On the class lists: D (52), with population over 48 hours and no performance mark.
Players now111/ 43026% full
7-day average68peak 418
Rank#276top 1% · #142 in EU
Last wipe12h agoweekly schedule
Next wipe6d 16hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
16/ 100
F
A quiet classroom so far: 68 of 430 on average. Plenty of space to grow.
Standingrank on player hours
99/ 100
A+
Near the very top of the school: #276 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
50/ 100
D
Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
47/ 100
D
Slipped a little: down 14 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in standing (A+); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 1% of all ranked servers, top 5% in EU, and #34 of the trio servers (top 5%). Ranked on player hours over the last seven days.
Attendance: the wipe record
7 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h.
The force wipe · high confidence
usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak442players, last three wipes
crowd held0%else halves by day 2
Coming wipes
6d 16hThu 5 Nov, 19:00 UTCFW
13d 11hThu 12 Nov, 13:57 UTC
20d 11hThu 19 Nov, 13:57 UTC
27d 11hThu 26 Nov, 13:57 UTC
34d 16hThu 3 Dec, 19:00 UTCFW
41d 11hThu 10 Dec, 13:57 UTC
The first 48 hours of its last wipes
Thu 22 OctThu 15 OctThu 8 Oct
Players each hour, from the hour of the wipe. The latest peaked at 489, 3 hours in, with 53 in the queue.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 29 Oct, 13:57 UTC12h ago
–
–
running
40
Thu 22 Oct, 13:57 UTC7d ago
489+53 queue
halved by day 2
7 days
39
Thu 15 Oct, 13:58 UTC14d ago
380+13 queue
halved by day 2
7 days
31
Thu 8 Oct, 13:58 UTC21d ago
457+11 queue
halved by day 1
7 days
50
Thu 1 Oct, 18:12 UTCFW28d ago
275+8 queue
halved by day 2
6.8 days
8
Thu 24 Sep, 13:59 UTC35d ago
446+12 queue
halved by day 2
7.2 days
61
Thu 17 Sep, 14:00 UTC42d ago
463+11 queue
halved by day 2
7 days
5
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [EU] Stevious 2x | Solo/Duo/Trio | 29/10 sit?
You'll find [EU] Stevious 2x | Solo/Duo/Trio | 29/10 in Europe, tagged EU, with region code uk1. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 185.248.134.243:28010.
How dependable is [EU] Stevious 2x | Solo/Duo/Trio | 29/10, and is it online at the moment?
The server is up: [EU] Stevious 2x | Solo/Duo/Trio | 29/10 is online now. The uptime it reports puts the last restart at about 11 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.
Is [EU] Stevious 2x | Solo/Duo/Trio | 29/10 smooth to play on?
It averaged 30 server fps over the last 48 hours, with a low of 28. Up to 171,216 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 5,692 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is [EU] Stevious 2x | Solo/Duo/Trio | 29/10 running?
Rust network protocol 2635 and build 168909 on Linux is what [EU] Stevious 2x | Solo/Duo/Trio | 29/10 runs. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
On what schedule does [EU] Stevious 2x | Solo/Duo/Trio | 29/10 reset?
Its wipe pattern: [EU] Stevious 2x | Solo/Duo/Trio | 29/10 wipes every Thursday at 13:57 UTC. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. 12 hours have passed since this world was made. Wipes are scheduled weekly, according to its tags.
What happens on [EU] Stevious 2x | Solo/Duo/Trio | 29/10 when wipe day arrives?
The average peak on its recent wipes was 442 players. 3 hours after the latest wipe began the crowd peaked, and 53 more were in the queue. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. In the other wipes it slipped under half by day 2.
Population
What position does [EU] Stevious 2x | Solo/Duo/Trio | 29/10 hold in the rankings?
Over the last seven days, [EU] Stevious 2x | Solo/Duo/Trio | 29/10 has #276 for player hours, in the top 1% of all ranked servers and #142 in Europe. It comes #34 among servers in the trio group.
Is [EU] Stevious 2x | Solo/Duo/Trio | 29/10 a busy server?
Right now, 111 players are on [EU] Stevious 2x | Solo/Duo/Trio | 29/10, which has 430 slots. It peaked at 418 and averaged 68 players over the last seven days. The busiest time in the last 48 hours was 17:00 UTC, with an average of 396 players.
Tags
What do [EU] Stevious 2x | Solo/Duo/Trio | 29/10's tags stand for?
The game's browser takes its cue from the tags [EU] Stevious 2x | Solo/Duo/Trio | 29/10 has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp430 (Max players): The server holds 430 slots; ts3 (Group limit): Teams cap out at 3; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $ruk1 (Region code): uk1 is the region code this server uses; ^w (Weekly): A wipe happens every week; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): Plugin framework: Carbon; EU (Europe): The server browser lists it under Europe. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Who operates [EU] Stevious 2x | Solo/Duo/Trio | 29/10?
5 other servers we track also use a stevious.io hostname, so they and [EU] Stevious 2x | Solo/Duo/Trio | 29/10 most likely share an operator.
Which lists and filters on Rust Server Score show [EU] Stevious 2x | Solo/Duo/Trio | 29/10?
Rust Server Score lists that include [EU] Stevious 2x | Solo/Duo/Trio | 29/10: 2x Rust servers, graded, European Rust servers, graded, Modded Rust servers, graded and Rust servers with a trio group limit. It shows under the following filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: 2x; Players now: At least 100; Average players: 50+ on average.
Server rules
What settings and rules apply on [EU] Stevious 2x | Solo/Duo/Trio | 29/10?
[EU] Stevious 2x | Solo/Duo/Trio | 29/10 sets gather at 2x, as its name suggests. You can have up to 3 players in a group (trio). survival is the mode here, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Carbon. The vanilla label is its own: facepunch's own version, with no changed rates, kits or rules. The server runs Valve's anti-cheat, VAC.
Can you tell me which map [EU] Stevious 2x | Solo/Duo/Trio | 29/10 uses?
[EU] Stevious 2x | Solo/Duo/Trio | 29/10 runs a game-generated procedural map at size 3,850, seed 592241408. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. You will see the map name listed as: Wiped 12 hours ago.
How to join
How should you connect to [EU] Stevious 2x | Solo/Duo/Trio | 29/10?
To connect, start Rust, press F1, and type client.connect 185.248.134.243:28010. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://stevious.io/.
Server tags
what each one means
Published asmp430,ptrak,$ruk1,v2635,^z,^y,^w,^v,EU,gmrust,cs168909,ts3
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp430
Max playersThe server holds 430 slots.
ts3
Group limitTeams cap out at 3.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$ruk1
Region codeuk1 is the region code this server uses.
Wipe schedule
^w
WeeklyA wipe happens every week.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonPlugin framework: Carbon.
Region
EU
EuropeThe server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (A+); wipes are the one to work on (F).