On the class lists: D (53), with population over 48 hours and no performance mark.
Players now11/ 5502% full
7-day average119peak 546
Rank#130top 0.6% · #2 in EA
Last wipe5d agoweekly schedule
Next wipe1d 11hFri 30 Oct, 08:34 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
22/ 100
F
A quiet classroom so far: 119 of 550 on average. Plenty of space to grow.
Standingrank on player hours
99/ 100
A+
Near the very top of the school: #130 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
75/ 100
B
Mostly smooth: 45 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
62/ 100
C
Moving up: up 32 places this week.
A fair term, with more to come.
Strongest in standing (A+); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 0.6% of all ranked servers, top 0.4% in EA. Ranked on player hours over the last seven days.
Attendance: the wipe record
6 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Friday 30 October, 08:34 UTC, in 1d 11h.
Every Friday at 08:34 UTC · high confidence
usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak476players, last three wipes
crowd held0%else halves by day 3
Coming wipes
1d 11hFri 30 Oct, 08:34 UTC
7d 21hThu 5 Nov, 19:00 UTCFW
8d 11hFri 6 Nov, 08:34 UTC
15d 11hFri 13 Nov, 08:34 UTC
22d 11hFri 20 Nov, 08:34 UTC
29d 11hFri 27 Nov, 08:34 UTC
35d 21hThu 3 Dec, 19:00 UTCFW
36d 11hFri 4 Dec, 08:34 UTC
The first 48 hours of its last wipes
Fri 23 OctFri 16 OctFri 9 Oct
Players each hour, from the hour of the wipe. The latest peaked at 546, 3 hours in, with 277 in the queue.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 23 Oct, 08:34 UTC5d ago
546+277 queue
–
running
34
Fri 16 Oct, 08:35 UTC12d ago
469+251 queue
halved by day 3
7 days
28
Fri 9 Oct, 08:34 UTC19d ago
412+296 queue
halved by day 2
7 days
73
Fri 2 Oct, 08:04 UTC26d ago
412+187 queue
halved by day 3
7 days
16
Fri 25 Sep, 08:34 UTC33d ago
410+234 queue
halved by day 3
7 days
27
Fri 18 Sep, 08:34 UTC40d ago
412+244 queue
halved by day 3
7 days
21
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com sit?
You'll see Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com listed in Asia, tagged EA. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 162.222.17.244:30001.
How dependable is Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com, and is it online at the moment?
Right now, Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com is online. The uptime it reports puts the last restart at about 13 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.
Does Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com perform well?
It averaged 45 server fps over the last 48 hours, with a low of 43. Buildings, deployables and everything else in the world added up to as many as 257,529 entities. At its highest, it used 7,709 MB of memory. Players feel lag when fps drops and entities pile up.
On what Rust version does Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com sit?
The server Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com is on Rust network protocol 2635 and build 168909 under Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
On what schedule does Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com reset?
The wipe rhythm on Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com is every Friday at 08:34 UTC. It is due to wipe next on Friday 30 October at 08:34 UTC. 5 days 12 hours have passed since this world was made. Wipes are scheduled weekly, according to its tags.
What happens on Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com when wipe day arrives?
The average peak on its recent wipes was 476 players. With 277 players queued, the latest wipe's crowd peaked 3 hours after it started. Half the peak held until the next wipe in 0% of its recent wipes. In the other wipes it slipped under half by day 3.
Player numbers
What position does Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com hold in the rankings?
In Asia, Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com is #2, and overall it is #130 on player hours over the last seven days, in the top 0.6% of all ranked servers.
How many players does Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com usually have?
Right now, 11 players are on Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com, which has 550 slots. The seven-day average is 119 players, with a peak of 546. The highest average in the last 48 hours came at 13:00 UTC, with 113 players.
Lists and filters
What is meant by the tags on Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com?
gmrust (Game mode): Survival in the standard Rust style; mp550 (Max players): Its slot count is 550; ts16 (Group limit): Teams cap out at 16; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^w (Weekly): Wipes come once a week; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^o (Oxide): Oxide (uMod) provides the plugin framework here; EA (East Asia): You will find it under East Asia in the browser are the tags Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Who operates Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com?
15 other servers we track also use a jumprust.com hostname, so they and Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com most likely share an operator.
Which Rust Server Score filters and lists feature Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com?
These Rust Server Score lists count Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com among them: Best community servers, graded and Vanilla Rust servers, graded. It shows under the following filters on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Players now: At least 10; Average players: 100+ on average.
Server rules
What settings and rules apply on Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com?
You will find no gather rate in the name of Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com. The limit for a group is 16 players. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. You will see it in the Community section of the server browser, since it is a community server. The plugin count runs to Oxide. Vanilla is what it calls itself: facepunch's own version, with no changed rates, kits or rules. VAC, Valve's anti-cheat, is enabled.
Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com runs which map?
A procedural map of size 4,500 and seed 1337, generated by the game, is what Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. The name of the map reads: ✿ JumpRust.com日本™ FPS+.
How to join
What is the way to join Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com?
Enter client.connect 162.222.17.244:30001 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://jumprust.com.
Server tags
what each one means
Published asmp550,ptrak,$r?,v2635,^w,^v,EA,gmrust,cs168909,ts16,^o
Game
gmrust
Game modeSurvival in the standard Rust style.
mp550
Max playersIts slot count is 550.
ts16
Group limitTeams cap out at 16.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^w
WeeklyWipes come once a week.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
Region
EA
East AsiaYou will find it under East Asia in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in standing (A+); wipes are the one to work on (F).