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Every Rust server graded on real, live numbers. 104,075 players on the roll · 11,902 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 114.223.140.25:10241
Name of server

TestServer

RegisterAbsentOffline
Region–
Address114.223.140.25:10241
Last checked19d ago
quad moddedoxide
Launch Rust and join
Overall grade

Not there yet

34 out of 100, the average of 2 subjects

Players now 1/ 100 1% full
7-day average0peak –
Rank#13,624top 62%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 38/ 100 Working its way up from the back of the class: #13,624 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 30/ 100 Lost ground: down 5,362 places this week. A strong wipe could turn it round.

A term to build on. Even marks across the subjects, from F to F.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 62% of all ranked servers, and #592 of the quad servers (top 73%). Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rustoria.co -Us Mondays
NA · quad · 6 on average
0 / 300
[RU] Кубань PVP [Solo/Duo/Trio/Quad]
EU · quad · 6 on average
6 / 60
#MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10
EU · quad · biweekly · 6 on average
4 / 80
Geležinis Miškas
quad · 6 on average
9 / 99
LusoTuga Prime | EU | Vanilla | Biweekly
EU · quad · biweekly · 3 on average
1 / 100
0 / 100

Quick answers

from the figures on this page

Server details

In what location does TestServer sit?

TestServer leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 114.223.140.25:10241.

Is TestServer up, and how steady is its uptime?

The server is down: TestServer is offline now, with the last sighting 19 days 3 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 10 October 2026, Rust Server Score saw it for the first time.

What Rust version is TestServer on?

The server TestServer is on Rust network protocol 2634 and build 167231 under Windows. You need the same protocol to join; Steam takes care of updating your game.

Resets

On what schedule does TestServer reset?

The record holds too few of TestServer's wipes to tell its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 27 days 13 hours have passed since this world was made.

Player numbers

Where does TestServer place in the wider field of Rust servers?

In the top 62% of all ranked servers, TestServer sits at #13,624 for player hours over the last seven days. In the quad group, it ranks #592.

What does the population on TestServer look like?

The last sighting of TestServer was 19 days 3 hours ago, and it is offline right now.

Tags

What is meant by the tags on TestServer?

gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): Its slot count is 100; ts4 (Group limit): Teams cap out at 4; v2634 (Protocol): Join only if your game runs protocol 2634; cs167231 (Build): This runs on build 167231; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded are the tags TestServer publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which lists and filters on Rust Server Score show TestServer?

These Rust Server Score lists count TestServer among them: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Rules and settings

What settings and rules apply on TestServer?

Nothing in the name of TestServer states a gather rate. You can have up to 4 players in a group (quad). It runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.

Getting in

What is the way to join TestServer?

Enter client.connect 114.223.140.25:10241 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167231,ts4,^o^z

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp100
Max players Its slot count is 100.
ts4
Group limit Teams cap out at 4.
v2634
Protocol Join only if your game runs protocol 2634.
cs167231
Build This runs on build 167231.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.