On the class lists: C− (55), with population over 48 hours and no performance mark.
Players now0/ 2000% full
7-day average0peak 6
Rank#4,134top 19%
Last wipe6d agomonthly schedule
Next wipe7d 6hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 200 on average. Plenty of space to grow.
Standingrank on player hours
81/ 100
B+
Holds a respectable place: #4,134 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 87 server fps on average.
Wipeskeeping the crowd after a wipe
60/ 100
C
Keeps a fair share of its players through a wipe: 60% of wipes kept half their crowd.
Momentumrank now against a week ago
41/ 100
F
Slipped a little: down 762 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 19% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
7 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h.
The force wipe · high confidence
usual gap4.9 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak5players, last three wipes
crowd held60%else halves by day 9
Coming wipes
7d 6hThu 5 Nov, 19:00 UTCFW
35d 6hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Thu 22 OctThu 8 OctThu 1 Oct
Players each hour, from the hour of the wipe. The latest peaked at 6, 26 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 22 Oct, 12:17 UTC6d ago
6
–
running
0
Thu 8 Oct, 04:02 UTC21d ago
4
halved by day 13
14.3 days
0
Thu 1 Oct, 19:27 UTCFW27d ago
5
halved by day 5
6.4 days
1
Mon 28 Sep, 08:26 UTC31d ago
6
✓ held half
3.5 days
1
Wed 23 Sep, 09:28 UTC36d ago
9
✓ held half
5 days
4
Mon 21 Sep, 03:44 UTC38d ago
6
✓ held half
2.2 days
0
Wed 16 Sep, 08:03 UTC43d ago
4
✓ held half
4.8 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
The name of <原始部落>仿官萌新公益服10/22 points to Asia, though no region tag is set. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 111.170.155.93:23591.
How dependable is <原始部落>仿官萌新公益服10/22, and is it online at the moment?
You can join now: <原始部落>仿官萌新公益服10/22 is online. The uptime it reports puts the last restart at about 15 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. It was first seen by Rust Server Score on 16 September 2026.
How well does <原始部落>仿官萌新公益服10/22 run?
The average over the last 48 hours was 87 server fps, and it never went below 14. Up to 93,386 entities were in the world, covering buildings, deployables and the rest. Up to 2,553 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does <原始部落>仿官萌新公益服10/22 sit?
Rust network protocol 2635 and build 167058 on Linux is what <原始部落>仿官萌新公益服10/22 runs. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
When does <原始部落>仿官萌新公益服10/22 wipe, and how often?
<原始部落>仿官萌新公益服10/22 wipes with the force wipe and at no other time. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 6 days 23 hours have passed since this world was made. Its tags record that it wipes monthly.
What should you expect from wipe day on <原始部落>仿官萌新公益服10/22?
The average peak on its recent wipes was 5 players. 26 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 60% of its recent wipes. Day 9 is when it sank below half in the wipes that did not hold.
Player numbers
Where does <原始部落>仿官萌新公益服10/22 place in the wider field of Rust servers?
Over the last seven days, <原始部落>仿官萌新公益服10/22 has #4,134 for player hours, in the top 19% of all ranked servers.
How many players does <原始部落>仿官萌新公益服10/22 usually have?
With 200 slots available, <原始部落>仿官萌新公益服10/22 currently has 0 players. It peaked at 6 and averaged 0 players over the last seven days. The busiest time in the last 48 hours was 11:00 UTC, with an average of 1 players.
Tags and filters
How should you read the tags on <原始部落>仿官萌新公益服10/22?
You'll see <原始部落>仿官萌新公益服10/22 tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp200 (Max players): Its slot count is 200; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs167058 (Build): This runs on build 167058; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does <原始部落>仿官萌新公益服10/22 appear in the Rust Server Score lists and filters?
These Rust Server Score lists count <原始部落>仿官萌新公益服10/22 among them: Modded Rust servers, graded. It shows under the following filters on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Map and rules
What settings and rules apply on <原始部落>仿官萌新公益服10/22?
You will find no gather rate in the name of <原始部落>仿官萌新公益服10/22. With no change from the game default, groups take up to 8 players. survival is the mode here, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. The vanilla label is its own: facepunch's own version, with no changed rates, kits or rules. The server runs Valve's anti-cheat, VAC.
Can you tell me which map <原始部落>仿官萌新公益服10/22 uses?
The game generates the procedural map on <原始部落>仿官萌新公益服10/22 at size 4,000 with seed 1337. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
How do you get onto <原始部落>仿官萌新公益服10/22?
Enter client.connect 111.170.155.93:23591 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://www.tyteam.net.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2635,^m,^v,gmrust,cs167058,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp200
Max playersIts slot count is 200.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs167058
BuildThis runs on build 167058.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).