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Every Rust server graded on real, live numbers. 96,345 players on the roll · 11,873 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 162.222.16.247:28015
Name of server

JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events|

RegisterPresentOnline
RegionNA
Address162.222.16.247:28015
Last checked12m ago
5x biweekly wipes vanillamoddedoxide
Launch Rust and join Website
Overall grade

Solid

70 out of 100, the average of 6 subjects

On the class lists: C+ (69), with population over 48 hours and no performance mark.

Players now 6/ 120 5% full
7-day average7peak 15
Rank#1,181top 5% · #173 in NA
Last wipe13d agobiweekly schedule
Next wipe7d 2hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 6/ 100 A quiet classroom so far: 7 of 120 on average. Plenty of space to grow.
Standingrank on player hours 95/ 100 Well up the rankings: #1,181 on player hours.
Uptimehours on the list, last 48 94/ 100 Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours 75/ 100 Mostly smooth: 45 server fps on average.
Wipeskeeping the crowd after a wipe 100/ 100 Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago 49/ 100 Slipped a little: down 23 places this week. Nothing a good wipe can't fix.

A steady term. Strongest in wipe hold (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0510152017:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

02040608017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers, top 9% in NA. Ranked on player hours over the last seven days.

Attendance: the wipe record

3 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak12players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  • 7d 2hThu 5 Nov, 19:00 UTCFW
  • 14d 22hFri 13 Nov, 15:16 UTC
  • 35d 2hThu 3 Dec, 19:00 UTCFW
  • 42d 22hFri 11 Dec, 15:16 UTC

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctFri 18 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 16, 36 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 15:16 UTC13d ago 16 – running 3
Thu 1 Oct, 17:40 UTC FW27d ago 14 held half 14.9 days 4
Fri 18 Sep, 15:07 UTC41d ago 7 held half 13.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPED
NA · groups of 8+ · 3x · biweekly · 129 on average
121 / 120
HollowServers.co 3x Solo/Duo/Trio |LootX3|JUST FULLWIPED
NA · groups of 8+ · 3x · biweekly · 121 on average
34 / 100
AceRust.com 3x Solo/Duo|LootX3|JUST FULLWIPED
NA · groups of 8+ · 3x · biweekly · 105 on average
27 / 100
AceRust.com 5x No BPs [Loot++|PvP|MyMini|Shop]10x
NA · groups of 8+ · 5x · monthly · 76 on average
49 / 150
WARBANDITS.GG 5X No BPs |Loot++|PvP|MyMini|Shop|X5 JUST WIPED
NA · groups of 8+ · 5x · weekly · 5 on average
4 / 100
TemplarGaming 5x Swift Loot++|PvP|MyMini|SkinBox|x5 JUST WIPED
NA · groups of 100+ · 5x · weekly · 3 on average
3 / 200

Quick answers

from the figures on this page

About the server

Where in the world is JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events|?

The NA tag on JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events| puts it in North America. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 162.222.16.247:28015.

How reliable is JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events|, and is it up?

Right now, JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events| is online. The uptime it reports puts the last restart at about 2 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.

How well does JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events| run?

The average over the last 48 hours was 45 server fps, and it never went below 39. Buildings, deployables and everything else in the world added up to as many as 158,820 entities. At its highest, it used 4,908 MB of memory. Lag is what players feel when fps is low and the entity count climbs.

On what Rust version does JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events| sit?

Rust network protocol 2635 and build 168909 on Windows is what JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events| runs. You need the same protocol to join; Steam takes care of updating your game.

Wipe cycle

On what schedule does JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events| reset?

Its wipe pattern: JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events| wipes every 4 weeks on Friday at 15:16 UTC. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 13 days 1 hours have passed since this world was made. Its tags say it wipes every two weeks.

What should you expect from wipe day on JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events|?

Recent wipes have peaked at 12 players on average. 36 hours after the latest wipe began, the crowd hit its peak. Above half the peak until the next wipe: that was the pattern in 100% of its recent wipes.

Population

Where does JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events| sit among Rust servers?

Over the last seven days, JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events| has #1,181 for player hours, in the top 5% of all ranked servers and #173 in North America.

How many players does JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events| usually have?

Right now, 6 players are on JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events|, which has 120 slots. It peaked at 15 and averaged 7 players over the last seven days. Over the last 48 hours, the peak hour was 03:00 UTC, averaging 11 players.

Tags and filters

What do JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events|'s tags stand for?

gmrust (Game mode): Rust survival, played by the standard rules; mp120 (Max players): The server holds 120 slots; ts100 (Group limit): A team can hold 100 players at most; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; NA (North America): In the server browser it appears under North America are the tags JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events| publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which person or group runs JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events|?

15 other servers we track also use a jumprust.com hostname, so they and JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events| most likely share an operator.

Where does JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events| appear in the Rust Server Score lists and filters?

These Rust Server Score lists count JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events| among them: 5x Rust servers, graded, Modded Rust servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 5x.

Map and rules

Which rules does JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events| enforce, and what are its settings?

JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events| sets gather at 5x, as its name suggests. A group here can reach 100 players. You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. The vanilla label is its own: you get the unmodified game: no rate changes, no kits, no rule changes. The server runs Valve's anti-cheat, VAC.

JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events| runs which map?

The game generates the procedural map on JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events| at size 4,200 with seed 1337. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: ✿ JumpRust.com USA™ FPS+.

Connecting

How should you connect to JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events|?

To connect, start Rust, press F1, and type client.connect 162.222.16.247:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://jumprust.com.

Server tags

what each one means

Published as mp120,ptrak,$r?,v2635,^b,^v,NA,gmrust,cs168909,ts100,^o^z

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp120
Max players The server holds 120 slots.
ts100
Group limit A team can hold 100 players at most.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code A region code is not set here.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Difficulty

^v
Vanilla You get the unmodified game: no rate changes, no kits, no rule changes.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.