Working its way up from the back of the class: #16,015 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
38/ 100
F
Slipped a little: down 3,813 places this week. Nothing a good wipe can't fix.
A term to build on.
Even marks across the subjects, from F to F.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Saturday 31 October, 09:54 UTC, in 1d 17h.
Its biweekly schedule tag · low confidence
usual gap1.3 daysbetween real wipes
wipe-day peak1players, last three wipes
Coming wipes
1d 17hSat 31 Oct, 09:54 UTC
7d 2hThu 5 Nov, 19:00 UTCFW
15d 17hSat 14 Nov, 09:54 UTC
29d 17hSat 28 Nov, 09:54 UTC
35d 2hThu 3 Dec, 19:00 UTCFW
43d 17hSat 12 Dec, 09:54 UTC
The first 48 hours of its last wipes
Sat 3 OctFri 2 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sat 3 Oct, 09:54 UTC26d ago
1
–
running
0
Fri 2 Oct, 01:58 UTC27d ago
1
–
1.3 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll find no region listed by RustGhost-PT Server. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 109.48.195.33:28015.
How reliable is RustGhost-PT Server, and is it up?
You cannot join now: RustGhost-PT Server is offline, last seen 26 days 2 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. It was first seen by Rust Server Score on 1 October 2026.
On what Rust version does RustGhost-PT Server sit?
You will find RustGhost-PT Server on Rust network protocol 2634 and build 166494, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.
Resets
When does RustGhost-PT Server wipe, and how often?
The prediction follows its tag, because too few of RustGhost-PT Server's wipes are on record to confirm the schedule. Saturday 31 October at 09:54 UTC is the date set for its next wipe. The world it runs now was created 26 days 6 hours. A fortnightly wipe schedule appears in its tags.
What happens on RustGhost-PT Server when wipe day arrives?
Across its recent wipes, the busiest moments averaged 1 players. Peak numbers came 2 hours into the latest wipe.
Player numbers
What position does RustGhost-PT Server hold in the rankings?
Over the last seven days, RustGhost-PT Server has #16,015 for player hours, in the top 70% of all ranked servers.
What does the population on RustGhost-PT Server look like?
It has been 26 days 2 hours since RustGhost-PT Server was last seen, and it is offline right now.
Tags and filters
How should you read the tags on RustGhost-PT Server?
You'll see RustGhost-PT Server tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp15 (Max players): 15 slots are available; ts0 (Group limit): Teams are disabled; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs166494 (Build): This runs on build 166494; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^b (Biweekly): A wipe happens once a fortnight; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature RustGhost-PT Server?
These Rust Server Score lists count RustGhost-PT Server among them: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Wipe schedule: Every two weeks.
Server rules
Which rules does RustGhost-PT Server enforce, and what are its settings?
Nothing in the name of RustGhost-PT Server states a gather rate. It publishes no limit on group size. You get survival here, gather and build and raid: the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.
RustGhost-PT Server runs which map?
The game generates the procedural map on RustGhost-PT Server at size 6,000 with seed 1337. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: Custom Map.
Connecting
How should you connect to RustGhost-PT Server?
To connect, start Rust, press F1, and type client.connect 109.48.195.33:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp15,ptrak,$r?,v2634,^b,gmrust,cs166494,ts0,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp15
Max players15 slots are available.
ts0
Group limitTeams are disabled.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs166494
BuildThis runs on build 166494.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^b
BiweeklyA wipe happens once a fortnight.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to F.