Working its way up from the back of the class: #15,848 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
67/ 100
C+
Keeps a fair share of its players through a wipe: 67% of wipes kept half their crowd.
Momentumrank now against a week ago
50/ 100
D
Holding steady: up 122 places this week.
A term to build on.
Strongest in wipe hold (C+); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 72% of all ranked servers, and #512 of the trio servers (top 84%). Ranked on player hours over the last seven days.
Attendance: the wipe record
6 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap2.4 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak0players, last three wipes
crowd held67%else halves by day 1
The first 48 hours of its last wipes
Fri 2 OctThu 1 OctSun 27 Sep
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 02:05 UTC27d ago
0
–
running
0
Thu 1 Oct, 13:46 UTC27d ago
0
–
0.5 days
0
Sun 27 Sep, 09:42 UTC31d ago
1
✓ held half
4.2 days
0
Sat 26 Sep, 14:17 UTC32d ago
1
–
0.8 days
0
Thu 24 Sep, 05:46 UTC34d ago
2
✓ held half
2.4 days
0
Sun 20 Sep, 11:29 UTC38d ago
1
halved by day 1
3.8 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region tag appears for 【水月镜花】萌新/无权/月清/仿官, but the name suggests Asia. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 111.170.14.11:28015.
How reliable is 【水月镜花】萌新/无权/月清/仿官, and is it up?
At this moment, 【水月镜花】萌新/无权/月清/仿官 is offline; the last time it was seen was 20 days 15 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first sighting by Rust Server Score was on 16 September 2026.
On what Rust version does 【水月镜花】萌新/无权/月清/仿官 sit?
Rust network protocol 2634 and build 166494 on Windows is what 【水月镜花】萌新/无权/月清/仿官 runs. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
How frequently does 【水月镜花】萌新/无权/月清/仿官 wipe its map?
【水月镜花】萌新/无权/月清/仿官 wipes at times that vary, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 27 days 3 hours.
What should you expect from wipe day on 【水月镜花】萌新/无权/月清/仿官?
Recent wipes have peaked at 0 players on average. Peak numbers came 0 hours into the latest wipe. Half the peak held until the next wipe in 67% of its recent wipes. In the other wipes it slipped under half by day 1.
Player count
Where does 【水月镜花】萌新/无权/月清/仿官 sit among Rust servers?
Over the last seven days, 【水月镜花】萌新/无权/月清/仿官 has #15,848 for player hours, in the top 72% of all ranked servers. In the trio group, it ranks #512.
How many players does 【水月镜花】萌新/无权/月清/仿官 usually have?
It has been 20 days 15 hours since 【水月镜花】萌新/无权/月清/仿官 was last seen, and it is offline right now.
Tags and filters
How should you read the tags on 【水月镜花】萌新/无权/月清/仿官?
The game's browser takes its cue from the tags 【水月镜花】萌新/无权/月清/仿官 has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp1 (Max players): Its slot count is 1; ts3 (Group limit): Teams cap out at 3; v2634 (Protocol): Join only if your game runs protocol 2634; cs166494 (Build): This runs on build 166494; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does 【水月镜花】萌新/无权/月清/仿官 appear in the Rust Server Score lists and filters?
Rust Server Score lists that include 【水月镜花】萌新/无权/月清/仿官: Modded Rust servers, graded and Rust servers with a trio group limit. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio.
Rules and settings
What settings and rules apply on 【水月镜花】萌新/无权/月清/仿官?
The name of 【水月镜花】萌新/无权/月清/仿官 gives no gather rate. The cap on group size is 3 players (trio). It runs survival, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map 【水月镜花】萌新/无权/月清/仿官 uses?
【水月镜花】萌新/无权/月清/仿官 runs a game-generated procedural map at size 4,500, seed 13707. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
How should you connect to 【水月镜花】萌新/无权/月清/仿官?
Enter client.connect 111.170.14.11:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp1,ptrak,$r?,v2634,gmrust,cs166494,ts3,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp1
Max playersIts slot count is 1.
ts3
Group limitTeams cap out at 3.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs166494
BuildThis runs on build 166494.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in wipe hold (C+); standing is the one to work on (F).