On the class lists: C+ (69), with population over 48 hours and no performance mark.
Players now87/ 10087% full
7-day average96peak 454
Rank#189top 0.8% · #96 in EU
Last wipe2d agoweekly schedule
Next wipe21hFri 30 Oct, 13:58 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
96/ 100
A+
A full classroom nearly all week: 96 of 100 on average.
Standingrank on player hours
99/ 100
A+
Near the very top of the school: #189 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
50/ 100
D
Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
52/ 100
D
Moving up: up 6 places this week.
A steady term.
Strongest in standing (A+); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 0.8% of all ranked servers, top 3% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
13 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Friday 30 October, 13:58 UTC, in 21h.
Every Tuesday and Friday at 13:58 UTC · high confidence
usual gap3.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak383players, last three wipes
crowd held0%else halves by day 2
Coming wipes
21hFri 30 Oct, 13:58 UTC
4d 21hTue 3 Nov, 13:58 UTC
7d 2hThu 5 Nov, 19:00 UTCFW
7d 21hFri 6 Nov, 13:58 UTC
11d 21hTue 10 Nov, 13:58 UTC
14d 21hFri 13 Nov, 13:58 UTC
18d 21hTue 17 Nov, 13:58 UTC
21d 21hFri 20 Nov, 13:58 UTC
The first 48 hours of its last wipes
Tue 27 OctFri 23 OctTue 20 Oct
Players each hour, from the hour of the wipe. The latest peaked at 386, 4 hours in, with 8 in the queue.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 27 Oct, 13:58 UTC2d ago
386+8 queue
–
running
30
Fri 23 Oct, 13:58 UTC6d ago
454+68 queue
halved by day 2
4 days
56
Tue 20 Oct, 13:58 UTC9d ago
308+42 queue
halved by day 2
3 days
59
Fri 16 Oct, 13:58 UTC13d ago
438+63 queue
halved by day 2
4 days
45
Tue 13 Oct, 13:58 UTC16d ago
344+12 queue
halved by day 1
3 days
37
Fri 9 Oct, 13:58 UTC20d ago
473+72 queue
halved by day 2
4 days
66
Tue 6 Oct, 13:58 UTC23d ago
325+15 queue
halved by day 1
3 days
34
Fri 2 Oct, 13:58 UTC27d ago
340+13 queue
halved by day 2
4 days
34
Tue 29 Sep, 14:00 UTC30d ago
364+9 queue
halved by day 1
3 days
24
Fri 25 Sep, 14:00 UTC34d ago
451+94 queue
halved by day 2
4 days
30
Tue 22 Sep, 14:00 UTC37d ago
351+43 queue
halved by day 1
3 days
41
Fri 18 Sep, 13:58 UTC41d ago
399+62 queue
halved by day 2
4 days
28
Tue 15 Sep, 13:59 UTC44d ago
371+18 queue
halved by day 1
3 days
7
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [EU] Upsurge Main | 3x Vanilla | 27/10 based in?
With region code uk1, [EU] Upsurge Main | 3x Vanilla | 27/10 says it is in Europe and shows the EU tag. Rust Server Score takes the server's word for its location and does not trace the hardware. 185.248.134.196:28010 is the address to use.
Is [EU] Upsurge Main | 3x Vanilla | 27/10 up, and how steady is its uptime?
The server is up: [EU] Upsurge Main | 3x Vanilla | 27/10 is online now. According to its reported uptime, the last restart was about 8 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. It was first seen by Rust Server Score on 13 September 2026.
Does [EU] Upsurge Main | 3x Vanilla | 27/10 perform well?
It averaged 30 server fps over the last 48 hours, with a low of 30. Buildings, deployables and everything else in the world added up to as many as 265,515 entities. At its highest, it used 8,332 MB of memory. Players feel lag when fps drops and entities pile up.
What Rust version is [EU] Upsurge Main | 3x Vanilla | 27/10 on?
You will find [EU] Upsurge Main | 3x Vanilla | 27/10 on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
How frequently does [EU] Upsurge Main | 3x Vanilla | 27/10 wipe its map?
The wipe rhythm on [EU] Upsurge Main | 3x Vanilla | 27/10 is every Tuesday and Friday at 13:58 UTC. It is due to wipe next on Friday 30 October at 13:58 UTC. 2 days 2 hours have passed since this world was made. The tags carry a weekly wipe schedule.
What happens on [EU] Upsurge Main | 3x Vanilla | 27/10 when wipe day arrives?
The average peak on its recent wipes was 383 players. 4 hours after the latest wipe began the crowd peaked, and 8 more were in the queue. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. In the other wipes it slipped under half by day 2.
Population
Where does [EU] Upsurge Main | 3x Vanilla | 27/10 sit among Rust servers?
Over the last seven days, [EU] Upsurge Main | 3x Vanilla | 27/10 has #189 for player hours, in the top 0.8% of all ranked servers and #96 in Europe.
What does the population on [EU] Upsurge Main | 3x Vanilla | 27/10 look like?
With 100 slots available, [EU] Upsurge Main | 3x Vanilla | 27/10 currently has 87 players. Averaging 96 players over seven days, it peaked at 454. Over the last 48 hours, the peak hour was 17:00 UTC, averaging 374 players.
Tags
How should you read the tags on [EU] Upsurge Main | 3x Vanilla | 27/10?
The game's browser takes its cue from the tags [EU] Upsurge Main | 3x Vanilla | 27/10 has set: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Its slot count is 100; ts12 (Group limit): Teams cap out at 12; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $ruk1 (Region code): It is filed under the region code uk1; ^w (Weekly): It wipes weekly; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): The plugin framework in use is Carbon; EU (Europe): The server browser lists it under Europe. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Who operates [EU] Upsurge Main | 3x Vanilla | 27/10?
1 other server we track also publishes a upsurgerust.com hostname, as [EU] Upsurge Main | 3x Vanilla | 27/10 does, so the same operator most likely runs them all.
Which Rust Server Score filters and lists feature [EU] Upsurge Main | 3x Vanilla | 27/10?
These Rust Server Score lists count [EU] Upsurge Main | 3x Vanilla | 27/10 among them: 3x Rust servers, graded, European Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 3x; Players now: At least 50; Average players: 50+ on average.
Rules and settings
Which rules does [EU] Upsurge Main | 3x Vanilla | 27/10 enforce, and what are its settings?
[EU] Upsurge Main | 3x Vanilla | 27/10 sets gather at 3x, as its name suggests. A group here can reach 12 players. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Carbon. Vanilla is what it calls itself: you get the unmodified game: no rate changes, no kits, no rule changes. The server runs Valve's anti-cheat, VAC.
Can you tell me which map [EU] Upsurge Main | 3x Vanilla | 27/10 uses?
[EU] Upsurge Main | 3x Vanilla | 27/10 runs a game-generated procedural map at size 3,950, seed 253663126. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: Custom Map.
Connecting
How should you connect to [EU] Upsurge Main | 3x Vanilla | 27/10?
Enter client.connect 185.248.134.196:28010 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://upsurgerust.com/store.
Server tags
what each one means
Published asmp100,ptrak,$ruk1,v2635,^z,^y,^w,^v,EU,gmrust,cs168909,ts12
Game
gmrust
Game modeSurvival in the standard Rust style.
mp100
Max playersIts slot count is 100.
ts12
Group limitTeams cap out at 12.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$ruk1
Region codeIt is filed under the region code uk1.
Wipe schedule
^w
WeeklyIt wipes weekly.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonThe plugin framework in use is Carbon.
Region
EU
EuropeThe server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in standing (A+); wipes are the one to work on (F).