Working its way up from the back of the class: #15,901 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
53/ 100
D
Moving up: up 808 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers, and #628 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [中国PVE]1000倍/武器免费升级/死亡不掉/新开/死 sit?
You won't find a region tag on [中国PVE]1000倍/武器免费升级/死亡不掉/新开/死, but its name indicates Asia. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 111.228.58.7:10008.
Is [中国PVE]1000倍/武器免费升级/死亡不掉/新开/死 up, and how steady is its uptime?
You cannot join now: [中国PVE]1000倍/武器免费升级/死亡不掉/新开/死 is offline, last seen 21 days 18 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
What Rust version is [中国PVE]1000倍/武器免费升级/死亡不掉/新开/死 on?
Rust network protocol 2631 and build 156658 on Windows is what [中国PVE]1000倍/武器免费升级/死亡不掉/新开/死 runs. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
How frequently does [中国PVE]1000倍/武器免费升级/死亡不掉/新开/死 wipe its map?
The estimate for [中国PVE]1000倍/武器免费升级/死亡不掉/新开/死's next wipe comes from the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. It has been running its current world for 95 days 21 hours. Its tags record that it wipes monthly.
Player count
Where does [中国PVE]1000倍/武器免费升级/死亡不掉/新开/死 place in the wider field of Rust servers?
Over the last seven days, [中国PVE]1000倍/武器免费升级/死亡不掉/新开/死 has #15,901 for player hours, in the top 71% of all ranked servers. It comes #628 among servers in the quad group.
What does the population on [中国PVE]1000倍/武器免费升级/死亡不掉/新开/死 look like?
The last sighting of [中国PVE]1000倍/武器免费升级/死亡不掉/新开/死 was 21 days 18 hours ago, and it is offline right now.
Tags
What do [中国PVE]1000倍/武器免费升级/死亡不掉/新开/死's tags stand for?
You'll see [中国PVE]1000倍/武器免费升级/死亡不掉/新开/死 tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): The server holds 100 slots; ts4 (Group limit): Teams cap out at 4; v2631 (Protocol): The game protocol is 2631, so your game must match that version to join; cs156658 (Build): The game build is 156658; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature [中国PVE]1000倍/武器免费升级/死亡不掉/新开/死?
Rust Server Score lists that include [中国PVE]1000倍/武器免费升级/死亡不掉/新开/死: Modded Rust servers, graded. It shows under the following filters on the server list: Region: Asia; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
Map and rules
What settings and rules apply on [中国PVE]1000倍/武器免费升级/死亡不掉/新开/死?
The name of [中国PVE]1000倍/武器免费升级/死亡不掉/新开/死 gives no gather rate. You can have up to 4 players in a group (quad). survival is the mode here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is not enabled.
Which map is in play on [中国PVE]1000倍/武器免费升级/死亡不掉/新开/死?
A procedural map of size 1,000 and seed 1337, generated by the game, is what [中国PVE]1000倍/武器免费升级/死亡不掉/新开/死 runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. You will see the map name listed as: Custom Map.
Getting in
What is the way to join [中国PVE]1000倍/武器免费升级/死亡不掉/新开/死?
Enter client.connect 111.228.58.7:10008 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://68509.cn.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2631,^m,gmrust,cs156658,ts4,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp100
Max playersThe server holds 100 slots.
ts4
Group limitTeams cap out at 4.
v2631
ProtocolThe game protocol is 2631, so your game must match that version to join.
cs156658
BuildThe game build is 156658.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).