On the class lists: C (63), with population over 48 hours and no performance mark.
Players now18/ 10018% full
7-day average88peak 380
Rank#211top 1% · #4 in EA
Last wipe6d agoweekly schedule
Next wipe11hThu 29 Oct, 07:00 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
88/ 100
A−
A full classroom nearly all week: 88 of 100 on average.
Standingrank on player hours
99/ 100
A+
Near the very top of the school: #211 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
50/ 100
D
Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
98/ 100
A+
Climbing fast: up 202 places this week.
A steady term.
Strongest in standing (A+); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 1% of all ranked servers, top 0.7% in EA. Ranked on player hours over the last seven days.
Attendance: the wipe record
6 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Thursday 29 October, 07:00 UTC, in 11h.
Every Thursday at 07:00 UTC · high confidence
usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak273players, last three wipes
crowd held0%else halves by day 3
Coming wipes
11hThu 29 Oct, 07:00 UTC
7d 23hThu 5 Nov, 19:00 UTCFW
14d 11hThu 12 Nov, 07:00 UTC
21d 11hThu 19 Nov, 07:00 UTC
28d 11hThu 26 Nov, 07:00 UTC
35d 23hThu 3 Dec, 19:00 UTCFW
42d 11hThu 10 Dec, 07:00 UTC
The first 48 hours of its last wipes
Thu 22 OctThu 15 OctThu 8 Oct
Players each hour, from the hour of the wipe. The latest peaked at 380, 5 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 22 Oct, 07:00 UTC6d ago
380
–
running
41
Thu 15 Oct, 07:00 UTC13d ago
136
halved by day 4
7 days
20
Thu 8 Oct, 06:59 UTC20d ago
302+1 queue
halved by day 3
7 days
44
Thu 1 Oct, 17:58 UTCFW27d ago
123
halved by day 5
6.5 days
3
Thu 24 Sep, 08:01 UTC34d ago
373
halved by day 3
7.4 days
30
Thu 17 Sep, 07:00 UTC41d ago
265
halved by day 3
7 days
4
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
With region code as1, Rustafied.com - SEA Main says it is in Asia and shows the EA tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 45.124.213.17:28015 is the address to use.
Is Rustafied.com - SEA Main up, and how steady is its uptime?
The server is up: Rustafied.com - SEA Main is online now. The uptime it reports puts the last restart at about 18 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by Rust Server Score on 12 September 2026.
Does Rustafied.com - SEA Main perform well?
It never fell below 27 server fps in the last 48 hours, averaging 30. At its peak, it held 200,227 entities, including buildings, deployables and all else in the world. Up to 5,741 MB of memory was used. When fps is low and entities climb, that is lag to players.
On what Rust version does Rustafied.com - SEA Main sit?
You will find Rustafied.com - SEA Main on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Resets
When does Rustafied.com - SEA Main wipe, and how often?
Wipes come every Thursday at 07:00 UTC on Rustafied.com - SEA Main. Expect the next wipe on Thursday 29 October at 07:00 UTC. The world it runs now was created 6 days 12 hours. Its tags state that it wipes weekly.
What happens on Rustafied.com - SEA Main when wipe day arrives?
The average peak on its recent wipes was 273 players. 5 hours after the latest wipe began, the crowd hit its peak. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. In the other wipes it slipped under half by day 3.
Player numbers
Where does Rustafied.com - SEA Main sit among Rust servers?
Over the last seven days, Rustafied.com - SEA Main has #211 for player hours, in the top 1% of all ranked servers and #4 in Asia.
What does the population on Rustafied.com - SEA Main look like?
Rustafied.com - SEA Main is showing 18 players right now, with 100 slots in total. It peaked at 380 and averaged 88 players over the last seven days. Over the last 48 hours, the peak hour was 15:00 UTC, averaging 44 players.
Lists and filters
What do Rustafied.com - SEA Main's tags stand for?
official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): The server holds 100 slots; ts16 (Group limit): Teams cap out at 16; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $ras1 (Region code): Region code: as1; ^w (Weekly): It wipes weekly; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^t (Tutorial on): Facepunch's tutorial is available for new players on this server; EA (East Asia): The server browser lists it under East Asia; rustmaps (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one are the tags Rustafied.com - SEA Main publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does Rustafied.com - SEA Main appear in the Rust Server Score lists and filters?
These Rust Server Score lists count Rustafied.com - SEA Main among them: Rust tutorial servers, graded, Official Rust servers, graded and Vanilla Rust servers, graded. It shows under the following filters on the server list: Region: Asia; Type: Vanilla and No plugins at all; Server tag: Weekly ^w, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Players now: At least 10; Average players: 50+ on average; Boxes: Official only.
Rules and settings
How is Rustafied.com - SEA Main set up, and what rules does it keep?
You will find no gather rate in the name of Rustafied.com - SEA Main. You can play in groups of up to 16 players. You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Rust's in-game Official tab carries it. The vanilla label is its own: nothing is altered here: rates, kits and rules are as Facepunch ships them. The server runs Valve's anti-cheat, VAC.
Rustafied.com - SEA Main runs which map?
A custom map of size 4,000 is in use on Rustafied.com - SEA Main, and its published file can be downloaded from this page.
Connecting
What is the way to join Rustafied.com - SEA Main?
To connect, start Rust, press F1, and type client.connect 45.124.213.17:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://forum.rustafied.com/store/product/68-vip-slot-sea-main/.
Server tags
what each one means
Published asmp100,ptrak,$ras1,v2635,^w,^v,EA,^t,gmrust,cs168909,ts16,rustmaps
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max playersThe server holds 100 slots.
ts16
Group limitTeams cap out at 16.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$ras1
Region codeRegion code: as1.
Wipe schedule
^w
WeeklyIt wipes weekly.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Gameplay
^t
Tutorial onFacepunch's tutorial is available for new players on this server.
Region
EA
East AsiaThe server browser lists it under East Asia.
Other
rustmaps
Custom tagA plugin or the owner set this tag; it is not a standard Rust one.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in standing (A+); wipes are the one to work on (F).