Skip to the page
Every Rust server graded on real, live numbers. 102,621 players on the roll · 11,897 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 114.12.19.184:28015
Name of server

[SEA] RustCamp | 3x | Biweekly

RegisterAbsentOffline
Region–
Address114.12.19.184:28015
Last checked3d ago
3x biweekly wipes moddedoxide
Launch Rust and join
Overall grade

Not there yet

16 out of 100, the average of 2 subjects

On the class lists: F (31), with population over 48 hours and no performance mark.

Players now 0/ 50 0% full
7-day average0peak –
Rank#15,327top 69%
Last wipe24d agobiweekly schedule
Next wipe3d 4hSun 1 Nov, 22:13 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,327 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

A term to build on. Strongest in standing (F); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Next wipe Sunday 1 November, 22:13 UTC, in 3d 4h. Biweekly: 14 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[SEA] AseanPanda.net | 2x Vanilla | MAP WIPE 3 | 27/10
EA · groups of 8+ · 2x · biweekly · 83 on average
50 / 115
Japan Tokyo - Limited Raid Hours |3x|PvP|JP
EA · groups of 8+ · 3x · weekly · 40 on average
4 / 300
[SEA] Rust Manila 2x | Biweekly
EA · groups of 8+ · 2x · biweekly · 24 on average
83 / 150
JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP
EA · groups of 32+ · 5x · biweekly · 14 on average
13 / 120
[TW-JP-KR-SEA] Metaverse 5X | PVP | MAP WIPE 10/16
EA · groups of 12+ · 5x · biweekly · 13 on average
6 / 200
Jumprust.com - RustyIron 3x|JP/SEA|Full PVP|Shop|Kits|Long
EA · groups of 100+ · 3x · monthly · 7 on average
8 / 120

Quick answers

from the figures on this page

About the server

Which region is [SEA] RustCamp | 3x | Biweekly based in?

The name of [SEA] RustCamp | 3x | Biweekly points to Asia, though no region tag is set. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 114.12.19.184:28015.

How dependable is [SEA] RustCamp | 3x | Biweekly, and is it online at the moment?

At this moment, [SEA] RustCamp | 3x | Biweekly is offline; the last time it was seen was 3 days 2 hours ago. It was up 42% of the time over the last 4 full days, 40 of 96 hours. On 24 October 2026, Rust Server Score saw it for the first time.

What Rust version is [SEA] RustCamp | 3x | Biweekly on?

The server [SEA] RustCamp | 3x | Biweekly is on Rust network protocol 2635 and build 168909 under Linux. Steam updates your game for you, but you need the same protocol to join.

Resets

How frequently does [SEA] RustCamp | 3x | Biweekly wipe its map?

The estimate for [SEA] RustCamp | 3x | Biweekly's next wipe comes from biweekly: 14 days after its last wipe. Expect the next wipe on Sunday 1 November at 22:13 UTC. The world it runs now was created 24 days 19 hours. Its tags say it wipes every two weeks.

Player numbers

What position does [SEA] RustCamp | 3x | Biweekly hold in the rankings?

In the top 69% of all ranked servers, [SEA] RustCamp | 3x | Biweekly sits at #15,327 for player hours over the last seven days.

What does the population on [SEA] RustCamp | 3x | Biweekly look like?

[SEA] RustCamp | 3x | Biweekly is offline at the moment; the last time it was seen was 3 days 2 hours ago. A seven-day average of 0 players applies here.

Tags and filters

What do [SEA] RustCamp | 3x | Biweekly's tags stand for?

You'll see [SEA] RustCamp | 3x | Biweekly tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^b (Biweekly): A wipe happens once a fortnight; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which lists and filters on Rust Server Score show [SEA] RustCamp | 3x | Biweekly?

Rust Server Score lists that include [SEA] RustCamp | 3x | Biweekly: 3x Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 3x.

Rules and settings

Which rules does [SEA] RustCamp | 3x | Biweekly enforce, and what are its settings?

[SEA] RustCamp | 3x | Biweekly sets gather at 3x, as its name suggests. The default of 8 players applies as the group cap. survival is the mode here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.

[SEA] RustCamp | 3x | Biweekly runs which map?

The game generates a procedural map for [SEA] RustCamp | 3x | Biweekly.

How to join

How do you get onto [SEA] RustCamp | 3x | Biweekly?

Enter client.connect 114.12.19.184:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp50
Max players The server holds 50 slots.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code A region code is not set here.

Wipe schedule

^b
Biweekly A wipe happens once a fortnight.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.