Working its way up from the back of the class: #15,915 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
52/ 100
D
Moving up: up 624 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, and #201 of the solo servers (top 90%). Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
usual gap0.7 daysbetween real wipes
wipe-day peak0players, last three wipes
The first 48 hours of its last wipes
Fri 2 OctThu 1 Oct
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 06:09 UTC26d ago
0
–
running
0
Thu 1 Oct, 14:00 UTC27d ago
0
–
0.7 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
DZ Raiders - 2x Weekly leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 105.97.160.97:28015.
How dependable is DZ Raiders - 2x Weekly, and is it online at the moment?
You cannot join now: DZ Raiders - 2x Weekly is offline, last seen 26 days 5 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 1 October 2026, Rust Server Score saw it for the first time.
Which Rust version is DZ Raiders - 2x Weekly running?
The server DZ Raiders - 2x Weekly is on Rust network protocol 2634 and build 166494 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
On what schedule does DZ Raiders - 2x Weekly reset?
DZ Raiders - 2x Weekly has not had enough wipes recorded to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 26 days 9 hours have passed since this world was made.
What should you expect from wipe day on DZ Raiders - 2x Weekly?
The average peak on its recent wipes was 0 players. 0 hours after the latest wipe began, the crowd hit its peak.
Population
Where does DZ Raiders - 2x Weekly place in the wider field of Rust servers?
Over the last seven days, DZ Raiders - 2x Weekly has #15,915 for player hours, in the top 69% of all ranked servers. It comes #201 among servers in the solo group.
What does the population on DZ Raiders - 2x Weekly look like?
DZ Raiders - 2x Weekly is offline at the moment; the last time it was seen was 26 days 5 hours ago.
Lists and filters
What do DZ Raiders - 2x Weekly's tags stand for?
You'll see DZ Raiders - 2x Weekly tagged with gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): Its slot count is 50; ts1 (Group limit): Teams cap out at 1; v2634 (Protocol): Join only if your game runs protocol 2634; cs166494 (Build): Build number: 166494; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature DZ Raiders - 2x Weekly?
These Rust Server Score lists count DZ Raiders - 2x Weekly among them: 2x Rust servers, graded, Best community servers, graded and Solo Rust servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: Solo; Gather rate: 2x.
Server rules
What settings and rules apply on DZ Raiders - 2x Weekly?
Going by its name, DZ Raiders - 2x Weekly runs 2x gather. This is a solo-only server, so teams cannot form. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. You are covered by VAC, Valve's anti-cheat.
Which map is in play on DZ Raiders - 2x Weekly?
The game generates the procedural map on DZ Raiders - 2x Weekly at size 3,500 with seed 817947943. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
How do you get onto DZ Raiders - 2x Weekly?
To connect, start Rust, press F1, and type client.connect 105.97.160.97:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://discord.com/invite/DmEGGSaxN9.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2634,gmvanilla,cs166494,ts1
Game
gmvanilla
Game modeSurvival, vanilla style.
mp50
Max playersIts slot count is 50.
ts1
Group limitTeams cap out at 1.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs166494
BuildBuild number: 166494.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).