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Every Rust server graded on real, live numbers. 80,805 players on the roll · 11,809 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 108.74.19.235:28064
Name of server

BloodyxRust 10x | Loot++ | Kits | SkinBox | JUST WIPED

RegisterPresentOnline
Region–
Address108.74.19.235:28064
Last checked13m ago
10x moddedoxide
Launch Rust and join
Overall grade

Steady

64 out of 100, the average of 6 subjects

On the class lists: C− (57), with population over 48 hours and no performance mark.

Players now 0/ 250 0% full
7-day average1peak 3
Rank#3,622top 16%
Last wipe5d agono schedule published
Next wipe1d 22hFri 30 Oct, 19:15 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 1 of 250 on average. Plenty of space to grow.
Standingrank on player hours 84/ 100 Holds a respectable place: #3,622 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 89 server fps on average.
Wipeskeeping the crowd after a wipe 50/ 100 Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago 53/ 100 Moving up: up 235 places this week.

A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123421:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Server performance

025507510021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

5 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 19:15 UTC, in 1d 22h. Every Friday at 19:15 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm83%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 3

Coming wipes

  • 1d 22hFri 30 Oct, 19:15 UTC
  • 7d 22hThu 5 Nov, 19:00 UTCFW
  • 8d 22hFri 6 Nov, 19:15 UTC
  • 15d 22hFri 13 Nov, 19:15 UTC
  • 22d 22hFri 20 Nov, 19:15 UTC
  • 29d 22hFri 27 Nov, 19:15 UTC
  • 35d 22hThu 3 Dec, 19:00 UTCFW
  • 36d 22hFri 4 Dec, 19:15 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 9 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 21 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 19:15 UTC5d ago 2 – running 0
Fri 9 Oct, 19:02 UTC19d ago 3 halved by day 2 14 days 2
Fri 2 Oct, 19:02 UTC26d ago 2 held half 7 days 0
Fri 2 Oct, 02:26 UTC26d ago 2 – 0.7 days 0
Fri 25 Sep, 19:00 UTC33d ago 2 held half 6.3 days 0
Fri 18 Sep, 19:02 UTC40d ago 3 halved by day 4 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Atlas - EU 10x | No BPs | Kits | Shop
EU · groups of 20+ · 10x · weekly · 342 on average
488 / 650
Atlas - US 10x | No BPs | Kits | Shop
NA · groups of 30+ · 10x · weekly · 178 on average
190 / 200
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE
NA · groups of 8+ · 10x · weekly · 178 on average
156 / 200
KRAKEN | X10 | EU | KITS | RP | FPS+
EU · groups of 14+ · 10x · weekly · 151 on average
114 / 400
HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]
EU · groups of 8+ · 10x · biweekly · 76 on average
136 / 150
[LATAM] LUNARUST X10 | 28/10 Wipe
SA · groups of 8+ · 10x · weekly · 75 on average
6 / 100

Quick answers

from the figures on this page

Server facts

Which region is BloodyxRust 10x | Loot++ | Kits | SkinBox | JUST WIPED based in?

BloodyxRust 10x | Loot++ | Kits | SkinBox | JUST WIPED leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 108.74.19.235:28064.

Is BloodyxRust 10x | Loot++ | Kits | SkinBox | JUST WIPED up, and how steady is its uptime?

The server is up: BloodyxRust 10x | Loot++ | Kits | SkinBox | JUST WIPED is online now. According to its reported uptime, the last restart was about 4 days 16 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.

Does BloodyxRust 10x | Loot++ | Kits | SkinBox | JUST WIPED perform well?

It averaged 89 server fps over the last 48 hours, with a low of 77. At its peak, it held 81,146 entities, including buildings, deployables and all else in the world. Memory use reached up to 6,604 MB. Players feel lag when fps drops and entities pile up.

What Rust version is BloodyxRust 10x | Loot++ | Kits | SkinBox | JUST WIPED on?

Rust network protocol 2635 and build 168909 on Windows is what BloodyxRust 10x | Loot++ | Kits | SkinBox | JUST WIPED runs. To join, your game must use the same protocol; Steam handles the update.

Wipe schedule

When does BloodyxRust 10x | Loot++ | Kits | SkinBox | JUST WIPED wipe, and how often?

Wipes come every Friday at 19:15 UTC on BloodyxRust 10x | Loot++ | Kits | SkinBox | JUST WIPED. Expect the next wipe on Friday 30 October at 19:15 UTC. It has been running its current world for 5 days 1 hours.

What happens on BloodyxRust 10x | Loot++ | Kits | SkinBox | JUST WIPED when wipe day arrives?

Recent wipes have peaked at 2 players on average. Peak numbers came 21 hours into the latest wipe. Half the peak held until the next wipe in 50% of its recent wipes. In the other wipes it slipped under half by day 3.

Player numbers

Where does BloodyxRust 10x | Loot++ | Kits | SkinBox | JUST WIPED sit among Rust servers?

Over the last seven days, BloodyxRust 10x | Loot++ | Kits | SkinBox | JUST WIPED has #3,622 for player hours, in the top 16% of all ranked servers.

How many players does BloodyxRust 10x | Loot++ | Kits | SkinBox | JUST WIPED usually have?

With 250 slots available, BloodyxRust 10x | Loot++ | Kits | SkinBox | JUST WIPED currently has 0 players. Averaging 1 players over seven days, it peaked at 3. The highest average in the last 48 hours came at 01:00 UTC, with 3 players.

Lists and filters

How should you read the tags on BloodyxRust 10x | Loot++ | Kits | SkinBox | JUST WIPED?

The game's browser takes its cue from the tags BloodyxRust 10x | Loot++ | Kits | SkinBox | JUST WIPED has set: gmrust (Game mode): Rust survival, played by the standard rules; mp250 (Max players): Its slot count is 250; ts12 (Group limit): A team can hold 12 players at most; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Where does BloodyxRust 10x | Loot++ | Kits | SkinBox | JUST WIPED appear in the Rust Server Score lists and filters?

These Rust Server Score lists count BloodyxRust 10x | Loot++ | Kits | SkinBox | JUST WIPED among them: 10x Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 10x.

Server rules

How is BloodyxRust 10x | Loot++ | Kits | SkinBox | JUST WIPED set up, and what rules does it keep?

The name of BloodyxRust 10x | Loot++ | Kits | SkinBox | JUST WIPED points to a 10x gather rate. The limit for a group is 12 players. You get survival here, gather, build and raid, as in the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is in play on BloodyxRust 10x | Loot++ | Kits | SkinBox | JUST WIPED?

The game generates the procedural map on BloodyxRust 10x | Loot++ | Kits | SkinBox | JUST WIPED at size 3,500 with seed 980990498. A matching size and seed produce the same map, viewable on RustMaps from this page. The name of the map reads: Custom Map.

How to join

How should you connect to BloodyxRust 10x | Loot++ | Kits | SkinBox | JUST WIPED?

Enter client.connect 108.74.19.235:28064 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,gmrust,cs168909,ts12,^o^z

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp250
Max players Its slot count is 250.
ts12
Group limit A team can hold 12 players at most.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build This runs on build 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.