On the class lists: C (61), with population over 48 hours and no performance mark.
Players now6/ 1205% full
7-day average6peak 12
Rank#1,291top 6% · #189 in NA
Last wipe27d agomonthly schedule
Next wipe7d 3hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
5/ 100
F
A quiet classroom so far: 6 of 120 on average. Plenty of space to grow.
Standingrank on player hours
94/ 100
A
Well up the rankings: #1,291 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
75/ 100
B
Mostly smooth: 45 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
52/ 100
D
Moving up: up 45 places this week.
A fair term, with more to come.
Strongest in standing (A); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 6% of all ranked servers, top 10% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h.
The force wipe · high confidence
wipe-day peak12players, last three wipes
Coming wipes
7d 3hThu 5 Nov, 19:00 UTCFW
35d 3hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 12, 8 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 17:39 UTCFW27d ago
12
–
running
3
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does JumpRust.com - US 5x Light|RP Shop|Kits|TP|Events|Monthly| sit?
In North America, according to its own listing, sits JumpRust.com - US 5x Light|RP Shop|Kits|TP|Events|Monthly|, with the NA tag. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 162.222.16.247:26666 is the address to use.
Is JumpRust.com - US 5x Light|RP Shop|Kits|TP|Events|Monthly| up, and how steady is its uptime?
Right now, JumpRust.com - US 5x Light|RP Shop|Kits|TP|Events|Monthly| is online. The uptime it reports puts the last restart at about 1 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. It was first seen by Rust Server Score on 13 September 2026.
Does JumpRust.com - US 5x Light|RP Shop|Kits|TP|Events|Monthly| perform well?
The average over the last 48 hours was 45 server fps, and it never went below 40. At its peak, it held 151,311 entities, including buildings, deployables and all else in the world. Memory use reached up to 4,433 MB. When fps is low and entities climb, that is lag to players.
Which Rust version is JumpRust.com - US 5x Light|RP Shop|Kits|TP|Events|Monthly| running?
You will find JumpRust.com - US 5x Light|RP Shop|Kits|TP|Events|Monthly| on Rust network protocol 2635 and build 168909, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
On what schedule does JumpRust.com - US 5x Light|RP Shop|Kits|TP|Events|Monthly| reset?
The force wipe each month is the only wipe JumpRust.com - US 5x Light|RP Shop|Kits|TP|Events|Monthly| takes. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been running its current world for 27 days 21 hours. The tags show a monthly wipe schedule.
What happens on JumpRust.com - US 5x Light|RP Shop|Kits|TP|Events|Monthly| when wipe day arrives?
Recent wipes have peaked at 12 players on average. Peak numbers came 8 hours into the latest wipe.
Population
What position does JumpRust.com - US 5x Light|RP Shop|Kits|TP|Events|Monthly| hold in the rankings?
In North America, JumpRust.com - US 5x Light|RP Shop|Kits|TP|Events|Monthly| is #189, and overall it is #1,291 on player hours over the last seven days, in the top 6% of all ranked servers.
Is JumpRust.com - US 5x Light|RP Shop|Kits|TP|Events|Monthly| a busy server?
JumpRust.com - US 5x Light|RP Shop|Kits|TP|Events|Monthly| is showing 6 players right now, with 120 slots in total. The seven-day average is 6 players, with a peak of 12. The busiest time in the last 48 hours was 22:00 UTC, with an average of 9 players.
Tags
What is meant by the tags on JumpRust.com - US 5x Light|RP Shop|Kits|TP|Events|Monthly|?
You'll see JumpRust.com - US 5x Light|RP Shop|Kits|TP|Events|Monthly| tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp120 (Max players): The server holds 120 slots; ts100 (Group limit): A team can hold 100 players at most; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): You will find it under North America in the browser in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Who is behind JumpRust.com - US 5x Light|RP Shop|Kits|TP|Events|Monthly|?
15 other servers we track also use a jumprust.com hostname, so they and JumpRust.com - US 5x Light|RP Shop|Kits|TP|Events|Monthly| most likely share an operator.
Which Rust Server Score filters and lists feature JumpRust.com - US 5x Light|RP Shop|Kits|TP|Events|Monthly|?
Rust Server Score lists that include JumpRust.com - US 5x Light|RP Shop|Kits|TP|Events|Monthly|: 5x Rust servers, graded, Modded Rust servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.
Map and rules
What settings and rules apply on JumpRust.com - US 5x Light|RP Shop|Kits|TP|Events|Monthly|?
The name of JumpRust.com - US 5x Light|RP Shop|Kits|TP|Events|Monthly| points to a 5x gather rate. A group here can reach 100 players. You get survival here, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. By its own description it is vanilla: facepunch's own version, with no changed rates, kits or rules. VAC, Valve's anti-cheat, is enabled.
Which map is in play on JumpRust.com - US 5x Light|RP Shop|Kits|TP|Events|Monthly|?
A procedural map of size 4,200 and seed 1337, generated by the game, is what JumpRust.com - US 5x Light|RP Shop|Kits|TP|Events|Monthly| runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. You will see the map name listed as: ✿ JumpRust.com USA™ FPS+.
Getting in
How do you get onto JumpRust.com - US 5x Light|RP Shop|Kits|TP|Events|Monthly|?
To connect, start Rust, press F1, and type client.connect 162.222.16.247:26666. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://jumprust.com.
Server tags
what each one means
Published asmp120,ptrak,$r?,v2635,^m,^v,NA,gmrust,cs168909,ts100,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp120
Max playersThe server holds 120 slots.
ts100
Group limitA team can hold 100 players at most.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
NA
North AmericaYou will find it under North America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in standing (A); population is the one to work on (F).