Working its way up from the back of the class: #13,870 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
34/ 100
F
Lost ground: down 4,532 places this week. A strong wipe could turn it round.
A term to build on.
Even marks across the subjects, from F to F.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
13 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap1.1 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak1players, last three wipes
The first 48 hours of its last wipes
Fri 2 OctThu 1 OctSun 27 Sep
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 14:03 UTC27d ago
1
–
running
1
Thu 1 Oct, 06:55 UTC28d ago
1
–
1.3 days
1
Sun 27 Sep, 08:16 UTC32d ago
1
–
3.9 days
0
Sat 26 Sep, 15:44 UTC33d ago
1
–
0.7 days
1
Sat 26 Sep, 05:25 UTC33d ago
1
–
0.4 days
1
Thu 24 Sep, 03:26 UTC35d ago
1
–
2.1 days
1
Wed 23 Sep, 10:49 UTC36d ago
1
–
0.7 days
1
Tue 22 Sep, 09:06 UTC37d ago
1
–
1.1 days
0
Mon 21 Sep, 07:47 UTC38d ago
1
–
1.1 days
1
Sun 20 Sep, 08:13 UTC39d ago
1
–
1 days
1
Sun 20 Sep, 00:22 UTC39d ago
1
–
0.3 days
1
Sat 19 Sep, 10:27 UTC40d ago
1
–
0.6 days
1
Fri 18 Sep, 09:04 UTC41d ago
1
–
1.1 days
0
Wed 16 Sep, 08:37 UTC43d ago
1
halved by day 1
2 days
1
Mon 14 Sep, 08:25 UTC45d ago
1
✓ held half
2 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for yuki_steam2002. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 106.150.144.163:28015.
Is yuki_steam2002 up, and how steady is its uptime?
At this moment, yuki_steam2002 is offline; the last time it was seen was 26 days 10 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. It was first seen by Rust Server Score on 13 September 2026.
On what Rust version does yuki_steam2002 sit?
You will find yuki_steam2002 on Rust network protocol 2634 and build 166586, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.
Resets
When does yuki_steam2002 wipe, and how often?
yuki_steam2002 wipes at times that vary, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 27 days 1 hours.
What should you expect from wipe day on yuki_steam2002?
Across its recent wipes, the busiest moments averaged 1 players. The crowd on the latest wipe was largest 0 hours after it began.
Player count
Where does yuki_steam2002 sit among Rust servers?
In the top 61% of all ranked servers, yuki_steam2002 sits at #13,870 for player hours over the last seven days.
How many players does yuki_steam2002 usually have?
The last sighting of yuki_steam2002 was 26 days 10 hours ago, and it is offline right now.
Lists and filters
How should you read the tags on yuki_steam2002?
gmrust (Game mode): Rust survival, played by the standard rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs166586 (Build): Build number: 166586; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded are the tags yuki_steam2002 publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show yuki_steam2002?
These Rust Server Score lists count yuki_steam2002 among them: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
Which rules does yuki_steam2002 enforce, and what are its settings?
You will find no gather rate in the name of yuki_steam2002. The default of 8 players applies as the group cap. survival is the mode here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
yuki_steam2002 runs which map?
The game generates a procedural map for yuki_steam2002.
Getting in
What is the way to join yuki_steam2002?
Enter client.connect 106.150.144.163:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp10,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp10
Max players10 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs166586
BuildBuild number: 166586.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to F.