On the class lists: B (78), with population over 48 hours and no performance mark.
Players now304/ 36084% full
7-day average198peak 589
Rank#54top 0.2%
Last wipe3d agoweekly schedule
Next wipe3d 15hMon 2 Nov, 10:05 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
55/ 100
C−
Room for more players: 198 of 360 on average.
Standingrank on player hours
100/ 100
A+
Near the very top of the school: #54 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
74/ 100
B−
Slows down under load at times: 44 server fps on average.
Wipeskeeping the crowd after a wipe
20/ 100
F
Needs to keep more players after wipe day: 20% of wipes kept half their crowd.
Momentumrank now against a week ago
100/ 100
A+
Climbing fast: up 56 places this week.
A steady term.
Strongest in standing (A+); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 0.2% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
7 wipe days in the last 16 weeks
MTWTFSS
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W···
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Monday 2 November, 10:05 UTC, in 3d 15h.
Every Monday at 10:05 UTC · high confidence
usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak468players, last three wipes
crowd held20%else halves by day 4
Coming wipes
3d 15hMon 2 Nov, 10:05 UTC
7d 0hThu 5 Nov, 19:00 UTCFW
10d 15hMon 9 Nov, 10:05 UTC
17d 15hMon 16 Nov, 10:05 UTC
24d 15hMon 23 Nov, 10:05 UTC
31d 15hMon 30 Nov, 10:05 UTC
35d 0hThu 3 Dec, 19:00 UTCFW
38d 15hMon 7 Dec, 10:05 UTC
The first 48 hours of its last wipes
Mon 26 OctMon 19 OctMon 12 Oct
Players each hour, from the hour of the wipe. The latest peaked at 589, 2 hours in, with 129 in the queue.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 26 Oct, 10:05 UTC3d ago
589+129 queue
–
running
49
Mon 19 Oct, 10:01 UTC10d ago
387+67 queue
halved by day 5
7 days
22
Mon 12 Oct, 10:02 UTC17d ago
429+68 queue
halved by day 4
7 days
14
Mon 5 Oct, 10:02 UTC24d ago
428+69 queue
halved by day 4
7 days
304
Mon 28 Sep, 10:01 UTC31d ago
407+66 queue
✓ held half
7 days
17
Mon 21 Sep, 10:01 UTC38d ago
492+70 queue
halved by day 4
7 days
16
Mon 14 Sep, 10:01 UTC45d ago
455+68 queue
halved by day 5
7 days
10
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 100+ · 2x · weekly · 121 on average
34 / 200
Quick answers
from the figures on this page
About the server
In what location does Magic Rust #15 — Modded 2x (No limit) | Pyccкий sit?
You won't find a region tag on Magic Rust #15 — Modded 2x (No limit) | Pyccкий, but its name indicates Europe. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 185.207.214.27:20000 is the address to use.
Is Magic Rust #15 — Modded 2x (No limit) | Pyccкий up, and how steady is its uptime?
You can join now: Magic Rust #15 — Modded 2x (No limit) | Pyccкий is online. The uptime it reports puts the last restart at about 12 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.
How well does Magic Rust #15 — Modded 2x (No limit) | Pyccкий run?
It never fell below 27 server fps in the last 48 hours, averaging 44. Up to 463,800 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 14,835 MB. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is Magic Rust #15 — Modded 2x (No limit) | Pyccкий running?
You will find Magic Rust #15 — Modded 2x (No limit) | Pyccкий on Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
How frequently does Magic Rust #15 — Modded 2x (No limit) | Pyccкий wipe its map?
Its wipe pattern: Magic Rust #15 — Modded 2x (No limit) | Pyccкий wipes every Monday at 10:05 UTC. Monday 2 November at 10:05 UTC is the date set for its next wipe. It has been running its current world for 3 days 8 hours. Wipes are scheduled weekly, according to its tags.
What happens on Magic Rust #15 — Modded 2x (No limit) | Pyccкий when wipe day arrives?
Recent wipes have peaked at 468 players on average. The latest wipe peaked 2 hours in, with 129 more players queued at that point. The crowd stayed above half that peak, right through to the next wipe, in 20% of its recent wipes. Day 4 is when it sank below half in the wipes that did not hold.
Population
What position does Magic Rust #15 — Modded 2x (No limit) | Pyccкий hold in the rankings?
Over the last seven days, Magic Rust #15 — Modded 2x (No limit) | Pyccкий has #54 for player hours, in the top 0.2% of all ranked servers.
What does the population on Magic Rust #15 — Modded 2x (No limit) | Pyccкий look like?
Magic Rust #15 — Modded 2x (No limit) | Pyccкий is showing 304 players right now, with 360 slots in total. Averaging 198 players over seven days, it peaked at 589. Over the last 48 hours, the peak hour was 19:00 UTC, averaging 438 players.
Tags
What is meant by the tags on Magic Rust #15 — Modded 2x (No limit) | Pyccкий?
The game's browser takes its cue from the tags Magic Rust #15 — Modded 2x (No limit) | Pyccкий has set: gmrust (Game mode): Survival in the standard Rust style; mp360 (Max players): 360 slots are available; ts300 (Group limit): No team may go above 300; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^w (Weekly): Wipes come once a week; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; jp9 (Custom tag): Not one of Rust's standard tags, it comes from a plugin or the owner. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which person or group runs Magic Rust #15 — Modded 2x (No limit) | Pyccкий?
The same operator most likely runs Magic Rust #15 — Modded 2x (No limit) | Pyccкий and the 35 other servers we track that also publish a magicrust.gg hostname.
Which Rust Server Score filters and lists feature Magic Rust #15 — Modded 2x (No limit) | Pyccкий?
These Rust Server Score lists count Magic Rust #15 — Modded 2x (No limit) | Pyccкий among them: 2x Rust servers, graded, European Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 200; Average players: 100+ on average.
Map and rules
How is Magic Rust #15 — Modded 2x (No limit) | Pyccкий set up, and what rules does it keep?
The name of Magic Rust #15 — Modded 2x (No limit) | Pyccкий points to a 2x gather rate. A group here can reach 300 players. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.
Magic Rust #15 — Modded 2x (No limit) | Pyccкий runs which map?
A procedural map of size 4,000 and seed 1337, generated by the game, is what Magic Rust #15 — Modded 2x (No limit) | Pyccкий runs. A matching size and seed produce the same map, viewable on RustMaps from this page. The name of the map reads: ДЛЯ CЛAБЫX ПK.
How to join
How should you connect to Magic Rust #15 — Modded 2x (No limit) | Pyccкий?
Enter client.connect 185.207.214.27:20000 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp360,ptrak,jp9,$r?,v2635,^w,gmrust,cs168909,ts300,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp360
Max players360 slots are available.
ts300
Group limitNo team may go above 300.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^w
WeeklyWipes come once a week.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Other
jp9
Custom tagNot one of Rust's standard tags, it comes from a plugin or the owner.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in standing (A+); wipes are the one to work on (F).