Working its way up from the back of the class: #15,901 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
53/ 100
D
Moving up: up 808 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers, and #628 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开 based in?
No region tag appears for [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开, but the name suggests Asia. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 111.228.58.7:10003.
How reliable is [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开, and is it up?
At this moment, [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开 is offline; the last time it was seen was 21 days 11 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Which Rust version is [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开 running?
The server [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开 is on Rust network protocol 2631 and build 156658 under Windows. You need the same protocol to join; Steam takes care of updating your game.
Resets
When does [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开 wipe, and how often?
the force wipe gives the basis for estimating [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开's next wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. 95 days 13 hours have passed since this world was made. Its tags record that it wipes monthly.
Population
What position does [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开 hold in the rankings?
In the top 71% of all ranked servers, [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开 sits at #15,901 for player hours over the last seven days. In the quad group, it ranks #628.
What does the population on [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开 look like?
[中国官方PVE]1000倍/武器免费升级/死亡不掉/新开 is offline at the moment; the last time it was seen was 21 days 11 hours ago.
Tags and filters
What is meant by the tags on [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开?
gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Its slot count is 100; ts4 (Group limit): No team may go above 4; v2631 (Protocol): The game protocol is 2631, so your game must match that version to join; cs156658 (Build): Build number: 156658; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded are the tags [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开 publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开?
Rust Server Score lists that include [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开: Modded Rust servers, graded. It shows under the following filters on the server list: Region: Asia; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
Map and rules
Which rules does [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开 enforce, and what are its settings?
You will find no gather rate in the name of [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开. You can have up to 4 players in a group (quad). survival is the mode here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. You are not covered by VAC, Valve's anti-cheat.
[中国官方PVE]1000倍/武器免费升级/死亡不掉/新开 runs which map?
A procedural map of size 1,000 and seed 1337, generated by the game, is what [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开 runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. The name of the map reads: Custom Map.
How to join
What is the way to join [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开?
Enter client.connect 111.228.58.7:10003 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://68509.cn.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2631,^m,gmrust,cs156658,ts4,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp100
Max playersIts slot count is 100.
ts4
Group limitNo team may go above 4.
v2631
ProtocolThe game protocol is 2631, so your game must match that version to join.
cs156658
BuildBuild number: 156658.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).