On the class lists: F (31), with population over 48 hours and no performance mark.
Players now0/ 320% full
7-day average0peak –
Rank#15,344top 69%
Last wipe63d agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 32 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,344 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A term to build on.
Strongest in standing (F); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
····
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll find no region listed by Combat DM [LAN]. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 109.235.49.132:28015 is the address to use.
Is Combat DM [LAN] up, and how steady is its uptime?
You cannot join now: Combat DM [LAN] is offline, last seen 2 days 9 hours ago. It was up 0% of the time over the last 1 full day, 0 of 24 hours. On 27 October 2026, Rust Server Score saw it for the first time.
Which Rust version is Combat DM [LAN] running?
The server Combat DM [LAN] is on Rust network protocol 2632 and build 161125 under Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
When does Combat DM [LAN] wipe, and how often?
Combat DM [LAN] has not had enough wipes recorded to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 63 days 5 hours.
Population
Where does Combat DM [LAN] sit among Rust servers?
Over the last seven days, Combat DM [LAN] has #15,344 for player hours, in the top 69% of all ranked servers.
What does the population on Combat DM [LAN] look like?
Combat DM [LAN] is offline at the moment; the last time it was seen was 2 days 9 hours ago. For the last seven days, the average number of players was 0.
Tags
What do Combat DM [LAN]'s tags stand for?
gmrust (Game mode): Survival in the standard Rust style; mp32 (Max players): Its slot count is 32; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2632 (Protocol): To get in, your game needs to be on the same version: the protocol is 2632; cs161125 (Build): This runs on build 161125; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded are the tags Combat DM [LAN] publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show Combat DM [LAN]?
Rust Server Score lists that include Combat DM [LAN]: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
Which rules does Combat DM [LAN] enforce, and what are its settings?
Nothing in the name of Combat DM [LAN] states a gather rate. The default of 8 players applies as the group cap. You get survival here, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. VAC, Valve's anti-cheat, is not enabled.
Which map is in play on Combat DM [LAN]?
A procedural map, generated by the game, is what Combat DM [LAN] runs.
How to join
What is the way to join Combat DM [LAN]?
To connect, start Rust, press F1, and type client.connect 109.235.49.132:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp32,ptrak,$r?,v2632,gmrust,cs161125,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp32
Max playersIts slot count is 32.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2632
ProtocolTo get in, your game needs to be on the same version: the protocol is 2632.
cs161125
BuildThis runs on build 161125.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); population is the one to work on (F).