Working its way up from the back of the class: #15,901 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
53/ 100
D
Moving up: up 808 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers, and #628 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [#01中国官方PVE]1000倍|死亡不掉|物资可跨服|自动 based in?
The name of [#01中国官方PVE]1000倍|死亡不掉|物资可跨服|自动 points to Asia, though no region tag is set. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 111.228.58.7:10001.
How dependable is [#01中国官方PVE]1000倍|死亡不掉|物资可跨服|自动, and is it online at the moment?
You cannot join now: [#01中国官方PVE]1000倍|死亡不掉|物资可跨服|自动 is offline, last seen 21 days 20 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. It was first seen by Rust Server Score on 13 September 2026.
On what Rust version does [#01中国官方PVE]1000倍|死亡不掉|物资可跨服|自动 sit?
Rust network protocol 2631 and build 156658 on Windows is what [#01中国官方PVE]1000倍|死亡不掉|物资可跨服|自动 runs. Steam updates your game for you, but you need the same protocol to join.
Resets
How frequently does [#01中国官方PVE]1000倍|死亡不掉|物资可跨服|自动 wipe its map?
the force wipe gives the basis for estimating [#01中国官方PVE]1000倍|死亡不掉|物资可跨服|自动's next wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 95 days 23 hours. The tags show a monthly wipe schedule.
Population
Where does [#01中国官方PVE]1000倍|死亡不掉|物资可跨服|自动 place in the wider field of Rust servers?
Over the last seven days, [#01中国官方PVE]1000倍|死亡不掉|物资可跨服|自动 has #15,901 for player hours, in the top 71% of all ranked servers. It comes #628 among servers in the quad group.
What does the population on [#01中国官方PVE]1000倍|死亡不掉|物资可跨服|自动 look like?
It has been 21 days 20 hours since [#01中国官方PVE]1000倍|死亡不掉|物资可跨服|自动 was last seen, and it is offline right now.
Lists and filters
What is meant by the tags on [#01中国官方PVE]1000倍|死亡不掉|物资可跨服|自动?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): 100 slots are available; ts4 (Group limit): A team can hold 4 players at most; v2631 (Protocol): To get in, your game needs to be on the same version: the protocol is 2631; cs156658 (Build): This runs on build 156658; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded are the tags [#01中国官方PVE]1000倍|死亡不掉|物资可跨服|自动 publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show [#01中国官方PVE]1000倍|死亡不掉|物资可跨服|自动?
Rust Server Score lists that include [#01中国官方PVE]1000倍|死亡不掉|物资可跨服|自动: Modded Rust servers, graded. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
Server rules
Which rules does [#01中国官方PVE]1000倍|死亡不掉|物资可跨服|自动 enforce, and what are its settings?
The name of [#01中国官方PVE]1000倍|死亡不掉|物资可跨服|自动 gives no gather rate. You can have up to 4 players in a group (quad). You get survival here, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. The server does not run VAC, Valve's anti-cheat.
[#01中国官方PVE]1000倍|死亡不掉|物资可跨服|自动 runs which map?
A procedural map of size 1,000 and seed 1337, generated by the game, is what [#01中国官方PVE]1000倍|死亡不掉|物资可跨服|自动 runs. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: Custom Map.
Getting in
How should you connect to [#01中国官方PVE]1000倍|死亡不掉|物资可跨服|自动?
Enter client.connect 111.228.58.7:10001 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://68509.cn.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2631,^m,gmrust,cs156658,ts4,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp100
Max players100 slots are available.
ts4
Group limitA team can hold 4 players at most.
v2631
ProtocolTo get in, your game needs to be on the same version: the protocol is 2631.
cs156658
BuildThis runs on build 156658.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).