On the class lists: B− (74), with population over 48 hours and no performance mark.
Players now29/ 10029% full
7-day average25peak 37
Rank#622top 3% · #28 in EA
Last wipe6d agoweekly schedule
Next wipe4hFri 30 Oct, 00:16 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
25/ 100
F
A quiet classroom so far: 25 of 100 on average. Plenty of space to grow.
Standingrank on player hours
97/ 100
A+
Well up the rankings: #622 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
97/ 100
A+
Runs smoothly: 58 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A good term.
Strongest in standing (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 3% of all ranked servers, top 5% in EA. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
····
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Friday 30 October, 00:16 UTC, in 4h.
Weekly: 7 days after its last wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造?
In Asia, according to its own listing, sits QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造, with the EA tag. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 202.189.16.15:29025.
How dependable is QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造, and is it online at the moment?
You can join now: QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造 is online. About 6 days 10 hours ago, it restarted, based on the uptime it reports. It was up 119 of 120 hours over the last 5 full days, which is 99% of the time. It was first seen by Rust Server Score on 23 October 2026.
Is QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造 smooth to play on?
It averaged 58 server fps over the last 48 hours, with a low of 33. At its peak, it held 88,086 entities, including buildings, deployables and all else in the world. Up to 3,650 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造 running?
Rust network protocol 2635 and build 168909 on Windows is what QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造 runs. You need the same protocol to join; Steam takes care of updating your game.
Resets
When does QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造 wipe, and how often?
The next wipe on QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造 is a projection from weekly: 7 days after its last wipe. Friday 30 October at 00:16 UTC is the date set for its next wipe. It has been running its current world for 6 days 19 hours. Its tags state that it wipes weekly.
Player count
What position does QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造 hold in the rankings?
Over the last seven days, QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造 has #622 for player hours, in the top 3% of all ranked servers and #28 in Asia.
Is QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造 a busy server?
With 100 slots available, QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造 currently has 29 players. It peaked at 37 and averaged 25 players over the last seven days. The busiest time in the last 48 hours was 14:00 UTC, with an average of 36 players.
Tags
How should you read the tags on QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): Its slot count is 100; ts20 (Group limit): No team may go above 20; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^w (Weekly): A wipe happens every week; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; EA (East Asia): In the server browser it appears under East Asia are the tags QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造 publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Who operates QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造?
The same operator most likely runs QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造 and the 18 other servers we track that also publish a rustqs.com hostname.
Where does QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造 appear in the Rust Server Score lists and filters?
Rust Server Score lists that include QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造: Modded Rust servers, graded. It shows under the following filters on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Players now: At least 10; Average players: 25+ on average.
Rules and settings
What settings and rules apply on QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造?
You will find no gather rate in the name of QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造. You can play in groups of up to 20 players. It runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. The vanilla label is its own: nothing is altered here: rates, kits and rules are as Facepunch ships them. The server runs Valve's anti-cheat, VAC.
Which map is in play on QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造?
A procedural map of size 3,500 and seed 1906473059, generated by the game, is what QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造 runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Getting in
How should you connect to QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造?
To connect, start Rust, press F1, and type client.connect 202.189.16.15:29025. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^w,^v,EA,gmrust,cs168909,ts20,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp100
Max playersIts slot count is 100.
ts20
Group limitNo team may go above 20.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Wipe schedule
^w
WeeklyA wipe happens every week.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
EA
East AsiaIn the server browser it appears under East Asia.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A good term. Strongest in standing (A+); population is the one to work on (F).