Skip to the page
Every Rust server graded on real, live numbers. 43,388 players on the roll · 11,713 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 108.136.160.56:28015
Name of server

[SEA] RustCamp | 3x | Biweekly

RegisterPresentOnline
Region–
Address108.136.160.56:28015
Last checked12m ago
3x biweekly wipes moddedoxide
Launch Rust and join
Overall grade

Getting there

55 out of 100, the average of 5 subjects

On the class lists: F (44), with population over 48 hours and no performance mark.

Players now 0/ 50 0% full
7-day average0peak –
Rank#15,349top 69%
Last wipe24d agobiweekly schedule
Next wipe3d 20hSun 1 Nov, 22:13 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,349 on player hours.
Uptimehours on the list, last 48 94/ 100 Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 218 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 49/ 100 Slipped a little: down 224 places this week. Nothing a good wipe can't fix.

A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123402:0011:0020:0004:0013:0023:00

Hourly average and peak, UTC.

Server performance

010020030040002:0011:0020:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep5 Oct11 Oct17 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 22:13 UTC, in 3d 20h. Its biweekly schedule tag · low confidence

wipe-day peak0players, last three wipes

Coming wipes

  • 3d 20hSun 1 Nov, 22:13 UTC
  • 7d 17hThu 5 Nov, 19:00 UTCFW
  • 17d 20hSun 15 Nov, 22:13 UTC
  • 31d 20hSun 29 Nov, 22:13 UTC
  • 35d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 22:13 UTC24d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[SEA] AseanPanda.net | 2x Vanilla | MAP WIPE 3 | 27/10
EA · groups of 8+ · 2x · biweekly · 81 on average
19 / 115
Japan Tokyo - Limited Raid Hours |3x|PvP|JP
EA · groups of 8+ · 3x · weekly · 40 on average
8 / 300
[SEA] Rust Manila 2x | Biweekly
EA · groups of 8+ · 2x · biweekly · 25 on average
1 / 150
JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP
EA · groups of 32+ · 5x · biweekly · 14 on average
3 / 120
[TW-JP-KR-SEA] Metaverse 5X | PVP | MAP WIPE 10/16
EA · groups of 12+ · 5x · biweekly · 14 on average
1 / 200
Jumprust.com - RustyIron 3x|JP/SEA|Full PVP|Shop|Kits|Long
EA · groups of 100+ · 3x · monthly · 7 on average
4 / 120

Quick answers

from the figures on this page

Server details

Where in the world is [SEA] RustCamp | 3x | Biweekly?

No region tag appears for [SEA] RustCamp | 3x | Biweekly, but the name suggests Asia. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 108.136.160.56:28015.

How dependable is [SEA] RustCamp | 3x | Biweekly, and is it online at the moment?

You can join now: [SEA] RustCamp | 3x | Biweekly is online. About 2 days 5 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 110 of 168 hours, or 65% of the time. It was first seen by Rust Server Score on 29 September 2026.

Is [SEA] RustCamp | 3x | Biweekly smooth to play on?

The average over the last 48 hours was 218 server fps, and it never went below 183. At its peak, it held 69,707 entities, including buildings, deployables and all else in the world. At its highest, it used 2,363 MB of memory. When fps is low and entities climb, that is lag to players.

Which Rust version is [SEA] RustCamp | 3x | Biweekly running?

You will find [SEA] RustCamp | 3x | Biweekly on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.

Wipe cycle

On what schedule does [SEA] RustCamp | 3x | Biweekly reset?

Its tag sets the prediction, as the record holds too few of [SEA] RustCamp | 3x | Biweekly's wipes to confirm its schedule. Expect the next wipe on Sunday 1 November at 22:13 UTC. It has been running its current world for 24 days 3 hours. Its tags say it wipes every two weeks.

What should you expect from wipe day on [SEA] RustCamp | 3x | Biweekly?

The average peak on its recent wipes was 0 players. 0 hours after the latest wipe began, the crowd hit its peak.

Player count

What position does [SEA] RustCamp | 3x | Biweekly hold in the rankings?

Over the last seven days, [SEA] RustCamp | 3x | Biweekly has #15,349 for player hours, in the top 69% of all ranked servers.

How many players does [SEA] RustCamp | 3x | Biweekly usually have?

With 50 slots available, [SEA] RustCamp | 3x | Biweekly currently has 0 players. A seven-day average of 0 players applies here.

Lists and filters

How should you read the tags on [SEA] RustCamp | 3x | Biweekly?

The game's browser takes its cue from the tags [SEA] RustCamp | 3x | Biweekly has set: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^b (Biweekly): The server wipes on a two-week cycle; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which Rust Server Score filters and lists feature [SEA] RustCamp | 3x | Biweekly?

These Rust Server Score lists count [SEA] RustCamp | 3x | Biweekly among them: 3x Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 3x.

Map and rules

Which rules does [SEA] RustCamp | 3x | Biweekly enforce, and what are its settings?

The name of [SEA] RustCamp | 3x | Biweekly points to a 3x gather rate. The default of 8 players applies as the group cap. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.

Which map is in play on [SEA] RustCamp | 3x | Biweekly?

[SEA] RustCamp | 3x | Biweekly runs a game-generated procedural map at size 3,500, seed 12345. A matching size and seed produce the same map, viewable on RustMaps from this page.

How to join

How should you connect to [SEA] RustCamp | 3x | Biweekly?

To connect, start Rust, press F1, and type client.connect 108.136.160.56:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players The server holds 50 slots.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build This runs on build 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.