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Every Rust server graded on real, live numbers. 80,292 players on the roll · 11,794 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 185.207.214.220:10000
Name of server

Magic Rust #34 — Modded 2x (Solo/Duo/Trio) | Baйп 28.10

RegisterPresentOnline
Region–
Address185.207.214.220:10000
Last checked9m ago
2x trio moddedoxide
Launch Rust and join Website
Overall grade

Steady

63 out of 100, the average of 6 subjects

On the class lists: C+ (68), with population over 48 hours and no performance mark.

Players now 161/ 250 64% full
7-day average101peak 394
Rank#173top 0.8%
Last wipe1d agono schedule published
Next wipe5d 11hWed 4 Nov, 10:01 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 41/ 100 Room for more players: 101 of 250 on average.
Standingrank on player hours 99/ 100 Near the very top of the school: #173 on player hours.
Uptimehours on the list, last 48 94/ 100 Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours 71/ 100 Slows down under load at times: 42 server fps on average.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 72/ 100 Climbing fast: up 77 places this week.

A fair term, with more to come. Strongest in standing (A+); wipes are the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeakWipe
010020030040023:0008:0017:0002:0011:0020:00Wiped Wed 28 Oct, 10:01 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608023:0008:0017:0002:0011:0020:00Wiped Wed 28 Oct, 10:01 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 0.8% of all ranked servers, and #19 of the trio servers (top 3%). Ranked on player hours over the last seven days.

Attendance: the wipe record

6 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

fixed weekdays

Next wipe Wednesday 4 November, 10:01 UTC, in 5d 11h. Every Wednesday at 10:01 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak293players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  • 5d 11hWed 4 Nov, 10:01 UTC
  • 6d 20hThu 5 Nov, 19:00 UTCFW
  • 12d 11hWed 11 Nov, 10:01 UTC
  • 19d 11hWed 18 Nov, 10:01 UTC
  • 26d 11hWed 25 Nov, 10:01 UTC
  • 33d 11hWed 2 Dec, 10:01 UTC
  • 34d 20hThu 3 Dec, 19:00 UTCFW
  • 40d 11hWed 9 Dec, 10:01 UTC

The first 48 hours of its last wipes

Wed 21 OctWed 14 OctWed 7 Oct
0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 275, 27 hours in, with 68 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 10:01 UTC1d ago – – running 24
Wed 21 Oct, 10:01 UTC8d ago 275+68 queue halved by day 4 7 days 4
Wed 14 Oct, 10:01 UTC15d ago 331+66 queue halved by day 3 7 days 4
Wed 7 Oct, 10:03 UTC22d ago 274+70 queue halved by day 3 7 days 14
Wed 23 Sep, 10:01 UTC36d ago 271+61 queue halved by day 4 14 days 12
Wed 16 Sep, 10:01 UTC43d ago 332+69 queue halved by day 3 7 days 12

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
MIRAGE RUST | SATURDAY SOLO/DUO/TRIO 2x | Wipe 24.10
EU · trio · 2x · weekly · 250 on average
9 / 500
WARBANDITS.GG EU 2X |Solo/Duo/Trio|X2 JUST FULLWIPED
EU · trio · 2x · weekly · 229 on average
600 / 700
MIRAGE RUST | MONDAY SOLO/DUO/TRIO 2x | Wipe 26.10
EU · trio · 2x · weekly · 141 on average
50 / 350
[EU] Stevious 2x | Solo/Duo/Trio | 29/10
EU · trio · 2x · weekly · 66 on average
315 / 430
EU Limitless 2x Solo/Duo/Trio | No BP Wipes | Team BPs |x2
EU · trio · 2x · weekly · 65 on average
21 / 200
Blood Rust - Yellow [trio, x2]
EU · trio · 2x · weekly · 58 on average
4 / 200

Quick answers

from the figures on this page

Server facts

Where in the world is Magic Rust #34 — Modded 2x (Solo/Duo/Trio) | Baйп 28.10?

You won't find a region tag on Magic Rust #34 — Modded 2x (Solo/Duo/Trio) | Baйп 28.10, but its name indicates Europe. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 185.207.214.220:10000.

Is Magic Rust #34 — Modded 2x (Solo/Duo/Trio) | Baйп 28.10 up, and how steady is its uptime?

You can join now: Magic Rust #34 — Modded 2x (Solo/Duo/Trio) | Baйп 28.10 is online. The uptime it reports puts the last restart at about 14 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.

How well does Magic Rust #34 — Modded 2x (Solo/Duo/Trio) | Baйп 28.10 run?

It never fell below 28 server fps in the last 48 hours, averaging 42. At its peak, it held 317,200 entities, including buildings, deployables and all else in the world. Memory use reached up to 8,222 MB. Players feel lag when fps drops and entities pile up.

What Rust version is Magic Rust #34 — Modded 2x (Solo/Duo/Trio) | Baйп 28.10 on?

You will find Magic Rust #34 — Modded 2x (Solo/Duo/Trio) | Baйп 28.10 on Rust network protocol 2635 and build 168909, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.

Wipe cycle

How frequently does Magic Rust #34 — Modded 2x (Solo/Duo/Trio) | Baйп 28.10 wipe its map?

The wipe rhythm on Magic Rust #34 — Modded 2x (Solo/Duo/Trio) | Baйп 28.10 is every Wednesday at 10:01 UTC. Expect the next wipe on Wednesday 4 November at 10:01 UTC. It has been running its current world for 36 hours.

What should you expect from wipe day on Magic Rust #34 — Modded 2x (Solo/Duo/Trio) | Baйп 28.10?

Across its recent wipes, the busiest moments averaged 293 players. The latest wipe peaked 27 hours in, with 68 more players queued at that point. Half the peak held until the next wipe in 0% of its recent wipes. In the other wipes it slipped under half by day 3.

Player count

Where does Magic Rust #34 — Modded 2x (Solo/Duo/Trio) | Baйп 28.10 place in the wider field of Rust servers?

Over the last seven days, Magic Rust #34 — Modded 2x (Solo/Duo/Trio) | Baйп 28.10 has #173 for player hours, in the top 0.8% of all ranked servers. It comes #19 among servers in the trio group.

How many players does Magic Rust #34 — Modded 2x (Solo/Duo/Trio) | Baйп 28.10 usually have?

Right now, 161 players are on Magic Rust #34 — Modded 2x (Solo/Duo/Trio) | Baйп 28.10, which has 250 slots. It peaked at 394 and averaged 101 players over the last seven days. The busiest time in the last 48 hours was 12:00 UTC, with an average of 384 players.

Tags and filters

What is meant by the tags on Magic Rust #34 — Modded 2x (Solo/Duo/Trio) | Baйп 28.10?

You'll see Magic Rust #34 — Modded 2x (Solo/Duo/Trio) | Baйп 28.10 tagged with gmrust (Game mode): Survival in the standard Rust style; mp250 (Max players): 250 slots are available; ts3 (Group limit): Teams cap out at 3; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; jp3 (Custom tag): The owner or a plugin created this tag, so it is not standard Rust in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Who operates Magic Rust #34 — Modded 2x (Solo/Duo/Trio) | Baйп 28.10?

A magicrust.gg hostname is published by Magic Rust #34 — Modded 2x (Solo/Duo/Trio) | Baйп 28.10 and by 35 other tracked servers, which suggests one operator.

Which lists and filters on Rust Server Score show Magic Rust #34 — Modded 2x (Solo/Duo/Trio) | Baйп 28.10?

These Rust Server Score lists count Magic Rust #34 — Modded 2x (Solo/Duo/Trio) | Baйп 28.10 among them: 2x Rust servers, graded, European Rust servers, graded, Modded Rust servers, graded and Rust servers with a trio group limit. It shows under the following filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio; Last wipe: In the last 3 days; Gather rate: 2x; Players now: At least 100; Average players: 100+ on average.

Server rules

Which rules does Magic Rust #34 — Modded 2x (Solo/Duo/Trio) | Baйп 28.10 enforce, and what are its settings?

Going by its name, Magic Rust #34 — Modded 2x (Solo/Duo/Trio) | Baйп 28.10 runs 2x gather. You can have up to 3 players in a group (trio). It runs survival, gather and build and raid: the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. You are covered by VAC, Valve's anti-cheat.

Magic Rust #34 — Modded 2x (Solo/Duo/Trio) | Baйп 28.10 runs which map?

The game generates the procedural map on Magic Rust #34 — Modded 2x (Solo/Duo/Trio) | Baйп 28.10 at size 4,000 with seed 1337. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: Baйп был 1д нaзaд.

Getting in

What is the way to join Magic Rust #34 — Modded 2x (Solo/Duo/Trio) | Baйп 28.10?

Enter client.connect 185.207.214.220:10000 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://magicrust.gg/serv34.

Server tags

what each one means

Published as mp250,ptrak,jp3,$r?,v2635,gmrust,cs168909,ts3,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp250
Max players 250 slots are available.
ts3
Group limit Teams cap out at 3.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Other

jp3
Custom tag The owner or a plugin created this tag, so it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.