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Every Rust server graded on real, live numbers. 68,594 players on the roll · 11,792 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 110.42.96.44:22951
Name of server

场景还原专用服务器

RegisterAbsentOffline
Region–
Address110.42.96.44:22951
Last checked1d ago
moddedoxide
Launch Rust and join Website
Overall grade

Working towards

50 out of 100, the average of 5 subjects

On the class lists: F (37), with population over 48 hours and no performance mark.

Players now 0/ 50 0% full
7-day average0peak 5
Rank#7,084top 32%
Last wipe10d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours 68/ 100 Working its way up from the back of the class: #7,084 on player hours.
Uptimehours on the list, last 48 25/ 100 Attendance needs work: on the list only 12 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 62 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 55/ 100 Moving up: up 726 places this week.

A term to build on. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123413:0015:0017:0020:0022:0000:00

Hourly average and peak, UTC.

Server performance

02040608013:0015:0017:0020:0022:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 07:31 UTC10d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造
EA · groups of 20+ · weekly · 25 on average
35 / 100
ビビラスサーバー
EA · groups of 8+ · 21 on average
37 / 500
【蛋壳】10倍|10.23档|爆枪|礼包|新手推荐
EA · groups of 8+ · weekly · 20 on average
1 / 200
[JP]初心者PVPサーバー|RaidTime・ Events
EA · groups of 10+ · biweekly · 16 on average
17 / 100
15 / 100
[JP] DON-tacos PvE
EA · groups of 8+ · monthly · 11 on average
17 / 100

Quick answers

from the figures on this page

Server facts

Where in the world is 场景还原专用服务器?

The name of 场景还原专用服务器 points to Asia, though no region tag is set. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 110.42.96.44:22951.

Is 场景还原专用服务器 up, and how steady is its uptime?

At this moment, 场景还原专用服务器 is offline; the last time it was seen was 35 hours ago. According to its reported uptime, the last restart was about 3 days 12 hours ago. It was up 70% of the time over the last 7 full days, 118 of 168 hours. It was first seen by Rust Server Score on 19 October 2026.

Does 场景还原专用服务器 perform well?

It averaged 62 server fps over the last 48 hours, with a low of 49. Up to 109,586 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 3,520 MB. When fps is low and entities climb, that is lag to players.

What Rust version is 场景还原专用服务器 on?

Rust network protocol 2635 and build 167781 on Linux is what 场景还原专用服务器 runs. To join, your game must use the same protocol; Steam handles the update.

Wipe schedule

When does 场景还原专用服务器 wipe, and how often?

The record holds too few of 场景还原专用服务器's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 10 days 5 hours have passed since this world was made.

What should you expect from wipe day on 场景还原专用服务器?

Across its recent wipes, the busiest moments averaged 1 players. Peak numbers came 2 hours into the latest wipe.

Population

Where does 场景还原专用服务器 sit among Rust servers?

Over the last seven days, 场景还原专用服务器 has #7,084 for player hours, in the top 32% of all ranked servers.

How many players does 场景还原专用服务器 usually have?

It has been 35 hours since 场景还原专用服务器 was last seen, and it is offline right now. Averaging 0 players over seven days, it peaked at 5.

Lists and filters

What is meant by the tags on 场景还原专用服务器?

The game's browser takes its cue from the tags 场景还原专用服务器 has set: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs167781 (Build): This runs on build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Where does 场景还原专用服务器 appear in the Rust Server Score lists and filters?

These Rust Server Score lists count 场景还原专用服务器 among them: Modded Rust servers, graded. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

What settings and rules apply on 场景还原专用服务器?

The name of 场景还原专用服务器 gives no gather rate. The group limit stays at the game's default of 8 players. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.

Can you tell me which map 场景还原专用服务器 uses?

A procedural map of size 4,000 and seed 3250, generated by the game, is what 场景还原专用服务器 runs. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: Custom Map.

Getting in

How do you get onto 场景还原专用服务器?

Enter client.connect 110.42.96.44:22951 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://www.tyteam.net.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players 50 slots are available.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs167781
Build This runs on build 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code A region code is not set here.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.