On the class lists: C− (58), with population over 48 hours and no performance mark.
Players now1/ 1010% full
7-day average1peak 1
Rank#8,989top 41%
Last wipe10d agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
9/ 100
F
A quiet classroom so far: 1 of 10 on average. Plenty of space to grow.
Standingrank on player hours
59/ 100
C−
Working its way up from the back of the class: #8,989 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
57/ 100
C−
Moving up: up 1,311 places this week.
A term to build on.
Strongest in standing (C−); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 41% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Mac Rust - Faster Nights leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 114.122.167.121:28025.
Is Mac Rust - Faster Nights up, and how steady is its uptime?
The server is down: Mac Rust - Faster Nights is offline now, with the last sighting 5 days 1 hours ago. It was up 7 of 168 hours over the last 7 full days, which is 4% of the time. It was first seen by Rust Server Score on 19 October 2026.
What Rust version is Mac Rust - Faster Nights on?
You will find Mac Rust - Faster Nights on Rust network protocol 2634 and build 167398, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
How frequently does Mac Rust - Faster Nights wipe its map?
There are too few wipes on record for Mac Rust - Faster Nights to show a rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 10 days 5 hours.
Player count
Where does Mac Rust - Faster Nights place in the wider field of Rust servers?
Over the last seven days, Mac Rust - Faster Nights has #8,989 for player hours, in the top 41% of all ranked servers.
Is Mac Rust - Faster Nights a busy server?
The last sighting of Mac Rust - Faster Nights was 5 days 1 hours ago, and it is offline right now. Averaging 1 players over seven days, it peaked at 1.
Tags and filters
How should you read the tags on Mac Rust - Faster Nights?
You'll see Mac Rust - Faster Nights tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167398 (Build): This runs on build 167398; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does Mac Rust - Faster Nights appear in the Rust Server Score lists and filters?
Rust Server Score lists that include Mac Rust - Faster Nights: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules and settings
How is Mac Rust - Faster Nights set up, and what rules does it keep?
You will find no gather rate in the name of Mac Rust - Faster Nights. The group limit stays at the game's default of 8 players. You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
Which map is in play on Mac Rust - Faster Nights?
A procedural map, generated by the game, is what Mac Rust - Faster Nights runs.
Connecting
How do you get onto Mac Rust - Faster Nights?
Enter client.connect 114.122.167.121:28025 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp10
Max players10 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs167398
BuildThis runs on build 167398.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (C−); population is the one to work on (F).