Working its way up from the back of the class: #15,901 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
53/ 100
D
Moving up: up 808 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers, and #628 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开 based in?
The name of [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开 points to Asia, though no region tag is set. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 111.228.58.7:10004 is the address to use.
Is [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开 up, and how steady is its uptime?
The server is down: [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开 is offline now, with the last sighting 21 days 16 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.
Which Rust version is [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开 running?
Rust network protocol 2631 and build 156658 on Windows is what [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开 runs. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
On what schedule does [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开 reset?
the force wipe gives the basis for estimating [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 95 days 18 hours have passed since this world was made. Its tags record that it wipes monthly.
Population
Where does [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开 place in the wider field of Rust servers?
Over the last seven days, [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开 has #15,901 for player hours, in the top 71% of all ranked servers. In the quad group, it ranks #628.
What does the population on [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开 look like?
The last sighting of [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开 was 21 days 16 hours ago, and it is offline right now.
Tags and filters
How should you read the tags on [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开?
You'll see [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开 tagged with gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server holds 100 slots; ts4 (Group limit): No team may go above 4; v2631 (Protocol): Join only if your game runs protocol 2631; cs156658 (Build): Build number: 156658; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开?
These Rust Server Score lists count [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开 among them: Modded Rust servers, graded. You can find it under these server-list filters: Region: Asia; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
Server rules
How is [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开 set up, and what rules does it keep?
The name of [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开 gives no gather rate. The cap on group size is 4 players (quad). survival is the mode here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. The server does not run VAC, Valve's anti-cheat.
Which map is in play on [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开?
The game generates the procedural map on [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开 at size 1,000 with seed 1337. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. You will see the map name listed as: Custom Map.
Connecting
What is the way to join [中国官方PVE]1000倍/武器免费升级/死亡不掉/新开?
To connect, start Rust, press F1, and type client.connect 111.228.58.7:10004. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://68509.cn.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2631,^m,gmrust,cs156658,ts4,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp100
Max playersThe server holds 100 slots.
ts4
Group limitNo team may go above 4.
v2631
ProtocolJoin only if your game runs protocol 2631.
cs156658
BuildBuild number: 156658.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).