Not ranked yet, so there is no place in the school to report.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
Not enough figures yet to write a report. Check back after a few days on the list.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
NA · groups of 8+ · 3x · biweekly · 105 on average
34 / 100
Quick answers
from the figures on this page
Server facts
In what location does 3x DSG Rust | Plane Crash | HeliRefuel Events sit?
No region is published for 3x DSG Rust | Plane Crash | HeliRefuel Events. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 107.115.43.62:28015.
How dependable is 3x DSG Rust | Plane Crash | HeliRefuel Events, and is it online at the moment?
At this moment, 3x DSG Rust | Plane Crash | HeliRefuel Events is offline; the last time it was seen was 40 days ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. On 18 September 2026, Rust Server Score saw it for the first time.
On what Rust version does 3x DSG Rust | Plane Crash | HeliRefuel Events sit?
The server 3x DSG Rust | Plane Crash | HeliRefuel Events is on Rust network protocol 2633 and build 164530 under Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
How frequently does 3x DSG Rust | Plane Crash | HeliRefuel Events wipe its map?
The record holds too few of 3x DSG Rust | Plane Crash | HeliRefuel Events's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 54 days 8 hours.
Player count
Where does 3x DSG Rust | Plane Crash | HeliRefuel Events place in the wider field of Rust servers?
In the top – of all ranked servers, 3x DSG Rust | Plane Crash | HeliRefuel Events sits at #15,438 for player hours over the last seven days.
Is 3x DSG Rust | Plane Crash | HeliRefuel Events a busy server?
The last sighting of 3x DSG Rust | Plane Crash | HeliRefuel Events was 40 days ago, and it is offline right now.
Tags
How should you read the tags on 3x DSG Rust | Plane Crash | HeliRefuel Events?
The game's browser takes its cue from the tags 3x DSG Rust | Plane Crash | HeliRefuel Events has set: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs164530 (Build): Build number: 164530; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): Carbon provides the plugin framework here. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does 3x DSG Rust | Plane Crash | HeliRefuel Events appear in the Rust Server Score lists and filters?
Rust Server Score lists that include 3x DSG Rust | Plane Crash | HeliRefuel Events: 3x Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 3x.
Rules and settings
How is 3x DSG Rust | Plane Crash | HeliRefuel Events set up, and what rules does it keep?
Going by its name, 3x DSG Rust | Plane Crash | HeliRefuel Events runs 3x gather. With no change from the game default, groups take up to 8 players. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Carbon plugins are running on it. VAC, Valve's anti-cheat, is enabled.
Which map is in play on 3x DSG Rust | Plane Crash | HeliRefuel Events?
A procedural map, generated by the game, is what 3x DSG Rust | Plane Crash | HeliRefuel Events runs.
Connecting
How do you get onto 3x DSG Rust | Plane Crash | HeliRefuel Events?
Enter client.connect 107.115.43.62:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y
Game
gmrust
Game modeSurvival in the standard Rust style.
mp50
Max players50 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2633
ProtocolTo get in, your game needs to be on the same version: the protocol is 2633.
cs164530
BuildBuild number: 164530.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
^y
CarbonCarbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Not enough figures yet to write a report. Check back after a few days on the list.