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Every Rust server graded on real, live numbers. 34,993 players on the roll · 11,617 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 109.111.170.145:28015
Name of server

142# NEEDFORCRAFT HiTech 16.10

RegisterPresentOnline
Region–
Address109.111.170.145:28015
Last checked11m ago
biweekly wipes vanillamoddedoxide
Launch Rust and join Website
Overall grade

Working towards

53 out of 100, the average of 6 subjects

On the class lists: F (44), with population over 48 hours and no performance mark.

Players now 0/ 99 0% full
7-day average0peak 2
Rank#5,115top 23%
Last wipe13d agobiweekly schedule
Next wipe7d 12hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 99 on average. Plenty of space to grow.
Standingrank on player hours 77/ 100 Holds a respectable place: #5,115 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 98/ 100 Runs smoothly: 59 server fps on average.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 45/ 100 Slipped a little: down 469 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.250.50.75107:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Server performance

02040608007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

5 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

usual gap9.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  • 7d 12hThu 5 Nov, 19:00 UTCFW
  • 21d 4hThu 19 Nov, 11:19 UTC
  • 35d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 11:19 UTC6d ago 1 – running 0
Thu 15 Oct, 17:24 UTC13d ago 3 halved by day 4 6.7 days 0
Fri 2 Oct, 15:13 UTC26d ago 1 halved by day 1 13.1 days 0
Thu 1 Oct, 17:47 UTC FW27d ago 1 – 0.9 days 0
Fri 18 Sep, 11:41 UTC40d ago 2 halved by day 2 13.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Friendly Seattle: No KOS | Chill | Noob Friendly
NA · groups of 8+ · biweekly · 41 on average
36 / 100
[JP]初心者PVPサーバー|RaidTime・ Events
EA · groups of 10+ · biweekly · 16 on average
6 / 100
СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10
EU · groups of 50+ · biweekly · 9 on average
2 / 200
RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ
EU · groups of 8+ · biweekly · 8 on average
4 / 200
Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out
groups of 8+ · biweekly · 5 on average
5 / 50
Fudge Begynderserver(Casual Beta:Ticket on discord for access)
groups of 8+ · biweekly · 4 on average
0 / 50

Quick answers

from the figures on this page

Server facts

Which region is 142# NEEDFORCRAFT HiTech 16.10 based in?

You'll find no region listed by 142# NEEDFORCRAFT HiTech 16.10. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 109.111.170.145:28015.

Is 142# NEEDFORCRAFT HiTech 16.10 up, and how steady is its uptime?

The server is up: 142# NEEDFORCRAFT HiTech 16.10 is online now. The uptime it reports puts the last restart at about 4 hours ago. It was up 93% of the time over the last 7 full days, 157 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.

Is 142# NEEDFORCRAFT HiTech 16.10 smooth to play on?

It averaged 59 server fps over the last 48 hours, with a low of 54. Up to 70,086 entities were in the world, covering buildings, deployables and the rest. Up to 2,332 MB of memory was used. Players feel lag when fps drops and entities pile up.

Which Rust version is 142# NEEDFORCRAFT HiTech 16.10 running?

Rust network protocol 2635 and build 168909 on Windows is what 142# NEEDFORCRAFT HiTech 16.10 runs. You need the same protocol to join; Steam takes care of updating your game.

Resets

When does 142# NEEDFORCRAFT HiTech 16.10 wipe, and how often?

Its tag sets the prediction, as the record holds too few of 142# NEEDFORCRAFT HiTech 16.10's wipes to confirm its schedule. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 13 days 13 hours. A fortnightly wipe schedule appears in its tags.

What should you expect from wipe day on 142# NEEDFORCRAFT HiTech 16.10?

Across its recent wipes, the busiest moments averaged 2 players. 1 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 2 in the wipes where it did not hold.

Player count

Where does 142# NEEDFORCRAFT HiTech 16.10 sit among Rust servers?

Over the last seven days, 142# NEEDFORCRAFT HiTech 16.10 has #5,115 for player hours, in the top 23% of all ranked servers.

Is 142# NEEDFORCRAFT HiTech 16.10 a busy server?

Right now, 0 players are on 142# NEEDFORCRAFT HiTech 16.10, which has 99 slots. The seven-day average is 0 players, with a peak of 2. The busiest time in the last 48 hours was 20:00 UTC, with an average of 1 players.

Tags

How should you read the tags on 142# NEEDFORCRAFT HiTech 16.10?

The game's browser takes its cue from the tags 142# NEEDFORCRAFT HiTech 16.10 has set: gmrust (Game mode): Survival in the standard Rust style; mp99 (Max players): Its slot count is 99; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^b (Biweekly): A wipe happens once a fortnight; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which Rust Server Score filters and lists feature 142# NEEDFORCRAFT HiTech 16.10?

These Rust Server Score lists count 142# NEEDFORCRAFT HiTech 16.10 among them: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Server rules

How is 142# NEEDFORCRAFT HiTech 16.10 set up, and what rules does it keep?

You will find no gather rate in the name of 142# NEEDFORCRAFT HiTech 16.10. With no change from the game default, groups take up to 8 players. survival is the mode here, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. By its own description it is vanilla: facepunch's own version, with no changed rates, kits or rules. You are covered by VAC, Valve's anti-cheat.

142# NEEDFORCRAFT HiTech 16.10 runs which map?

142# NEEDFORCRAFT HiTech 16.10 runs a game-generated procedural map at size 3,500, seed 690580948. A matching size and seed produce the same map, viewable on RustMaps from this page.

Connecting

How do you get onto 142# NEEDFORCRAFT HiTech 16.10?

To connect, start Rust, press F1, and type client.connect 109.111.170.145:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://m.vk.com/needforcraftru.

Server tags

what each one means

Published as mp99,ptrak,$r?,v2635,^b,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp99
Max players Its slot count is 99.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code There is no region code on this server.

Wipe schedule

^b
Biweekly A wipe happens once a fortnight.

Difficulty

^v
Vanilla Facepunch's own version, with no changed rates, kits or rules.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.