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Every Rust server graded on real, live numbers. 89,289 players on the roll · 11,829 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 107.174.232.22:28015
Name of server

mortal.wish

RegisterPresentOnline
RegionNA
Address107.174.232.22:28015
Last checked2h ago
vanillacarbonpremium
Launch Rust and join Website
Overall grade

Working towards

54 out of 100, the average of 5 subjects

On the class lists: F (42), with population over 48 hours and no performance mark.

Players now 0/ 50 0% full
7-day average0peak –
Rank#15,373top 69% · #1531 in NA
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,373 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 204 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 41/ 100 Slipped a little: down 2,740 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 27 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 02:04 UTC26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |US Main|
NA · groups of 12+ · weekly · 250 on average
21 / 250
Rustoria.co - US Main
NA · groups of 16+ · weekly · 234 on average
30 / 250
Rusty Moose |US Mondays|
NA · groups of 12+ · weekly · 198 on average
327 / 350
Rustoria.co - US Mondays
NA · groups of 12+ · weekly · 154 on average
220 / 250
Rustafied.com - US Friday
NA · groups of 16+ · weekly · 154 on average
8 / 100
Rustopia.gg - US Main Premium
NA · groups of 16+ · weekly · 143 on average
38 / 200

Quick answers

from the figures on this page

Server facts

Which region is mortal.wish based in?

The NA tag on mortal.wish puts it in North America. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 107.174.232.22:28015 is the address to use.

How dependable is mortal.wish, and is it online at the moment?

You can join now: mortal.wish is online. The uptime it reports puts the last restart at about 9 hours ago. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. It was first seen by Rust Server Score on 13 September 2026.

Does mortal.wish perform well?

It averaged 204 server fps over the last 48 hours, with a low of 139. Buildings, deployables and everything else in the world added up to as many as 49,179 entities. At its highest, it used 3,198 MB of memory. When fps is low and entities climb, that is lag to players.

On what Rust version does mortal.wish sit?

Rust network protocol 2635 and build 168909 on Linux is what mortal.wish runs. You need the same protocol to join; Steam takes care of updating your game.

Resets

When does mortal.wish wipe, and how often?

There are too few wipes on record for mortal.wish to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 26 days 17 hours.

What happens on mortal.wish when wipe day arrives?

Across its recent wipes, the busiest moments averaged 1 players. 27 hours after the latest wipe began, the crowd hit its peak.

Player count

What position does mortal.wish hold in the rankings?

Over the last seven days, mortal.wish has #15,373 for player hours, in the top 69% of all ranked servers and #1,531 in North America.

What does the population on mortal.wish look like?

With 50 slots available, mortal.wish currently has 0 players. Over the past seven days, the average player count was 0.

Lists and filters

What do mortal.wish's tags stand for?

gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): Its slot count is 50; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^y (Carbon): Carbon provides the plugin framework here; ^q (Premium): Joining requires premium status on Rust; NA (North America): In the server browser it appears under North America are the tags mortal.wish publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which Rust Server Score filters and lists feature mortal.wish?

Rust Server Score lists that include mortal.wish: Best community servers, graded, North America Rust servers, graded and Vanilla Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Vanilla ^v, Premium ^q and Carbon ^y; Group limit: 5 or more.

Map and rules

Which rules does mortal.wish enforce, and what are its settings?

Nothing in the name of mortal.wish states a gather rate. The default of 8 players applies as the group cap. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. You will see it in the Community section of the server browser, since it is a community server. Plugins on it number Carbon. By its own description it is vanilla: you get the unmodified game: no rate changes, no kits, no rule changes. Joining requires premium status on Rust. You are covered by VAC, Valve's anti-cheat.

mortal.wish runs which map?

mortal.wish runs a game-generated procedural map at size 3,000, seed 2024. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.

How to join

What is the way to join mortal.wish?

Enter client.connect 107.174.232.22:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. Joining requires premium status on Rust. You can find its website at https://mortalwish.net/.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^y,^v,NA,^q,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp50
Max players Its slot count is 50.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code A region code is not set here.

Difficulty

^v
Vanilla You get the unmodified game: no rate changes, no kits, no rule changes.

Mods and access

^y
Carbon Carbon provides the plugin framework here.
^q
Premium Joining requires premium status on Rust.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.