up, and how steady is its uptime?

You can join now: Magic Rust #14 — Modded 2x (No limit) | Pyccкий is online. The uptime it reports puts the last restart at about 7 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.

How well does Magic Rust #14 — Modded 2x (No limit) | Pyccкий run?

It never fell below 21 server fps in the last 48 hours, averaging 47. At its peak, it held 432,146 entities, including buildings, deployables and all else in the world. Up to 14,594 MB of memory was used. Players feel lag when fps drops and entities pile up.

What Rust version is Magic Rust #14 — Modded 2x (No limit) | Pyccкий on?

The server Magic Rust #14 — Modded 2x (No limit) | Pyccкий is on Rust network protocol 2635 and build 168909 under Windows. To join, your game must use the same protocol; Steam handles the update.

Resets

When does Magic Rust #14 — Modded 2x (No limit) | Pyccкий wipe, and how often?

Its wipe pattern: Magic Rust #14 — Modded 2x (No limit) | Pyccкий wipes every Friday at 10:01 UTC. It is due to wipe next on Friday 30 October at 10:01 UTC. 6 days 5 hours have passed since this world was made. The tags carry a weekly wipe schedule.

What should you expect from wipe day on Magic Rust #14 — Modded 2x (No limit) | Pyccкий?

The average peak on its recent wipes was 591 players. 3 hours after the latest wipe began the crowd peaked, and 189 more were in the queue. Half the peak held until the next wipe in 0% of its recent wipes. In the other wipes it slipped under half by day 5.

Population

Where does Magic Rust #14 — Modded 2x (No limit) | Pyccкий place in the wider field of Rust servers?

Over the last seven days, Magic Rust #14 — Modded 2x (No limit) | Pyccкий has #18 for player hours, in the top 0.1% of all ranked servers.

Is Magic Rust #14 — Modded 2x (No limit) | Pyccкий a busy server?

Right now, 228 players are on Magic Rust #14 — Modded 2x (No limit) | Pyccкий, which has 300 slots. Averaging 283 players over seven days, it peaked at 590. The highest average in the last 48 hours came at 16:00 UTC, with 400 players.

Tags

What is meant by the tags on Magic Rust #14 — Modded 2x (No limit) | Pyccкий?

The game's browser takes its cue from the tags Magic Rust #14 — Modded 2x (No limit) | Pyccкий has set: gmrust (Game mode): Survival in the standard Rust style; mp300 (Max players): The server holds 300 slots; ts300 (Group limit): Teams cap out at 300; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^w (Weekly): It wipes weekly; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; jp8 (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Who operates Magic Rust #14 — Modded 2x (No limit) | Pyccкий?

The same operator most likely runs Magic Rust #14 — Modded 2x (No limit) | Pyccкий and the 35 other servers we track that also publish a magicrust.gg hostname.

Where does Magic Rust #14 — Modded 2x (No limit) | Pyccкий appear in the Rust Server Score lists and filters?

These Rust Server Score lists count Magic Rust #14 — Modded 2x (No limit) | Pyccкий among them: 2x Rust servers, graded, European Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 200; Average players: 200+ on average.

Rules and settings

How is Magic Rust #14 — Modded 2x (No limit) | Pyccкий set up, and what rules does it keep?

Going by its name, Magic Rust #14 — Modded 2x (No limit) | Pyccкий runs 2x gather. You can play in groups of up to 300 players. It runs survival, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.

Magic Rust #14 — Modded 2x (No limit) | Pyccкий runs which map?

A procedural map of size 4,000 and seed 1112022, generated by the game, is what Magic Rust #14 — Modded 2x (No limit) | Pyccкий runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. The name of the map reads: BAЙП ЧEPEЗ 19 Ч..

Getting in

How do you get onto Magic Rust #14 — Modded 2x (No limit) | Pyccкий?

To connect, start Rust, press F1, and type client.connect 80.242.59.71:10000. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://magicrust.gg/serv14.

Server tags

what each one means

Published as mp300,ptrak,jp8,$r?,v2635,^w,gmrust,cs168909,ts300,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp300
Max players The server holds 300 slots.
ts300
Group limit Teams cap out at 300.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code There is no region code on this server.

Wipe schedule

^w
Weekly It wipes weekly.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Other

jp8
Custom tag A plugin or the owner set this tag; it is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.